mrks Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 34, D:1) a +0 dagger (1, 27, D:1) 22 stones (12, 2, D:1) a +0 dagger (13, 28, D:1) a +0 short sword 5 stones (14, 27, D:1) a +2 dagger of venom (15, 30, D:1) a stone (15, 33, D:1) a +0 short sword (20, 29, D:1) 26 arrows (26, 21, D:1) a +0 ring mail (27, 16, D:1) a cursed +0 leather armour (36, 38, D:1) a +0 dagger (37, 16, D:1) a +0 dagger (37, 41, D:1) 4 needles of frenzy (39, 20, D:1) a bread ration (48, 4, D:1) 35 bolts Level 2 of the Dungeon (0, 0, D:2) 10 stones (1, -19, D:2) a +0 club (3, -10, D:2) a bread ration (3, -9, D:2) 2 fruits (7, -10, D:2) 18 bolts (13, -10, D:2) 17 arrows (30, -35, D:2) a stone (31, -35, D:2) a stone (32, -35, D:2) a stone (33, -35, D:2) a stone (34, -42, D:2) a +0 dagger (34, -35, D:2) a stone (35, -44, D:2) 21 stones (35, -43, D:2) a bread ration (36, -36, D:2) a +0 hunting sling 8 stones (36, -27, D:2) a +0 dagger (40, -25, D:2) 5 tomahawks of returning (48, -25, D:2) a +0 leather armour (52, -3, D:2) 15 bolts (58, 0, D:2) 21 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (16, 1, D:3) a +0 flail (17, -4, D:3) 16 stones (23, -25, D:3) a +0 arbalest (25, -16, D:3) a stone (29, -15, D:3) a stone (30, -16, D:3) a stone (30, -1, D:3) 22 stones (31, -15, D:3) a +0 dagger (33, -20, D:3) a +0 dagger (33, -17, D:3) a +0 robe (34, -24, D:3) a cursed +0 club (46, 26, D:3) a +0 pair of boots (47, 4, D:3) a +0 club a +0 leather armour (48, -6, D:3) 4 poisoned needles (48, 12, D:3) a +0 mace Level 4 of the Dungeon [Shop] Lituasoe's Jewellery Shop an uncursed ring of wizardry (360 gold) an uncursed ring of fire (300 gold) the ring of Robustness {AC+8} (1536 gold) [ring of protection] It affects your AC (+8). the ring "Vuodgh" {rN+ MR- Dex+5} (399 gold) [ring of positive energy] It affects your dexterity (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (300 gold) a cursed ring of teleportation (54 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of resist corrosion (240 gold) a +3 ring of evasion (252 gold) a +2 ring of strength (90 gold) (0, 0, D:4) a +0 spear (1, -3, D:4) a +0 short sword (4, -3, D:4) a +0 club (6, 28, D:4) a +0 giant club (9, -8, D:4) a +0 club (26, -2, D:4) a cursed -2 ring mail (36, 2, D:4) a +0 robe (38, 19, D:4) a +0 club (39, 19, D:4) a poisoned tomahawk (40, 12, D:4) a +0 leather armour a +0 hand axe a +0 dagger (40, 18, D:4) a poisoned tomahawk a +0 giant club (41, 12, D:4) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (44, 25, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club 21 arrows (5, -7, D:5) 3 tomahawks (6, -5, D:5) a +0 hand axe (6, -1, D:5) an uncursed ring of poison resistance (32, -26, D:5) 18 stones (38, -21, D:5) 28 sling bullets (39, -9, D:5) a +0 chain mail (48, 13, D:5) 12 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 10, D:6) a +1 antimagic war axe (10, -9, D:6) 19 arrows (11, 4, D:6) a +0 robe (23, 14, D:6) a +0 quarterstaff (26, -3, D:6) 22 bolts (28, -5, D:6) a +0 dagger (30, 7, D:6) a +0 giant spiked club (34, 7, D:6) a +0 chain mail (36, 8, D:6) a +0 falchion (62, 16, D:6) a cursed -2 mace Level 7 of the Dungeon [Shop] Susuj's Antique Weapon Boutique a +0 great