mrAntonBest Level 1 of the Dungeon (0, 0, D:1) a +0 club (-2, 13, D:1) 24 stones (-14, 28, D:1) 16 stones (-13, 32, D:1) 23 stones (-7, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-31, 5, D:2) 9 stones (-3, 9, D:2) a +0 trident (-42, 13, D:2) a +0 hunting sling (-39, 17, D:2) a +0 leather armour (-38, 18, D:2) a +0 club (-34, 19, D:2) a +0 short sword (-24, 20, D:2) a +0 dagger (-40, 21, D:2) a +0 robe (-9, 21, D:2) a +0 falchion (2, 29, D:2) a +0 dagger 4 stones a +0 ring mail (-37, 32, D:2) a +0 cloak (2, 32, D:2) a stone (-4, 35, D:2) a +0 pair of gloves (-48, 40, D:2) 30 arrows (-40, 41, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 club (1, 0, D:3) a +0 mace a +0 animal skin a +2 helmet a +0 club (-1, 1, D:3) a cursed +0 club (3, 2, D:3) a +0 dagger (3, 3, D:3) a +0 club (6, 14, D:3) 2 tomahawks (17, 23, D:3) a +0 club (27, 23, D:3) a +2 war axe of flaming (15, 24, D:3) a +0 dagger (34, 26, D:3) a +0 club (-16, 27, D:3) 18 stones (33, 27, D:3) a +0 hunting sling 13 sling bullets (-13, 32, D:3) 15 stones (-13, 33, D:3) 2 stones (-10, 33, D:3) a stone (-4, 40, D:3) a +0 ring mail (20, 41, D:3) 10 arrows (10, 42, D:3) 21 bolts (-11, 46, D:3) 10 bolts Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:4) a +0 leather armour (-36, 3, D:4) a +0 cloak (13, 14, D:4) a +0 war axe a +0 leather armour (14, 14, D:4) a +0 club (-34, 22, D:4) 33 stones (-8, 24, D:4) a +2 mace of protection a +0 ring mail a +0 hand axe a +0 scale mail (-9, 26, D:4) a +0 flail a +0 chain mail (-8, 31, D:4) a +0 mace a +0 leather armour a +0 war axe a +0 robe (2, 32, D:4) 26 stones (-10, 35, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Seratt's Distillery a potion of curing (33 gold) 2 potions of degeneration (22 gold) a potion of lignification (33 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of mutation (27 gold) a potion of flight (33 gold) 2 potions of curing (66 gold) [Shop] Maxumoam's Weapon Shoppe a +0 long sword (49 gold) a +0 arbalest of flaming (141 gold) the +11 morningstar "Eos" {elec, -Tele rElec SInv} (1086 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. 14 arrows of flame (98 gold) a +0 falchion (42 gold) the +1 spear "Saerabbeqi" {freeze, Int+6} (420 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). a +2 dagger of electrocution (238 gold) a +0 short sword (42 gold) a +0 glaive of chopping (163 gold) 13 arrows of dispersal (109 gold) 17 sling bullets (119 gold) a +3 vampiric dagger (322 gold) [Shop] Buta's Jewellery Shop an uncursed ring of fire (300 gold) an uncursed ring of flight (210 gold) a cursed ring of teleportation (174 gold) a cursed -3 ring of slaying (24 gold) an uncursed amulet of faith (480 gold) a cursed ring of teleportation (174 gold) an uncursed amulet of warding (180 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of ice (300 gold) a +4 ring of intelligence (324 gold) an uncursed ring of protection from fire (300 gold) [Shop] Dihapt's Assorted Antiques a scroll of amnesia (80 gold) a scroll of teleportation (23 gold) a potion of poison (20 gold) a potion of invisibility (20 gold) a +1 pair of gloves (103 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 short sword (69 gold) a wand of fireball (13) (184 gold) a lamp of fire (920 gold) a potion of magic (20 gold) a +0 spear (69 gold) a +0 leather armour (46 gold) [Shop] Bonuceve's Antique Weapon Emporium a +1 scythe of venom (87 gold) the +4 rapier "Zebischaul" {freeze, *Contam rN++} (261 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 flail (101 gold) a +0 dagger (58 gold) a +0 rapier (116 gold) a +0 longbow (130 gold) the +8 autumn katana {slice, Clar} (1513 gold) It inflicts extra damage upon your enemies. It protects you against confusion. a +0 hand axe (87 gold) the +3 hand axe of Welfare {drain, MP+9 Int+3 Dex+3} (232 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+3). It affects your magic capacity (+9). (0, 0, D:5) a +0 quarterstaff (6, 18, D:5) a +0 dagger (15, 18, D:5) a cursed -2 hand axe (49, 34, D:5) a +0 club (21, 37, D:5) 17 bolts (6, 40, D:5) 27 stones (30, 40, D:5) 19 arrows (7, 48, D:5) 25 arrows (40, 54, D:5) a cursed +0 robe (15, 56, D:5) 3 potions of poison Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (-16, 2, D:6) 10 sling bullets (-29, 5, D:6) a +0 short sword a +0 dagger