motoroller71 Level 1 of the Dungeon [Shop] Vuak's Armour Shoppe a +0 leather armour (22 gold) the +3 warlock's mirror {omnireflect} (440 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 33, D:1) a +0 club (8, 17, D:1) a quokka skeleton (9, 19, D:1) a rat skeleton (15, 52, D:1) a bat corpse (skeletalised by now) (17, 42, D:1) a +0 flail (22, 42, D:1) 9 stones (27, 11, D:1) a stone (37, 43, D:1) a +0 dagger a goblin skeleton (40, 3, D:1) a +0 club (48, 49, D:1) a +0 club (48, 50, D:1) a +0 dagger a kobold skeleton (57, 4, D:1) a quokka corpse (skeletalised by now) (57, 12, D:1) a +0 club (58, 12, D:1) a +0 club a stone (58, 49, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 14, D:2) a +0 robe (8, 3, D:2) a +0 scale mail (11, -7, D:2) a rat skeleton (27, 11, D:2) a goblin skeleton (29, -1, D:2) a +0 scale mail (30, -14, D:2) a hobgoblin skeleton (31, -11, D:2) a +0 dagger (32, 17, D:2) a ball python skeleton (33, -13, D:2) a +0 hand axe (33, 5, D:2) a +0 short sword (39, 3, D:2) a +0 dagger (39, 4, D:2) a ball python skeleton (40, 24, D:2) a +0 leather armour (44, 20, D:2) a ball python skeleton an adder skeleton an adder skeleton (45, -22, D:2) a quokka skeleton (45, -17, D:2) a bat skeleton (46, 18, D:2) a bat skeleton (47, 14, D:2) a ball python corpse (skeletalised by now) (48, 16, D:2) 5 stones (49, -2, D:2) a +0 spear (50, -20, D:2) a jackal corpse (skeletalised by now) (53, -15, D:2) an adder corpse (skeletalised by now) (54, -18, D:2) a ball python corpse (skeletalised by now) (56, -22, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 5, D:3) a +0 flail a +0 leather armour (4, 5, D:3) a +0 flail (5, 4, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (7, -14, D:3) a +0 leather armour (7, -4, D:3) 4 stones (9, 7, D:3) a rat skeleton (14, 14, D:3) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (15, 11, D:3) a +0 club (18, -12, D:3) a +0 whip (19, -14, D:3) a +0 dagger (21, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, -5, D:3) a +0 ring mail (33, -16, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (38, 18, D:3) the +0 ring mail of the Known World {Harm rC+ SInv Stlth+} rC+: It protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (41, 3, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (0, 1, D:4) a river rat corpse (skeletalised by now) (0, 2, D:4) a ball python corpse (skeletalised by now) a sewer (0, 0, Sewer) a bat corpse (skeletalised by now) (2, 2, Sewer) a +0 dagger of pain a kobold corpse (3, -36, Sewer) a potion of haste (3, 2, Sewer) a +0 short sword a curare-tipped dart (4, -38, Sewer) a potion of heal wounds (5, -38, Sewer) a potion of might (5, -37, Sewer) a +0 quarterstaff (5, -31, Sewer) a +0 short sword (5, -28, Sewer) a +0 dagger (still there?) 5 poisoned darts (still there?) a kobold corpse (still there?) (9, -24, Sewer) a +0 club a +0 club 4 stones a kobold corpse a kobold corpse