mace (136 gold) a +0 rapier (84 gold) the +7 scythe of Goruip {slice, +Blink MR+ Int+2} (1329 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you blink. a +0 giant club (35 gold) a +0 hunting sling (31 gold) a +0 short sword (63 gold) a +0 hunting sling (31 gold) a cursed -2 club (2 gold) a +0 scythe (63 gold) a +2 antimagic quarterstaff (504 gold) a +0 glaive of venom (205 gold) a +0 battleaxe (136 gold) a +0 scimitar (84 gold) a +0 shortbow (63 gold) (0, 0, D:7) an arrow (3, -14, D:7) a +0 scale mail (3, -6, D:7) a +0 shortbow (3, -5, D:7) 2 arrows (3, -2, D:7) an arrow (9, -22, D:7) a +0 shortbow (14, -20, D:7) 17 poisoned needles (17, -26, D:7) the +1 hand crossbow "Murmur" {penet, +Blink Int+3 Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It lets you blink. It makes you less stealthy. (19, -8, D:7) a +0 robe (20, -14, D:7) 17 sling bullets (21, -17, D:7) 2 fruits Level 8 of the Dungeon (0, 0, D:8) a +0 fustibalus (5, 3, D:8) 23 sling bullets (14, 13, D:8) a +0 scale mail (15, -7, D:8) a +2 shortbow of flaming 12 arrows (16, 12, D:8) a cursed -2 robe (19, -4, D:8) 19 arrows (24, 6, D:8) 19 poisoned needles (40, -5, D:8) a book of Maledictions (50, 1, D:8) a +0 hand axe a +0 leather armour (51, 13, D:8) a +0 scale mail (52, -24, D:8) 9 stones (52, 13, D:8) a tomahawk (55, 10, D:8) a +0 flail a +0 ring mail (56, 9, D:8) a tomahawk (57, 7, D:8) a +0 dagger a +0 robe a +0 flail (57, 8, D:8) a tomahawk (58, 7, D:8) a +0 mace 4 tomahawks a +0 chain mail Level 9 of the Dungeon [Shop] Hevymix's General Store a cursed -2 hand axe (1 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) 21 sling bullets (147 gold) a cursed +0 helmet (21 gold) a +1 plate armour of fire resistance (490 gold) a +0 leather armour (28 gold) (0, 0, D:9) 26 arrows (13, 22, D:9) a +0 leather armour (28, -1, D:9) 9 arrows a cursed -3 shortbow (29, -1, D:9) a +0 giant spiked club (30, -1, D:9) an arrow (39, -7, D:9) a +0 spear (41, -7, D:9) a +0 robe a +0 club (58, 20, D:9) 13 stones (59, 7, D:9) a +0 spear of venom a +0 ring mail (59, 15, D:9) a +0 whip (59, 16, D:9) a +0 flail Level 10 of the Dungeon [Shop] Rishrola's Book Shop a book of Fire (910 gold) a book of Frost (490 gold) the Compendium of the Doomed Blaze (792 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Dispel Undead Necromancy 5 a book of Geomancy (490 gold) the Collected Works on the Voyage and Intoxication (910 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Summon Forest Summoning/Translocation 5 a book of Enchantments (700 gold) a book of the Sky (910 gold) a book of Spatial Translocations (910 gold) a manual of Hexes (1545 gold) (0, 0, D:10) a +0 club (0, 1, D:10) a +0 spear (1, -30, D:10) a +0 whip (2, -31, D:10) a +0 spear (3, -31, D:10) a +0 club (4, -31, D:10) a +0 halberd (4, 2, D:10) a +0 giant club a +0 giant club (11, -26, D:10) a +3 trident of venom a +0 ring mail (15, 9, D:10) 21 bolts (24, -33, D:10) 8 arrows (24, 14, D:10) a +0 chain mail (26, 10, D:10) a +0 short sword (31, -31, D:10) a +0 club a +0 robe (32, -29, D:10) a +2 spear of piercing (32, -28, D:10) a +0 halberd (33, 8, D:10) 15 arrows (40, 11, D:10) a +0 ring mail (42, -29, D:10) a +2 spear of freezing a +0 scale mail a +0 buckler (44, -18, D:10) a +0 giant club a +1 dire flail of holy wrath (44, 6, D:10) a +0 halberd (46, -21, D:10) a +0 hand axe (46, -20, D:10) a +0 dagger (47, -20, D:10) a +2 vampiric spear (50, -23, D:10) a +0 club (50, 6, D:10) a +0 falchion a +0 short sword a +0 ring mail (51, -21, D:10) a cursed -3 trident a cursed +0 ring mail (51, 6, D:10) a +0 dagger a +0 robe (51, 7, D:10) a +0 hand axe a +0 chain mail (53, -22, D:10) a +0 spear (54, -19, D:10) a +0 spear (57, -16, D:10) a +0 flail of crushing a wand of paralysis (0/24) (57, -8, D:10) a +0 shortbow 37 arrows (58, -11, D:10) a +0 chain mail (58, -6, D:10) an arrow a +0 dagger a +0 robe (59, -6, D:10) a +0 hand axe a poisoned tomahawk (59, -5, D:10) 2 arrows a +0 mace (60, -30, D:10) a -1 glaive of venom a +0 animal skin (60, -5, D:10) 3 poisoned tomahawks (61, -1, D:10) an arrow (63, -2, D:10) a poisoned tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (3, 24, Lair:1) 30 stones (14, -15, Lair:1) 19 stones (21, -14, Lair:1) a +0 trident (48, -24, Lair:1) a +0 buckler (48, -19, Lair:1) 2 throwing nets (49, -20, Lair:1) a +0 whip (51, 2, Lair:1) a +0 mace Level 2 of the Lair of Beasts (4, -40, Lair:2) a +0 great mace (16, -11, Lair:2) a bread ration (17, -22, Lair:2) a +0 flail (18, -1, Lair:2) a +1 mace of draining (20, 11, Lair:2) 12 stones (22, -37, Lair:2) a +0 long sword (23, -19, Lair:2) a +0 quarterstaff (34, 8, Lair:2) a wand of enslavement (13/24) (41, -1, Lair:2) 11 arrows (45, -21, Lair:2) a +0 hunting sling (49, 11, Lair:2) 21 sling bullets (59, -27, Lair:2) 16 stones (60, 9, Lair:2) 29 arrows Level 3 of the Lair of Beasts (7, -13, Lair:3) 4 large rocks (15, -10, Lair:3) a bread ration (23, 11, Lair:3) a +0 hand axe (29, 34, Lair:3) a +0 ring mail (41, 37, Lair:3) a +0 war axe (49, 27, Lair:3) 4 potions of mutation 2 potions of lignification (50, 15, Lair:3) a +0 leather armour (55, 44, Lair:3) 15 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (13, -17, Lair:4) a +0 rapier (28, -15, Lair:4) a +0 ring mail (42, -14, Lair:4) a +0 long sword (43, -14, Lair:4) 5 fruits (43, 21, Lair:4) 14 stones (51, -25, Lair:4) an uncursed ring of stealth a +0 robe (52, -24, Lair:4) a -5 ring of strength (57, 13, Lair:4) 13 bolts (61, -19, Lair:4) 23 stones (67, -26, Lair:4) 18 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 bolts (8, 24, Lair:5) a +0 chain mail (17, -14, Lair:5) a +2 buckler (22, -15, Lair:5) a +0 chain mail (23, -15, Lair:5) a +1 ring mail of cold resistance (23, 13, Lair:5) 17 stones (24, -26, Lair:5) 20 stones (27, -25, Lair:5) a +2 ring mail of cold resistance (43, 11, Lair:5) a potion of berserk rage (48, -14, Lair:5) 15 arrows (54, 25, Lair:5) a book of Clouds (58, 8, Lair:5) a +0 leather armour (61, 5, Lair:5) a +0 flail Level 6 of the Lair of Beasts (9, -7, Lair:6) a scroll of noise (13, -2, Lair:6) 19 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) 26 stones (4, 5, Spider:1) 21 stones (6, -4, Spider:1) a cursed +0 chain mail (21, -20, Spider:1) 2 tomahawks (26, 2, Spider:1) a potion of mutation (28, 3, Spider:1) the +10 mace of Doom {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy.