mrks Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -13, D:1) 11 stones (12, 1, D:1) 12 bolts (17, 25, D:1) a +0 dagger (20, -2, D:1) a +0 club (21, 25, D:1) 27 stones (25, -9, D:1) a +0 helmet (28, 5, D:1) a +0 short sword (35, 6, D:1) a stone (35, 8, D:1) 3 stones (37, 23, D:1) a +0 short sword (43, 25, D:1) a stone (44, -12, D:1) a +0 mace (44, 25, D:1) a stone (45, 31, D:1) a +0 ring mail (46, 25, D:1) a stone (51, -12, D:1) 19 sling bullets Level 2 of the Dungeon (3, 22, D:2) a cursed +0 robe (6, 10, D:2) a +0 club (8, 22, D:2) a +0 club (10, 11, D:2) 13 stones (13, 21, D:2) a +0 ring mail (15, 1, D:2) 17 stones (24, 1, D:2) 7 poisoned needles (28, 10, D:2) a +0 dagger (35, 25, D:2) a +0 dagger (40, 13, D:2) a +0 club a +0 dagger (41, 25, D:2) a +0 dagger (41, 32, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -3, D:3) a +0 robe (11, -7, D:3) a +0 club a +0 hunting sling 13 sling bullets (12, -7, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger (12, 3, D:3) 14 poisoned needles (13, -7, D:3) a sling bullet (14, -7, D:3) a +0 club (20, 24, D:3) a +0 trident (22, 1, D:3) 15 arrows (27, 31, D:3) a +0 club (28, 3, D:3) 30 sling bullets (28, 12, D:3) a +0 whip (31, 3, D:3) a +0 dagger (37, 2, D:3) a +0 hand axe a +0 scale mail (37, 3, D:3) a +0 robe (51, 11, D:3) a +0 shield Level 4 of the Dungeon [Shop] Qodgh's Antique Weapon Boutique a +0 halberd (104 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 hunting sling (39 gold) a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +0 battleaxe of chopping (304 gold) a +0 war axe (91 gold) a +0 war axe (91 gold) a cursed -2 mace (2 gold) the cursed +0 morningstar of Faschek {crush, rPois MR- Int+8} (696 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 falchion (78 gold) a +0 dagger (52 gold) [Shop] Latwoan's Gadget Boutique a phial of floods (400 gold) a fan of gales (400 gold) a phial of floods (400 gold) a wand of confusion (36/48) (285 gold) a phial of floods (400 gold) a phantom mirror (300 gold) a lamp of fire (400 gold) a wand of confusion (11/48) (97 gold) a wand of acid (8/15) (240 gold) a wand of scattershot (2/9) (180 gold) [Shop] Lezierch's Book Shop a book of Frost (455 gold) a book of Maledictions (325 gold) a book of Air (455 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of Callings (390 gold) a book of Misfortune (260 gold) a book of Cantrips (260 gold) Sif Muna's Tome of the Compass and Calling (936 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Gell's Gravitas Translocation 3 e - Controlled Blink Translocation 8 Cigotuvi's Catalogue of Mutagenic Dark Rituals (552 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Control Undead Necromancy 4 [Shop] Seffeczewo's Antique Weapon Shoppe a +0 short sword (90 gold) a +1 flail of holy wrath (399 gold) a +0 bardiche (270 gold) a +0 shortbow (90 gold) a +5 morningstar of holy wrath (1026 gold) a +1 rapier of venom (354 gold) a +0 quarterstaff (120 gold) a +0 spear (90 gold) a +2 mace of protection (468 gold) a +0 whip (75 gold) a +3 dagger of protection (582 gold) a +0 long sword (105 gold) a +0 giant spiked club (57 gold) a +0 flail (105 