mrbobpage Level 1 of the Dungeon [Shop] Serugen's One-of-a-Kind Rings a +10 ring of strength (unknown) (1001 gold) a +3 ring of intelligence (110 gold) a +6 ring of slaying (unknown) (858 gold) the ring of Tomorrow {Will+ Str+6 SH+5} (727 gold) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). SH+5: It affects your SH (+5). (0, 0, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (6, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, -23, D:1) a +0 hand axe (20, -31, D:1) a +0 short sword (21, -16, D:1) a +0 robe (23, 6, D:1) a rat corpse (skeletalised by now) (24, -33, D:1) a +0 leather armour (31, -20, D:1) a bat corpse (skeletalised by now) (34, -28, D:1) a +0 short sword (34, -25, D:1) a hobgoblin corpse (skeletalised by now) (34, -23, D:1) a bat corpse (skeletalised by now) (40, -4, D:1) a frilled lizard skeleton (40, -2, D:1) a +0 whip (47, -9, D:1) a +0 club (48, 2, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton a quokka skeleton (13, -34, D:2) a +0 ring mail (15, -28, D:2) a +0 dagger a goblin skeleton (16, -34, D:2) a +0 halberd a gnoll skeleton (16, -8, D:2) an adder skeleton (19, -34, D:2) a medusa talisman a +0 halberd (22, -3, D:2) a +0 spear (24, -20, D:2) a +0 flail a gnoll skeleton (27, -38, D:2) a +0 dagger (27, -28, D:2) a +0 club (28, -26, D:2) a +0 club a gnoll skeleton (30, -28, D:2) a +0 dagger a +0 spear a gnoll skeleton (31, -5, D:2) a +0 dagger a +0 halberd a +0 club a gnoll skeleton (33, 3, D:2) a +0 robe (41, -34, D:2) an adder corpse (skeletalised by now) (41, -28, D:2) a frilled lizard skeleton (53, -27, D:2) a +0 dagger (58, -10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (67, 2, D:2) a +0 robe Level 3 of the Dungeon (5, 13, D:3) a +0 short sword an orc corpse (skeletalised by now) (7, 2, D:3) a +0 hand axe (8, 27, D:3) a +0 mace (9, 7, D:3) a +0 leather armour (13, 11, D:3) a +0 short sword (16, 23, D:3) a +0 dagger (21, 26, D:3) a +0 dagger (22, 28, D:3) a frilled lizard skeleton (29, 6, D:3) a +0 club a gnoll skeleton (34, -1, D:3) a bat skeleton (45, 18, D:3) a +0 club a +0 sling Level 4 of the Dungeon (2, 4, D:4) a +0 robe (13, -5, D:4) a hound skeleton (13, 2, D:4) a staff of earth (23, 8, D:4) a +0 giant club an ogre corpse (skeletalised by now) (24, 26, D:4) a +0 robe a +0 dagger an orc skeleton (30, 2, D:4) a +0 hand axe (31, 24, D:4) a +0 war axe (32, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 18, D:4) a +0 plate armour a +0 heavy flail an orc skeleton (36, -13, D:4) a +1 helmet (36, 20, D:4) a +0 dagger a goblin skeleton (39, -8, D:4) a +0 mace an orc corpse (skeletalised by now) (45, -19, D:4) a +0 leather armour (49, 27, D:4) a +0 club a goblin corpse (skeletalised by now) (55, -9, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, -3, D:5) a hound corpse (skeletalised by now) (4, -2, D:5) a +0 ring mail a +0 helmet a +0 leather armour (41, 10, D:5) a +0 robe a +0 dagger (41, 11, D:5) a +0 falchion (48, -1, D:5) a +0 spear (52, -10, D:5) a +0 whip a +0 leather armour (53, -10, D:5) the +6 chain mail "Wiffam" {rF+ Dex+3 SInv Stlth+} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 whip (7, -4, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (16, 1, D:6) a bullfrog corpse (skeletalised by now) (19, 9, D:6) a wyvern skeleton (22, -6, D:6) a +0 dagger an orc skeleton (23, 6, D:6) a +0 dagger (24, 3, D:6) a maw talisman (26, -11, D:6) a +0 plate armour a +0 trident an orc skeleton (26, -4, D:6) an adder skeleton (29, 1, D:6) a +0 leather armour a +0 whip an orc skeleton (31, -4, D:6) a +2 trident of draining a +2 robe of resistance the barachi corpse of Jeremiah (skeletalised by now) (32, 1, D:6) a +1 leather armour of fire resistance a +0 dagger (33, -6, D:6) a +0 trident (39, -18, D:6) an orb of guile an amulet of guardian spirit 3 scrolls of enchant armour a ring of fire (40, -1, D:6) a +1 short sword of speed a +0 robe (43, 14, D:6) a +0 whip (45, -10, D:6) the +1 trident of Virtue {holy, rElec Will- Str+6} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+6: It affects your strength (+6). (45, 9, D:6) a +3 dagger of venom an orc skeleton (49, 1, D:6) a +0 ring mail Level 7 of the Dungeon (9, -4, D:7) a +0 short sword of draining a +0 chain mail an orc corpse (skeletalised by now) (17, 19, D:7) a +0 ring mail a +0 whip an orc skeleton (18, 35, D:7) a +0 ring mail (19, 15, D:7) a +0 robe a +0 dagger an orc