motoroller71 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 2, D:1) a +0 dagger (2, 3, D:1) a +0 dagger (8, -7, D:1) a +0 dagger (15, -14, D:1) a +0 dagger (22, -6, D:1) a +0 whip (22, 12, D:1) a +0 dagger (22, 22, D:1) a +0 ring mail (47, 21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fomymaes's Jewellery Boutique an amulet of guardian spirit (390 gold) an amulet of magic regeneration (390 gold) a ring of flight (227 gold) a +6 ring of dexterity (760 gold) an amulet of magic regeneration (390 gold) a ring of wizardry (390 gold) a ring of wizardry (390 gold) a +4 ring of protection (468 gold) a ring of protection from fire (325 gold) a ring of flight (227 gold) a ring of flight (227 gold) an amulet of the acrobat (390 gold) (0, 0, D:2) a +0 robe (4, -4, D:2) a +0 club (9, -2, D:2) 14 poisoned darts (27, 6, D:2) a +0 whip (28, 26, D:2) a +0 hand axe (29, -26, D:2) a +0 war axe (36, 20, D:2) a +0 dagger (38, -13, D:2) a +0 scale mail (46, 1, D:2) a +0 club (60, 12, D:2) a staff of earth Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -6, D:3) a +0 ring mail a +0 dagger (11, -24, D:3) 15 arrows (17, -10, D:3) 5 boomerangs (47, -14, D:3) a +0 robe (50, -22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -15, D:4) a +0 flail a +0 robe (8, -34, D:4) a +0 club (9, -19, D:4) a +0 spear (9, -17, D:4) a +0 flail (12, 11, D:4) 17 sling bullets (14, -12, D:4) 13 arrows (15, -12, D:4) a +0 short sword (17, 4, D:4) 18 gold pieces (18, -14, D:4) a +0 club a +0 ring mail (20, -27, D:4) a +0 whip (20, 0, D:4) a +0 club a +0 giant club (21, 16, D:4) a +0 club (22, -9, D:4) a +0 club (31, -1, D:4) a +0 club a +0 leather armour (44, -9, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) 5 arrows (0, 17, D:5) a +0 shortbow 24 arrows (11, 6, D:5) 24 arrows (17, 5, D:5) 17 poisoned darts (29, -6, D:5) a +0 spear (34, 15, D:5) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (40, 7, D:5) a +0 rapier (41, -11, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -19, D:6) 22 bolts (5, -14, D:6) a +0 tower shield (6, -21, D:6) a +0 ring mail (6, -13, D:6) a +0 rapier (9, -8, D:6) 18 arrows (13, 1, D:6) a +0 ring mail (19, -4, D:6) a +0 dagger (24, -1, D:6) a +0 war axe (27, -16, D:6) a ring of poison resistance a +6 ring of strength a +0 club (28, -22, D:6) a +0 flail a +0 hunting sling (28, -13, D:6) a +0 club (29, -13, D:6) a +0 whip a +0 leather armour (30, -9, D:6) a +0 club (31, -9, D:6) a +0 whip (37, -19, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a potion of might (5, 6, D:7) a +0 scale mail (7, 6, D:7) a hound corpse (skeletalised by now) (8, 6, D:7) a +0 shortbow 17 arrows a centaur corpse (skeletalised by now) (9, -18, D:7) a +0 quarterstaff (10, -23, D:7) 2 potions of degeneration (11, -24, D:7) a +0 spear (11, -23, D:7) a +0 spear (still there?) a gnoll corpse (still there?) (12, -23, D:7) a +0 spear (13, -25, D:7) 2 potions of degeneration (13, -23, D:7) a +0 spear (14, -26, D:7) 2 potions of degeneration (14, -23, D:7) 2 potions of degeneration (14, -16, D:7) a +0 rapier (22, -14, D:7) a scroll of identify (24, -15, D:7) a +0 robe (still there?) a +2 falchion (still there?) (26, 5, D:7) 22 arrows (27, 4, D:7) a +0 robe (28, -15, D:7) a +0 robe a +0 great sword (29, -15, D:7) a scroll of teleportation a +0 robe a +3 great sword of freezing a +0 robe a +3 halberd a +0 robe a +5 dagger (32, 12, D:7) a +0 ring mail (36, -20, D:7) a bullfrog corpse (36, -17, D:7) a potion of lignification