gold) a +0 whip (75 gold) (0, 0, D:4) a +2 short sword of holy wrath (1, 2, D:4) a +0 giant club (5, 8, D:4) a +0 dagger (8, -3, D:4) a +0 giant spiked club (8, 22, D:4) a +0 buckler (10, 10, D:4) a +0 robe (15, 3, D:4) a +0 whip (27, 15, D:4) a +0 robe (28, 11, D:4) a +0 dagger (28, 25, D:4) a +0 giant club (32, 18, D:4) a +0 dagger a +0 leather armour (34, 6, D:4) a +0 falchion a +0 flail a +0 ring mail (46, 3, D:4) a +0 war axe Level 5 of the Dungeon (3, 0, D:5) a +0 short sword (18, 37, D:5) 31 stones (20, 13, D:5) a +1 spear of distortion (20, 15, D:5) a +0 hand axe (20, 24, D:5) a +0 shortbow 21 arrows (20, 32, D:5) a +0 flail a +0 ring mail (22, 13, D:5) a +0 mace (22, 15, D:5) a +0 falchion (22, 23, D:5) 2 arrows (23, 23, D:5) an arrow (25, 23, D:5) an arrow (29, 46, D:5) a cursed +0 ring mail (31, 50, D:5) 24 arrows (34, 14, D:5) a cursed -3 shortbow 8 arrows (36, 15, D:5) 2 arrows (36, 50, D:5) a +0 rapier a cursed +0 leather armour (39, 16, D:5) 2 arrows (44, 6, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, 4, D:6) a +0 quarterstaff (10, 7, D:6) a +0 mace a +0 leather armour (10, 41, D:6) a +0 long sword (11, -5, D:6) 19 bolts (16, 43, D:6) 12 stones (18, -2, D:6) a +0 spear (18, -1, D:6) a +0 spear (19, -2, D:6) a +0 spear (19, -1, D:6) a +0 flail (19, 0, D:6) a +0 trident of flaming a +0 scale mail a +0 shield (20, 21, D:6) 4 tomahawks of dispersal (21, 20, D:6) a tomahawk of dispersal (21, 22, D:6) 3 tomahawks of dispersal (25, 44, D:6) a +0 trident (30, 11, D:6) an arrow (31, 10, D:6) an arrow (32, 10, D:6) an arrow (33, 10, D:6) an arrow (33, 42, D:6) a +0 scale mail (34, 6, D:6) a +0 dagger (34, 25, D:6) the cursed +1 flail of Zodgher {freeze, +Inv rF+ SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (34, 32, D:6) a +0 scythe a +1 robe of positive energy (35, -5, D:6) a +0 hunting sling (35, 10, D:6) a +0 shortbow 3 arrows (42, 23, D:6) a +0 mace (51, -9, D:6) a +0 flail Level 7 of the Dungeon (5, 41, D:7) 34 stones (7, 24, D:7) a +0 whip (11, 41, D:7) a +0 flail (12, 41, D:7) a +0 whip a +0 hand axe (13, -4, D:7) a +0 giant club (13, 35, D:7) a +0 pair of boots (45, -1, D:7) a +0 shortbow 6 arrows (46, -1, D:7) an arrow (47, -2, D:7) 2 arrows (47, 35, D:7) a cursed +0 leather armour (49, -3, D:7) a +0 robe (49, -2, D:7) an arrow (49, -1, D:7) 2 arrows (50, -2, D:7) an arrow (50, -1, D:7) an arrow (51, -2, D:7) 3 arrows a +0 club (52, -15, D:7) a +0 short sword (53, -15, D:7) a +0 dagger (53, -2, D:7) a +2 whip of freezing a +0 robe a +0 animal skin (59, 25, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 17 stones (0, 9, D:8) 3 arrows (0, 10, D:8) 2 arrows (1, 11, D:8) an arrow (2, 11, D:8) a +0 shortbow 8 arrows (2, 13, D:8) 2 arrows (3, -8, D:8) a +0 dagger a +0 robe (4, -3, D:8) a +0 ring mail (5, -8, D:8) a +0 flail a +0 robe (5, -7, D:8) a +1 dagger of draining a +0 robe (5, 3, D:8) a +0 leather armour (7, 1, D:8) a +0 ring mail (8, 20, D:8) a +0 leather armour (11, -22, D:8) 11 sling bullets (19, -16, D:8) a +0 leather armour (25, 0, D:8) a +0 dagger (25, 2, D:8) 18 sling bullets (25, 3, D:8) 2 throwing nets (26, 3, D:8) a +2 flail of protection