motoroller71 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 3, D:1) 4 poisoned darts (9, 20, D:1) a +0 robe (12, 0, D:1) a +0 ring mail (19, -29, D:1) a +0 short sword 5 stones (20, -6, D:1) 9 stones (22, -4, D:1) a +0 dagger a stone (23, -3, D:1) 5 stones (40, -17, D:1) a +0 dagger (41, -20, D:1) a +0 club 4 stones Level 2 of the Dungeon [Shop] Tar Pecyesm's Assorted Antiques a +0 ring mail (68 gold) a +0 spear (51 gold) a phantom mirror (680 gold) a +2 morningstar of distortion (374 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (341 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a phial of floods (680 gold) a +0 pair of boots (76 gold) (0, 0, D:2) 7 stones (13, 14, D:2) a +0 short sword (16, 15, D:2) a +0 leather armour (16, 33, D:2) a +0 dagger (17, 32, D:2) a +0 whip (17, 33, D:2) a +0 short sword (18, 32, D:2) a +0 spear (18, 33, D:2) a +0 whip (19, 33, D:2) a +0 club (24, 13, D:2) a +0 leather armour (28, 39, D:2) a +0 club (36, -4, D:2) a +0 whip (50, 38, D:2) a +0 dagger (51, 44, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (3, 13, D:3) the +1 leather armour "Haos" {rElec Will- Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. (8, 20, D:3) a +0 robe (9, 16, D:3) a +0 mace an orc corpse (9, 17, D:3) a +0 dagger a +0 mace (9, 18, D:3) a +0 short sword an orc corpse (10, 4, D:3) a hobgoblin corpse (10, 18, D:3) a book of Displacement (23, 12, D:3) a bat corpse (27, 5, D:3) 7 stones (35, 4, D:3) a +0 short sword