motoroller71 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (11, 39, D:1) a hobgoblin skeleton (13, 7, D:1) a +0 club (13, 28, D:1) a +0 ring mail (16, 11, D:1) a +0 dagger (23, 17, D:1) a +0 dagger (25, 55, D:1) a +0 short sword (29, 51, D:1) a rat skeleton (33, 21, D:1) 4 stones (35, 5, D:1) a hobgoblin corpse (skeletalised by now) (36, 7, D:1) a frilled lizard corpse (skeletalised by now) (38, 41, D:1) a bat skeleton (43, 56, D:1) a rat corpse (skeletalised by now) (52, 32, D:1) a quokka skeleton (53, 6, D:1) a +0 whip (54, 17, D:1) a +0 dagger a goblin skeleton (59, -1, D:1) 3 stones (59, 22, D:1) a +0 club (59, 27, D:1) a ball python corpse (skeletalised by now) (66, 17, D:1) a +0 club a goblin skeleton a bat skeleton (71, 10, D:1) a +0 spear (71, 12, D:1) a +0 sling a +0 whip a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (1, -3, D:2) a +0 leather armour (6, -2, D:2) a +0 leather armour (7, 10, D:2) 7 stones (9, 7, D:2) a quokka corpse (skeletalised by now) (17, 23, D:2) a ball python skeleton (24, 19, D:2) a quokka skeleton (28, -14, D:2) a +0 hammer (28, -12, D:2) a +2 hammer of protection (30, -12, D:2) a +0 hammer (30, 28, D:2) a ball python corpse (30, 29, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (32, -13, D:2) a +0 hammer (32, 12, D:2) a +0 rapier (34, 12, D:2) a +0 club (40, 30, D:2) a +0 plate armour (41, -14, D:2) a +0 hammer (47, 5, D:2) a quokka skeleton (48, 19, D:2) an adder corpse (50, 7, D:2) a +0 halberd a +0 leather armour (52, 6, D:2) a +0 halberd (53, 12, D:2) a +0 dagger