a +0 chain mail (27, 3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Siriemiq's Jewellery Shop an uncursed amulet of the gourmand (420 gold) a cursed amulet of inaccuracy (28 gold) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} (653 gold) [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. a +3 amulet of reflection (219 gold) a +5 ring of evasion (770 gold) an uncursed amulet of rage (560 gold) a cursed ring of loudness (63 gold) an uncursed amulet of harm (420 gold) a cursed -3 ring of intelligence (28 gold) an uncursed ring of stealth (245 gold) a +4 amulet of reflection (378 gold) an uncursed ring of wizardry (420 gold) a +3 ring of evasion (294 gold) an uncursed amulet of harm (420 gold) an uncursed ring of stealth (245 gold) (0, 0, D:9) a +0 trident (4, -12, D:9) 22 arrows (5, -19, D:9) 18 bolts (5, -6, D:9) 10 stones (6, -26, D:9) a potion of degeneration (6, -10, D:9) 23 stones (7, -14, D:9) a +0 giant spiked club a +0 giant spiked club (9, -1, D:9) a potion of degeneration (11, -30, D:9) a +0 leather armour (11, -25, D:9) a +0 rapier (13, -19, D:9) a +0 spear (18, -12, D:9) a +0 dagger (24, -4, D:9) a +0 ring mail (34, -16, D:9) 6 tomahawks (37, -6, D:9) a stone (39, -5, D:9) 2 stones a +0 halberd (40, -5, D:9) a cursed -1 whip a stone (40, -4, D:9) 2 stones (40, -3, D:9) a +0 dagger (41, -5, D:9) a +0 club (41, -4, D:9) a +0 short sword (45, -2, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (15, 31, D:10) 18 stones (17, 7, D:10) a +0 robe (17, 28, D:10) a +0 chain mail (21, -13, D:10) a +0 robe (22, 3, D:10) a +0 giant club (22, 24, D:10) a +0 hand axe (22, 37, D:10) a +0 giant club (23, 35, D:10) a +0 club (24, 38, D:10) a +0 giant spiked club (26, 3, D:10) a +0 giant club a +0 giant spiked club (30, -14, D:10) a +0 ring mail (32, 9, D:10) a stone a +0 dagger a +0 blowgun 11 poisoned needles (33, 9, D:10) 4 stones (unseen) (34, -10, D:10) a +0 hand axe (34, 9, D:10) a +0 dagger of holy wrath (35, 9, D:10) a poisoned needle (36, 3, D:10) a +0 leather armour (36, 9, D:10) 3 stones (36, 11, D:10) a stone (36, 23, D:10) a +0 robe (37, 33, D:10) a throwing net (38, 3, D:10) a +0 leather armour (39, 30, D:10) a +0 giant spiked club (40, 9, D:10) 10 poisoned needles (40, 23, D:10) an uncursed staff of death (40, 30, D:10) a +0 flail (41, 29, D:10) a +0 spear (42, 23, D:10) a book of Air a Young Poisoner's Handbook a book of Geomancy a book of Maledictions (43, 21, D:10) 2 javelins of penetration (50, 9, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 3 javelins (0, 3, D:11) a +0 hand axe (0, 5, D:11) a +0 dire flail a +0 plate armour (1, 3, D:11) a cursed +0 club a +0 leather armour (2, 13, D:11) 26 sling bullets (3, 23, D:11) a +0 great mace (12, 11, D:11) a +0 shield (16, 13, D:11) 16 stones (19, 27, D:11) 18 sling bullets (26, 29, D:11) a +0 glaive a +0 plate armour (28, -9, D:11) a +0 hunting sling (31, 14, D:11) a +0 chain mail (31, 35, D:11) a +0 short sword (35, 16, D:11) 10 arrows (38, 15, D:11) a +0 club (39, -12, D:11) a +0 hand crossbow (41, 16, D:11) a +0 ring mail a +0 dagger (42, 0, D:11) a potion of degeneration (43, 13, D:11) a +0 trident (43, 17, D:11) an arrow (43, 18, D:11) 21 arrows a +0 shortbow (44, 13, D:11) a +0 hand axe a cursed +0 hand axe (44, 16, D:11) a +0 chain mail (46, 33, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) a +2 battleaxe of chopping (2, -15, D:12) a +0 hand axe a +0 leather armour (3, -17, D:12) 18 arrows (3, -15, D:12) a +0 troll leather armour (3, -4, D:12) a +0 trident (3, 9, D:12) a +0 short sword (4, 9, D:12) a +0 ring mail (5, 11, D:12) a +0 giant club a +0 giant club (6, 24, D:12) a +0 scale mail (18, -14, D:12) a +0 mace a +0 scale mail (18, -13, D:12) a +0 hand axe a +0 dagger a +0 robe (18, -12, D:12) a +0 club 3 tomahawks (18, 10, D:12) 14 sling bullets (19, -14, D:12) a +0 hand axe (19, 20, D:12) a +0 giant club (21, 9, D:12) 12 bolts (26, 25, D:12) a +0 war axe (27, -6, D:12) a cursed +0 chain mail (27, 1, D:12) 24 stones (28, 12, D:12) 20 stones (31, 1, D:12) a +0 troll leather armour (36, 10, D:12) a +0 flail (41, -6, D:12) a +0 chain mail Level 13 of the Dungeon (1, -1, D:13) a +0 dagger a +0 robe (1, 0, D:13) a +0 troll leather armour (4, 3, D:13) a +0 giant spiked club a +0 giant spiked club (8, 33, D:13) a +0 giant spiked club (17, 36, D:13) the +10 long sword of Okawaru's Castigation {venom, rF+ Int+3 Dex-4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from fire. It makes you more stealthy. (26, 22, D:13) a +0 scale mail (37, 28, D:13) a +0 chain mail (37, 36, D:13) an arrow (38, 26, D:13) a cursed -2 flail (38, 31, D:13) a wand of flame (22/48) a wand of confusion (26/48) a potion of brilliance an uncursed amulet of inaccuracy (38, 36, D:13) an arrow (39, 36, D:13) an arrow (40, 38, D:13) 14 arrows a +0 shortbow (42, 38, D:13) a +0 robe (44, 36, D:13) 24 arrows (49, 16, D:13) a +0 hand axe (49, 17, D:13) a +0 short sword (49, 18, D:13) a +0 trident (50, 11, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (6, 35, D:14) a +0 troll leather armour (8, 20, D:14) the +3 halberd of the Key {pain, rElec Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It insulates you from electricity. (13, -9, D:14) a +1 helmet (14, -6, D:14) 21 stones (17, -4, D:14) a large rock (20, -1, D:14) a large rock (23, 1, D:14) a large rock (27, 12, D:14) a +0 robe a +0 dagger (27, 20, D:14) a +0 dire flail (30, 12, D:14) a wand of acid (7/15) a wand of acid (9/15) a wand of acid (11/15) a +3 ring of protection a +3 plate armour an uncursed ring of ice a wand of enslavement (12/24) an uncursed ring of magical power (31, 20, D:14) a +4 morningstar of protection (32, 10, D:14) a +0 flail (33, -7, D:14) a +0 halberd (33, 8, D:14) a +0 chain mail a cursed -1 dire flail (35, 8, D:14) a +0 chain mail (37, 8, D:14) a +0 robe a +0 dagger (55, 19, D:14) 19 sling bullets Level 15 of the Dungeon (3, -15, D:15) a +3 longbow of flaming 18 arrows a +0 centaur barding of flying (4, -8, D:15) a +1 great sword of flaming (5, -9, D:15) the +10 long sword of Guilt {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). a +4 ring of protection a wand of disintegration (10/24) a wand of enslavement (17/24) (5, -8, D:15) 3 arrows (6, -9, D:15) an arrow (12, -19, D:15) a +0 spear a +0 robe (17, -19, D:15) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (27, -22, D:15) a +0 broad axe a +0 plate armour a +0 dagger (27, -20, D:15) a +0 short sword (27, 12, D:15) a wand of polymorph (15/24) (28, -22, D:15) a +1 war axe of electrocution (34, -16, D:15) a +0 giant spiked club a +0 hand axe a +0 great sword a +0 plate armour a +0 club a +0 leather armour (35, -16, D:15) a +0 short sword a +0 plate armour (37, -16, D:15) a +0 giant club a +0 giant club a +0 broad axe a +0 ring mail a +0 shield (37, 12, D:15) a cursed +0 plate armour (38, -23, D:15) a +0 giant spiked club a +2 dire flail of holy wrath (38, 0, D:15) 15 stones (41, -23, D:15) a +0 spear (48, 12, D:15) a box of beasts (50, -16, D:15) 16 stones (52, 2, D:15) a wand of iceblast (8/15) a wand of polymorph (10/24) (52, 9, D:15) a +2 ring of protection (53, 10, D:15) a cursed +0 shortbow 11 arrows (54, 4, D:15) a +0 leather armour (54, 13, D:15) a +0 mace (55, 12, D:15) 4 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger of venom a +0 robe (1, -1, Orc:1) a +0 short sword a +0 leather armour a cursed -2 falchion a +0 leather armour (2, 2, Orc:1) a +0 scimitar a +0 chain mail (9, 6, Orc:1) a tomahawk (10, 7, Orc:1) a +0 dagger a +0 robe (11, 5, Orc:1) a cursed -2 flail (11, 6, Orc:1) a +0 war axe 7 tomahawks a +0 chain mail (11, 7, Orc:1) a +0 war axe a tomahawk Level 2 of the Orcish Mines [Shop] Vaag's Antique Armour Boutique the +5 chain mail of Lariqo {+Blink} (1087 gold) It lets you blink. a +1 plate armour of fire resistance (875 gold) a +0 robe (17 gold) a +2 scale mail of magic resistance (525 gold) a +2 ring mail of fire resistance (525 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) [Shop] Henn's Antique Weapon Emporium a +0 glaive (214 gold) a +0 dagger (66 gold) a +0 club (33 gold) a +3 rapier of electrocution (891 gold) a +0 great sword (214 gold) a +0 blowgun (82 gold) a +0 spear (99 gold) [Shop] Resownoid's Weapon Shoppe 14 stones (21 gold) a +1 hand crossbow of velocity (183 gold) a +2 hunting sling of freezing (220 gold) the +8 mace "Dragon's Tongue" {pain, +Fly rF- rC++ Stlth+} (1048 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to fire. It greatly protects you from cold. It lets you fly. It makes you more stealthy. 21 arrows (63 gold) a +0 flail (52 gold) a +0 flail (52 gold) a +0 short sword (45 gold) 19 sling bullets (142 gold) [Shop] Miohisulywn's Weapon Emporium a +0 shortbow (51 gold) a +0 club (17 gold) a +0 giant spiked club (32 gold) 20 stones (34 gold) a +0 trident (59 gold) a +1 spear of venom (180 gold) a +0 shortbow (51 gold) a +0 falchion (51 gold) 20 arrows (68 gold) a cursed +0 falchion (1 gold) the +4 flail "Uryk" {pain, rPois rC+} (797 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. a +0 scythe (51 gold) (0, 0, Orc:2) a +0 giant club a +0 giant spiked club (0, 5, Orc:2) a +0 giant club (0, 24, Orc:2) a +0 giant club a +0 giant club (1, 2, Orc:2) a +0 giant spiked club (5, -20, Orc:2) a +0 scimitar a +0 plate armour (6, -20, Orc:2) a +0 dire flail a +0 plate armour a +0 giant club a +0 dagger a +0 robe (7, -28, Orc:2) a +0 giant spiked club (7, -27, Orc:2) a +0 giant