motoroller71 the Dungeon (0, 0, D) a +0 pair of boots (0, 7, D) a yak corpse (4, -11, D) a +0 dagger a +0 club a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, -10, D) a rat corpse (skeletalised by now) (4, -5, D) a black bear corpse (skeletalised by now) (4, -4, D) a +0 orcbow a centaur corpse (skeletalised by now) (4, -3, D) an adder corpse (skeletalised by now) (4, 29, D) the +2 scimitar "Canedajow" {elec, *Rage Fly rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +4 quarterstaff a +2 halberd of protection a +1 broad axe of freezing a +2 rapier of venom (4, 31, D) a +0 helmet (4, 32, D) a +0 pair of gloves (4, 33, D) a +2 ring mail (4, 35, D) a +3 ring of intelligence (4, 36, D) a troll corpse (skeletalised by now) (4, 38, D) a +0 orcbow (4, 44, D) a +0 halberd (4, 45, D) a shapeshifter corpse (4, 46, D) a +0 hand axe