a +0 glaive a +0 plate armour (-28, 5, D:6) a +0 falchion (-25, 7, D:6) a wand of fireball (11) (-26, 11, D:6) a +0 trident (-30, 18, D:6) an uncursed staff of poison (-7, 28, D:6) a +0 leather armour (-21, 29, D:6) 12 arrows (-22, 30, D:6) 12 arrows (-21, 30, D:6) a +0 pair of gloves (-43, 32, D:6) 24 bolts (-26, 32, D:6) a +0 chain mail (-5, 32, D:6) 13 stones (-27, 43, D:6) a tomahawk (-26, 43, D:6) a tomahawk (-25, 43, D:6) a tomahawk (-18, 43, D:6) 2 tomahawks (-20, 44, D:6) a +0 flail a +0 chain mail a +0 dagger 4 tomahawks a +0 scale mail (-19, 44, D:6) a +0 hand axe (-18, 44, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 21 stones (20, 1, D:7) 30 bolts (-13, 3, D:7) a +0 shield (-12, 3, D:7) a +0 hunting sling (19, 8, D:7) a tomahawk (-25, 10, D:7) 4 tomahawks (6, 10, D:7) a +0 broad axe (-24, 11, D:7) 21 arrows (-9, 11, D:7) a +0 ring mail a +0 war axe (21, 11, D:7) a +0 club (-7, 17, D:7) a tomahawk (-6, 18, D:7) a cursed +0 short sword (22, 24, D:7) a cursed -1 club a +0 leather armour a +0 falchion (21, 26, D:7) a +0 dire flail a +0 plate armour (1, 27, D:7) 10 stones (26, 34, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Weniosos's Weapon Emporium a +0 shortbow (33 gold) a +0 halberd (44 gold) 10 sling bullets (55 gold) a +0 hunting sling (16 gold) a +0 dagger (22 gold) a +0 flail (38 gold) the +6 quarterstaff of Premature Burial {elec, rElec rC+ Int-5 Dex+4} (647 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. 13 arrows of frost (71 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) 11 stones (12 gold) a +7 war axe of venom (453 gold) a +0 club (11 gold) [Shop] Azijiry's Assorted Antiques a potion of lignification (84 gold) a potion of invisibility (25 gold) a scroll of amnesia (98 gold) a scroll of remove curse (84 gold) a stone of tremors (1120 gold) a scroll of fog (28 gold) a scroll of magic mapping (98 gold) a wand of flame (20) (112 gold) 2 potions of degeneration (50 gold) a potion of agility (25 gold) a scroll of enchant armour (28 gold) the +1 scale mail of the Game of Life {*Confuse rElec Str+3} (252 gold) It affects your strength (+3). It insulates you from electricity. It may confuse you when you take damage. [Shop] Owuakh's Book Boutique a book of Annihilations (1324 gold) the Disquisition on Black Secrets (1050 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 a book of Power (540 gold) a book of Transfigurations (660 gold) a book of the Tempests (840 gold) a book of Hinderance (240 gold) a book of Alchemy (900 gold) a book of the Dragon (1080 gold) a book of Changes (300 gold) a book of Debilitation (480 gold) a book of Summonings (840 gold) a book of Changes (300 gold) [Shop] Kytyrunn's Food Shoppe a meat ration (70 gold) a beef jerky (21 gold) a meat ration (70 gold) a beef jerky (21 gold) a royal jelly (28 gold) 4 fruits (84 gold) 4 fruits (84 gold) a meat ration (70 gold) [Shop] Hain's General Store a stone of tremors (520 gold) a scroll of recharging (123 gold) a meat ration (65 gold) a scroll of silence (97 gold) 13 stones (16 gold) 17 bolts (44 gold) a +0 chain mail (58 gold) (0, 0, D:8) 23 stones (21, 7, D:8) 15 stones (12, 9, D:8) a +0 animal skin a -2 spear (14, 9, D:8) a wand of random effects (37) (29, 11, D:8) a +0 dagger (-13, 16, D:8) an adder skeleton (9, 18, D:8) a +0 robe a +1 whip of freezing (9, 20, D:8) a +0 animal skin (7, 22, D:8) a +0 animal skin (7, 23, D:8) a +0 animal skin (10, 28, D:8) a +0 ring mail (-16, 30, D:8) a +0 leather armour a +0 dagger a +0 leather armour (-16, 31, D:8) a +0 chain mail a +0 flail (-20, 34, D:8) 18 stones (-9, 48, D:8) a +0 club (-17, 52, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a stone (3, 0, D:9) a cursed +0 flail 16 stones (44, 0, D:9) a potion of degeneration (-5, 2, D:9) 8 arrows of frost (-3, 2, D:9) a giant frog corpse (16, 2, D:9) a scroll of identify (46, 2, D:9) a potion of berserk rage (20, 4, D:9) 2 arrows (21, 4, D:9) a +0 shortbow (still there?) an arrow (still there?) (47, 4, D:9) a meat ration (43, 10, D:9) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (28, 11, Lair:1) 17 sling bullets (30, 11, Lair:1) the cursed +0 pair of gloves of the Original Sin {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (2, 38, Lair:1) a +0 short sword (12, 43, Lair:1) a scroll of acquirement