motoroller71 Level 1 of the Dungeon (5, 0, D:1) a +0 robe (13, 28, D:1) 10 stones (15, 2, D:1) a +0 whip (16, 5, D:1) a +0 club (23, 45, D:1) 6 poisoned darts (30, 36, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (9, 13, D:2) a +0 dagger a +0 hunting sling (16, -8, D:2) a +0 scale mail (30, 1, D:2) a +0 dagger (31, 7, D:2) 22 stones (32, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 5, D:3) 5 atropa-tipped darts (7, -15, D:3) a +0 club a +0 scale mail a +0 whip a +0 chain mail a +0 morningstar a +0 leather armour a +0 club a +0 club a +0 dagger a +0 robe (9, -17, D:3) a +0 mace a +0 dagger 3 boomerangs a +0 ring mail a +0 flail (23, 18, D:3) a +1 flail of protection a +0 chain mail (34, 17, D:3) a +0 whip (39, -29, D:3) a +0 dagger (39, -21, D:3) a +0 dagger (39, 9, D:3) a +0 club 5 stones (40, -20, D:3) a +0 club (40, 0, D:3) a +0 whip a +0 chain mail (43, -6, D:3) a +0 mace a +0 leather armour (43, 1, D:3) a +0 mace (44, -4, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (46, 4, D:3) a +2 dagger of holy wrath (47, 4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Uplobell's Antique Weapon Emporium a +0 club (30 gold) a +3 arbalest of flaming (753 gold) a +2 morningstar of protection (504 gold) a +0 spear (90 gold) a +3 vorpal flail (666 gold) a +4 great sword of holy wrath (1011 gold) the +7 mace of Xadumus {vorpal, *Slow rC+ Int+5} (1752 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rC: It protects you from cold. *Slow: It may slow you when you take damage. a +0 dagger (60 gold) (0, 0, D:4) a +0 club 3 boomerangs (6, 15, D:4) a +0 short sword (17, 10, D:4) a +0 hunting sling (28, -16, D:4) a +0 short sword (29, -24, D:4) 5 stones (44, 0, D:4) a +0 club a +0 hunting sling a +0 club a +0 hunting sling a +0 club a +0 dagger (44, 2, D:4) a ring of wizardry {Wiz+} a +1 helmet a +0 leather armour a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 dagger an amulet of faith {Faith, !P} a +0 animal skin a +0 whip (49, -18, D:4) a +0 robe (49, -10, D:4) a +2 pair of gloves of infusion Level 5 of the Dungeon (0, 0, D:5) a +0 flail of holy wrath a +0 chain mail (0, 7, D:5) a +0 dagger (3, -28, D:5) 4 datura-tipped darts (26, -1, D:5) a +0 flail a +0 whip a +0 leather armour a +0 giant club a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (36, -41, D:5) a +0 robe (37, -44, D:5) a ring of wizardry Level 6 of the Dungeon [Shop] Buanits's Antique Armour Shop a +0 pair of boots (81 gold) a +0 leather armour (36 gold) a +0 robe (12 gold) a +0 helmet (81 gold) a +0 ring mail (72 gold) a +3 chain mail of willpower (477 gold) a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) (0, 0, D:6) a +0 club a +0 scale mail (5, -4, D:6) a +0 flail (7, -3, D:6) a +0 spear (8, -3, D:6) a +0 whip a +0 spear (8, -2, D:6) a +0 whip a +0 robe (18, 14, D:6) 4 poisoned darts (21, -9, D:6) a +0 leather armour (23, -30, D:6) a +0 club a +0 leather armour (23, -29, D:6) a +0 whip a +0 chain mail (24, -29, D:6) a +1 vorpal hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (6, -12, D:7) a +0 cloak (27, 18, D:7) a +0 leather armour a +0 whip (27, 19, D:7) a +0 ring mail a +0 mace a +0 chain mail a +0 flail (28, 18, D:7) a +0 chain mail a +0 short sword (28, 20, D:7) a +0 dagger a +0 leather armour (33, 7, D:7) a +0 scale mail (44, -5, D:7) a +0 shortbow a +0 robe (52, -18, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Tiecuceu's Armour Shoppe a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) the +1 chain mail of the Dwarven Hall {rElec Will+ Dex+2 Stlth-} (350 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 scale mail (44 gold) a +1 cloak (126 gold) a +3 chain mail of cold resistance (291 gold) (0, 0, D:8) a +0 scale mail (9, 20, D:8) the +1 hat of the Five Emperors {rN+ Str-5 Stlth+} Str: It affects your strength (-5). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (11, 36, D:8) a +0 short sword (12, 8, D:8) a +0 flail (18, 29, D:8) a +1 pair of boots of stealth (19, 5, D:8) a +0 robe (19, 6, D:8) a +0 flail a +0 robe (20, 5, D:8) a +0 robe a +1 long sword a +0 robe a +0 great sword (20, 20, D:8) a +0 great sword (25, 27, D:8) a +0 ring mail (26, 5, D:8) a +0 robe a +4 mace (33, 15, D:8) a +0 robe (55, 1, D:8) a staff of fire Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 1, D:9) a +1 whip of venom (1, -1, D:9) a +0 dagger 6 poisoned darts a +0 club (1, 0, D:9) a +0 dagger of venom (9, 17, D:9) 6 poisoned darts (10, 1, D:9) a +0 whip of freezing a +0 robe (12, 1, D:9) a +0 shortbow (12, 26, D:9) a +0 trident (13, 0, D:9) a +0 scale mail (13, 9, D:9) a +0 long sword (15, 13, D:9) a tin of tremorstones (2/2) (20, 2, D:9) a +0 dagger (21, 2, D:9) a +0 dagger a +0 robe (22, 23, D:9) a +0 war axe (23, 6, D:9) a +0 dagger (23, 7, D:9) a +0 plate armour a +0 short sword (29, 4, D:9) 3 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (3, -9, D:10) a +0 dagger a +0 robe (3, -8, D:10) a +0 club a +0 mace a +0 plate armour (3, -7, D:10) a +0 dagger a +0 chain mail a +3 dagger a +0 robe (25, 24, D:10) a +0 dagger (28, 33, D:10) a +0 rapier (45, 19, D:10) a +0 spear (46, -3, D:10) a +2 dagger of draining a +0 robe (47, -3, D:10) a +0 war axe a +0 robe a +4 great sword a +0 robe (51, -3, D:10) a +0 short sword (51, -2, D:10) a +0 shortbow (52, -3, D:10) a +0 spear a +0 robe (53, -3, D:10) a +0 flail a +0 chain mail a +0 mace (56, -5, D:10) a +0 short sword of venom a +0 robe a +0 dagger a +0 robe a +0 short sword 9 poisoned darts (56, -4, D:10) a +0 whip a +0 club a +0 dagger a +1 short sword of holy wrath a +0 flail a +0 plate armour (56, 17, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (9, 35, D:11) a +0 robe (20, 4, D:11) a +0 trident (25, -10, D:11) a +0 hand crossbow (28, 35, D:11) a +0 flail a +0 chain mail (29, -8, D:11) a +0 club a boomerang (29, -7, D:11) a +0 hand axe a +0 flail (30, -8, D:11) a +0 dire flail a +0 chain mail (37, 23, D:11) a +0 hand axe 3 boomerangs (37, 24, D:11) a +0 mace (37, 28, D:11) a +0 glaive a +0 plate armour (40, 18, D:11) a +0 short sword (48, 28, D:11) a +0 shortbow a +0 shortbow a +0 shortbow (48, 29, D:11) a +0 shortbow (48, 30, D:11) a +0 shortbow (53, 22, D:11) a +0 whip (53, 23, D:11) a +0 club a +0 ring mail a +0 dagger (54, -9, D:11) a +2 halberd of flaming Level 12 of the Dungeon (15, 11, D:12) 7 gold pieces (15, 16, D:12) a scroll of brand weapon (15, 17, D:12) 25 gold pieces (16, 11, D:12) the +2 hunting sling of Impermanence {venom, Dex+2} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). (16, 12, D:12) an amulet of magic regeneration (16, 17, D:12) 22 gold pieces (still there?) 