Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 14207964145960733582 4 motoroller71 the Slasher (level 1, 0/16 HPs) Began as a Human Gladiator on May 7, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (151 turns). motoroller71 the Slasher (Human Gladiator) Turns: 151, Time: 00:00:10 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of haste {unknown} Skills: * Level 2.1 Fighting * Level 3.1 Long Blades - Level 2.0 Throwing * Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka closely misses you. The jackal barely misses you. You closely miss the quokka. The quokka is lightly wounded. The jackal barely misses you. The quokka closely misses you. The jackal bites you but does no damage. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The jackal bites you. The quokka barely misses you. The jackal bites you. A jackal comes into view. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 The jackal barks! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .......!....### ...........^... ........†...# .####.h.##### #...# #...# #.hr# ##h## #@###### #########.....# #.......#####.# #ß####.#####.# #.# #....##.....######### #.#. #.<.####............# #.#.##...#.........#####.# ##. #.##.##.........# #..###''###..#......# You could see a quokka and 3 jackals. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Human Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 151 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_lakefront_shop Action || total ---------------------------++------- Melee: Long sword || 18 Armour: Leather armour || 25 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 120 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 120 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts