motoroller71 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, -40, D:1) a +0 mace (4, -29, D:1) a +0 pair of boots (10, -35, D:1) 4 stones (12, -40, D:1) a +0 leather armour (24, 0, D:1) a +0 dagger a stone (36, 2, D:1) a +0 club (53, -12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ymiczois's General Store a +0 war axe (49 gold) a potion of ambrosia (112 gold) a +0 rapier (56 gold) a condenser vane (560 gold) a +0 spear (42 gold) a +0 mace (42 gold) a potion of haste (140 gold) a scroll of vulnerability (105 gold) [Shop] Benaryca's Weapon Emporium 2 curare-tipped darts (16 gold) a +0 mace (42 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a stone (1 gold) 2 stones (2 gold) the +7 dagger of Ashenzari, Hammering {drain, rElec Dex+3} (824 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 rapier (56 gold) [Shop] Ytareipp's Distillery a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of might (44 gold) a potion of flight (33 gold) 2 potions of flight (66 gold) a potion of berserk rage (55 gold) (0, 0, D:2) a +0 dagger (6, -2, D:2) a +0 dagger (21, 34, D:2) a +0 quarterstaff (26, 26, D:2) 5 stones (28, 29, D:2) a +0 club (28, 30, D:2) a +0 club (34, 1, D:2) a +0 spear (48, 31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -26, D:3) a +0 shortbow (7, -12, D:3) a +0 spear (8, -1, D:3) a +0 dagger (11, -18, D:3) a staff of air (15, -13, D:3) a scarf of harm (16, -13, D:3) 10 gold pieces (16, -2, D:3) a +0 rapier (18, -33, D:3) a +0 trident (27, 5, D:3) a +0 long sword (29, -18, D:3) 5 stones (30, -19, D:3) 9 stones (30, -17, D:3) 6 stones (31, -33, D:3) the +1 leather armour of the Apprentice {Regen+ Int+2} Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. (31, -18, D:3) a +0 spear (39, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 0, D:4) a +0 ring mail (7, -7, D:4) a +0 spear (26, 9, D:4) a +0 dagger a +0 whip (27, 8, D:4) a +0 whip a +0 short sword a +0 robe a +0 dagger (31, -14, D:4) a +0 buckler (34, 7, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, 0, D:5) a +0 dagger (19, 5, D:5) a +0 club a +0 robe (22, 7, D:5) a +0 hand axe (24, -6, D:5) a +0 whip (25, -5, D:5) a +0 whip a +0 club a +0 leather armour a +2 vorpal flail (26, 17, D:5) a +0 flail of protection (26, 18, D:5) a +0 short sword a +0 whip (28, -12, D:5) a +0 giant spiked club (28, 19, D:5) a +0 spear (29, 19, D:5) a +0 club (34, 26, D:5) a scarf of harm (45, 30, D:5) a book of Geomancy (52, 32, D:5) a +0 war axe (54, -25, D:5) a +0 robe (65, 25, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Iwnis's Antique Weapon Emporium a +0 club (24 gold) the +0 flail of the Inferno {vorpal, Contam rF+++ rC- Int+8} (1233 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. a +0 great sword (156 gold) a +0 vampiric spear (264 gold) a +0 falchion (72 gold) the +7 flail "Ytoarakk" {freeze, rPois MP+9 Str+8 Int-4} (1915 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). Int: It affects your intelligence (-4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 war axe (84 gold) a +0 club (24 gold) a +0 long sword (84 gold) a +0 arbalest (108 gold) (0, 0, D:6) a +0 dagger a +0 ring mail (15, 19, D:6) a +0 quarterstaff (20, -38, D:6) the +0 ring mail of Dawn {Harm rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (28, 9, D:6) a staff of death (40, -25, D:6) a +0 leather armour (40, 20, D:6) a +0 pair of gloves (42, -17, D:6) a +3 long sword a +0 robe (46, -10, D:6) 5 stones (50, -15, D:6) a +0 spear (56, -4, D:6) a +0 dagger a +0 robe (57, -4, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Coaxuy's Elemental Accessories a wand of flame (11) (91 gold) a wand of iceblast (5) (126 gold) a staff of air (350 gold) Asionoe's Grimoire of Earth (672 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:7) a +0 falchion a +0 plate armour (0, 1, D:7) a +0 hand axe a +0 robe (1, 2, D:7) a +0 trident (9, 12, D:7) a water moccasin corpse (skeletalised by now) (12, 9, D:7) a +0 dagger (13, 9, D:7) a water moccasin corpse (skeletalised by now) (19, -8, D:7) a +0 dagger (21, 23, D:7) 6 stones (23, 12, D:7) 5 stones (31, 12, D:7) a +0 spear (31, 14, D:7) a potion of curing (39, -14, D:7) a ring of magical power {MP+9} (42, 13, D:7) 9 stones (59, 2, D:7) a +0 robe the Ecumenical Temple