16 gold pieces (still there?) (17, 11, D:12) a +0 club (17, 13, D:12) a +1 dagger of protection (17, 14, D:12) 12 gold pieces (17, 16, D:12) a phantom mirror (17, 17, D:12) 22 gold pieces (18, 9, D:12) a staff of cold (18, 10, D:12) 28 gold pieces (18, 12, D:12) 18 gold pieces (18, 13, D:12) a +0 flail (18, 14, D:12) a +0 scale mail of fire resistance (18, 15, D:12) 12 gold pieces (19, 11, D:12) a potion of degeneration (19, 17, D:12) 4 gold pieces (20, 10, D:12) 14 stones (20, 15, D:12) a scroll of vulnerability (32, 0, D:12) a +0 hand axe (33, -4, D:12) a ring of wizardry (33, 4, D:12) a +0 rapier (35, 25, D:12) a +0 cloak a +7 dagger of freezing a +0 hat (43, 6, D:12) a +0 dire flail (48, 21, D:12) a +0 robe (49, 13, D:12) a +0 mace Level 13 of the Dungeon (12, 11, D:13) a +0 ring mail (15, 31, D:13) a +0 trident (15, 32, D:13) a +0 mace (15, 42, D:13) the +6 scale mail of Immorality {rElec Str-3 Int+5} Str: It affects your strength (-3). Int: It affects your intelligence (+5). rElec: It insulates you from electricity. (25, 20, D:13) 4 javelins (35, 2, D:13) a +0 buckler (43, 49, D:13) a +0 mace (48, 43, D:13) 2 atropa-tipped darts (49, 7, D:13) a +0 shortbow (49, 26, D:13) a +0 dagger (54, 32, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 whip (1, 4, D:14) a +0 great sword a +0 plate armour (1, 5, D:14) a +2 great mace of protection a +0 plate armour a +3 bardiche a +0 plate armour (3, 11, D:14) a +2 great mace of protection (5, 11, D:14) a +0 great mace (5, 35, D:14) a +0 shortbow (9, -10, D:14) a staff of conjuration (11, 11, D:14) a +0 great mace (12, 23, D:14) a +0 glaive a +0 plate armour (13, 11, D:14) a +0 dire flail (20, 14, D:14) a ring of wizardry (23, 11, D:14) a +0 shortbow (24, 11, D:14) a +0 shortbow (25, 11, D:14) a +0 shortbow (25, 12, D:14) a +0 shortbow a +0 shortbow (25, 13, D:14) a +0 shortbow (28, 9, D:14) a +0 long sword of flaming (30, 27, D:14) a +0 shortbow (31, 24, D:14) a +1 scimitar of flaming (34, 31, D:14) a +0 quarterstaff (38, -12, D:14) +0 acid dragon scales (38, 34, D:14) the +8 war axe of Jafiup {flame, Contam Drain rN+++ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (44, 38, D:14) a +0 war axe (62, -5, D:14) a +0 club a +0 robe Level 15 of the Dungeon (7, 36, D:15) a +0 rapier (11, 19, D:15) a +0 scale mail (11, 26, D:15) a +0 arbalest (19, 34, D:15) a +0 halberd (20, 34, D:15) a +0 trident (31, -8, D:15) a +0 dagger (32, 21, D:15) a +0 chain mail (33, -6, D:15) a +0 giant spiked club (33, -5, D:15) a +0 giant spiked club (33, -3, D:15) a +0 giant spiked club a +0 giant club (35, -3, D:15) a +0 giant club a +0 giant spiked club (36, -3, D:15) a +0 giant club a +0 giant club (37, -10, D:15) a scroll of poison (37, -9, D:15) 27 stones (37, -8, D:15) 19 gold pieces (37, -3, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (38, -10, D:15) a scroll of immolation (38, -9, D:15) a book of