skeleton (20, 17, D:7) a +0 flail an orc skeleton (20, 22, D:7) a +0 club (21, 17, D:7) a +0 robe a +2 dagger of venom (25, 20, D:7) a +0 hand axe (26, 31, D:7) a scarab talisman (27, 31, D:7) a +0 leather armour a +0 short sword of distortion (28, 31, D:7) a +2 chain mail of fire resistance a +0 club (28, 33, D:7) a +0 leather armour a +0 flail an orc skeleton (30, 31, D:7) a +0 robe a +0 dagger (31, 32, D:7) a +0 whip a black bear skeleton (33, 11, D:7) a +0 hand axe (33, 23, D:7) a water moccasin skeleton (36, 4, D:7) a +0 long sword a +0 club (37, 5, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (8, -24, D:8) a +0 great sword a +0 orcbow a centaur corpse (skeletalised by now) (10, -41, D:8) a bullfrog corpse (skeletalised by now) (10, -9, D:8) a +0 ring mail (13, -35, D:8) a +0 whip 2 stones (13, -34, D:8) a +0 short sword 5 stones a +0 short sword a kobold corpse (skeletalised by now) (14, -36, D:8) a +0 short sword a kobold corpse (skeletalised by now) (31, -40, D:8) a +0 quarterstaff (32, -8, D:8) 6 boomerangs a +0 robe a +1 flail of freezing a +0 robe a +6 short sword (36, -39, D:8) the +2 scimitar of Perversion {spect, Will+} Will+: It increases your willpower. (41, -27, D:8) a +0 orcbow (42, -27, D:8) a +0 flail (45, -23, D:8) a +0 whip a +0 robe a +0 dagger a +0 plate armour a +0 dire flail an orc skeleton an orc skeleton an orc skeleton (46, -21, D:8) a +0 robe a +0 dagger (46, -20, D:8) a +0 ring mail a +0 hand axe an orc skeleton (51, -8, D:8) a wolf skeleton (52, -25, D:8) a +2 hat (52, -22, D:8) a +0 quarterstaff the human skeleton of Joseph (54, -31, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (54, -2, D:8) 3 datura-tipped darts (55, -8, D:8) a +0 spear a +0 animal skin (55, -7, D:8) a wolf skeleton (56, -32, D:8) a +0 robe (57, -32, D:8) a +0 robe a +1 halberd (66, -3, D:8) the +5 hand axe "Killer Klown's Bane" {flame, *Noise Int+8} *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). Level 9 of the Dungeon (5, -35, D:9) a +0 flail a gnoll skeleton (5, 2, D:9) a +0 spear (6, -35, D:9) a +0 scale mail a +1 spear of venom (6, -34, D:9) 2 javelins (7, -34, D:9) a +0 whip (8, -36, D:9) a +0 long sword (30, -50, D:9) a +0 hand axe (32, -4, D:9) an acid dragon corpse (skeletalised by now) (32, -2, D:9) a +0 great mace (33, -33, D:9) a +0 short sword (37, -40, D:9) 35 stones a +0 sling of freezing a +2 leather armour of fire resistance 7 javelins (37, -27, D:9) +0 steam dragon scales a steam dragon skeleton (39, -25, D:9) 3 stones (45, -31, D:9) an iguana skeleton (45, -29, D:9) a +0 short sword (47, -30, D:9) an iguana skeleton a blink frog skeleton (52, -7, D:9) a +0 cloak (53, -35, D:9) a +0 dagger a +0 short sword a +0 dagger 5 poisoned darts a kobold skeleton a kobold skeleton a kobold skeleton (53, -34, D:9) a +0 antimagic short sword 3 stones a kobold skeleton (53, -30, D:9) a +0 short sword (57, -12, D:9) a komodo dragon skeleton a komodo dragon skeleton (57, -10, D:9) a bullfrog skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 spear (0, 1, D:10) a +0 spear a +2 flail of protection a gnoll skeleton (3, 4, D:10) the rimehorn talisman "Mohussy" {*Corrode rElec rPois Stlth+} [rimehorn talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (29, 18, D:10) a +0 falchion (32, 27, D:10) a +1 short sword of venom (unseen) (35, 20, D:10) a +0 trident (38, 6, D:10) 4 stones (38, 18, D:10) 5 scrolls of immolation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (1, 18, Lair:1) a water moccasin skeleton a bullfrog skeleton (8, 26, Lair:1) a staff of fire (10, 27, Lair:1) a +0 quarterstaff (11, -2, Lair:1) a komodo dragon skeleton (14, -6, Lair:1) a cane toad skeleton a bullfrog skeleton (22, 32, Lair:1) a bullfrog skeleton (28, 15, Lair:1) a +0 cloak (29, 19, Lair:1) a stone (35, 38, Lair:1) a yak skeleton a yak skeleton a yak skeleton (36, 14, Lair:1) a bullfrog skeleton (36, 38, Lair:1) a yak skeleton (38, 19, Lair:1) a water moccasin skeleton (38, 22, Lair:1) a +0 sling (39, -1, Lair:1) a water moccasin corpse (skeletalised by now) (40, 40, Lair:1) 7 stones (41, 12, Lair:1) a water moccasin skeleton Level 2 of the Lair of Beasts (5, 6, Lair:2) 12 gold pieces (17, -6, Lair:2) a scroll of identify (20, -6, Lair:2) 14 gold pieces (37, 11, Lair:2) a stone (52, 3, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (2, -12, Lair:3) a death yak corpse (skeletalised by now)