Conjurations (38, -8, D:15) a ring of protection from cold (38, -2, D:15) a +0 whip a +0 robe (39, -10, D:15) a +0 chain mail (39, -9, D:15) the +9 short sword "Licaokhe" {speed, Fragile rElec rF+} Attacks with this weapon are significantly faster. rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (39, -8, D:15) a potion of attraction (40, 10, D:15) an amulet of reflection (42, 11, D:15) a scarf of repulsion an amulet of guardian spirit {Spirit} (44, 16, D:15) 4 poisoned darts (47, 32, D:15) a +1 mace of protection a +0 leather armour (48, 29, D:15) a +0 flail a +0 plate armour (48, 30, D:15) a +0 dagger a +0 leather armour a +2 whip of pain a +2 dire flail of protection a +0 chain mail (54, 21, D:15) a +2 dagger of protection a +1 robe of cold resistance {rC+} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, -28, Lair:1) a -2 demon whip of venom 357 stones (13, -8, Lair:1) 6 poisoned darts (17, -13, Lair:1) a +0 trident (26, 23, Lair:1) a +0 arbalest (28, -12, Lair:1) a +0 robe (28, 2, Lair:1) a +0 spear (38, -5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (9, -21, Lair:2) a +0 leather armour (21, -13, Lair:2) 20 stones (27, -20, Lair:2) a +0 plate armour (32, 23, Lair:2) 4 boomerangs of dispersal {=f} (57, -16, Lair:2) 2 poisoned darts (67, -10, Lair:2) a +0 halberd a +0 chain mail (70, 22, Lair:2) a +2 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 mace of protection (3, -20, Lair:3) 19 stones (4, 3, Lair:3) a +0 chain mail (21, 13, Lair:3) a +0 leather armour (60, -12, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (1, -46, Lair:4) a lightning rod (4/4) (6, -12, Lair:4) a +2 longbow of flaming a +0 barding (20, -18, Lair:4) a +0 club (45, -21, Lair:4) a scroll of noise (54, -24, Lair:4) a +0 dire flail Level 5 of the Lair of Beasts (1, -13, Lair:5) a +0 plate armour (7, -22, Lair:5) a +0 helmet (12, -48, Lair:5) a +0 robe (34, 3, Lair:5) a +0 whip (39, -27, Lair:5) 14 stones (39, -24, Lair:5) 9 stones (56, 12, Lair:5) a scroll of noise {!r} (62, -28, Lair:5) a +1 ring mail of cold resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a boulder beetle corpse (4, -2, Lair:6) 14 stones (4, 0, Lair:6) a black mamba corpse (6, -7, Lair:6) a scroll of noise (9, 4, Lair:6) a komodo dragon corpse a black mamba corpse (11, -18, Lair:6) a hell rat corpse (33, 22, Lair:6) a +0 great sword (35, 23, Lair:6) a +0 war axe (38, -28, Lair:6) a yak corpse (skeletalised by now) (39, -28, Lair:6) a yak corpse (skeletalised by now) (41, -15, Lair:6) a +0 short sword (43, -11, Lair:6) an elephant corpse (skeletalised by now) (47, 13, Lair:6) a +0 rapier (48, -3, Lair:6) a +0 falchion (54, -7, Lair:6) a cane toad corpse (skeletalised by now) (54, 3, Lair:6) a komodo dragon corpse (skeletalised by now) (54, 4, Lair:6) a black mamba corpse (skeletalised by now) Level 1 of the Depths [Shop] Qiarphodgh's Jewellery Emporium a ring of resist corrosion (380 gold) an amulet of guardian spirit (570 gold) a +6 ring of dexterity (1111 gold) a ring of ice (475 gold) a ring of protection from fire (475 gold) an amulet of guardian spirit (570 gold) a ring of wizardry (570 gold) a +6 ring of dexterity (1111 gold)