spiked club (9, -7, Orc:2) a +0 giant club (11, 4, Orc:2) a +0 chain mail a +0 flail (13, -6, Orc:2) a +0 giant club (14, -14, Orc:2) a +0 halberd a +0 chain mail (15, -25, Orc:2) a +0 flail (15, -14, Orc:2) a +0 falchion a +0 leather armour (15, -13, Orc:2) a +0 war axe a +0 club (15, 4, Orc:2) a +0 mace a +0 whip a +0 mace (15, 5, Orc:2) a +0 giant club a +0 leather armour a +0 club a +0 flail (15, 6, Orc:2) a +0 leather armour a +0 club a +0 scale mail (15, 20, Orc:2) a +0 short sword (15, 21, Orc:2) a +0 chain mail a +0 dagger (15, 22, Orc:2) a +0 plate armour a +0 flail (16, -25, Orc:2) a +0 trident a +0 chain mail (16, -14, Orc:2) a +0 mace (16, -12, Orc:2) a +0 mace (16, 4, Orc:2) a cursed +0 leather armour a tomahawk (16, 6, Orc:2) a +0 chain mail a +0 war axe a +0 leather armour a +0 dagger (16, 20, Orc:2) a +0 chain mail a +0 mace (16, 21, Orc:2) a tomahawk (16, 22, Orc:2) a +0 hand axe (16, 23, Orc:2) a +0 chain mail 2 tomahawks a +0 trident (17, -24, Orc:2) a +0 great mace a +0 chain mail (17, -23, Orc:2) a +0 great sword a +0 arbalest 23 bolts a +0 chain mail (17, -14, Orc:2) a +0 leather armour (17, -13, Orc:2) a +1 trident of piercing a +0 ring mail a +2 dagger of flaming 3 tomahawks a +0 scale mail (17, -12, Orc:2) a +0 hand axe a cursed +0 leather armour (17, 21, Orc:2) a +0 mace a cursed -3 hand axe (18, -26, Orc:2) a +0 dire flail a +0 plate armour (18, -25, Orc:2) a +0 long sword a +0 plate armour (18, -9, Orc:2) a +0 dagger a +0 leather armour (18, 7, Orc:2) a tomahawk (18, 22, Orc:2) a +0 chain mail a +0 trident (19, -22, Orc:2) a bolt (19, -20, Orc:2) a +0 glaive a +0 plate armour (19, 9, Orc:2) a +0 club (20, -21, Orc:2) a +0 hand axe (20, 0, Orc:2) a +0 giant club (20, 7, Orc:2) a +0 plate armour a cursed -2 hand axe (21, -21, Orc:2) a +0 long sword a +0 plate armour (24, 15, Orc:2) a +0 war axe a +0 chain mail (27, -11, Orc:2) a +0 trident (27, 3, Orc:2) a +0 flail a +1 chain mail of positive energy (28, -11, Orc:2) a +0 long sword a +0 chain mail (28, 3, Orc:2) a +0 giant spiked club (28, 22, Orc:2) a +0 scimitar a cursed -2 chain mail a +0 dagger a +0 robe of magic resistance 3 tomahawks (28, 23, Orc:2) a +0 flail a +0 dire flail a +0 giant club (28, 36, Orc:2) a +0 short sword a +0 plate armour (28, 37, Orc:2) a +2 dagger of venom a +0 robe (29, 22, Orc:2) 4 tomahawks (29, 23, Orc:2) the +4 triple sword "Onozxur" {antimagic, *Rage rPois rN++ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from poison. It greatly protects you from negative energy. It may make you go berserk in combat. a cursed -3 dagger a +0 robe (29, 37, Orc:2) a +0 dagger a +0 leather armour (30, 11, Orc:2) a +0 mace a +0 chain mail (31, -27, Orc:2) a +0 flail a +0 ring mail (31, -13, Orc:2) a +0 dagger a +0 robe (31, -12, Orc:2) a +2 dagger of venom a +0 robe (32, -12, Orc:2) a +0 club a +0 leather armour (33, -10, Orc:2) a +0 war axe a +0 plate armour (33, -1, Orc:2) a +0 halberd a +0 chain mail (33, 4, Orc:2) a +0 dagger a +0 robe (34, -2, Orc:2) a +0 battleaxe a +0 plate armour (34, 0, Orc:2) a +0 hand axe (34, 5, Orc:2) a +0 whip (34, 11, Orc:2) a +0 halberd 6 tomahawks of dispersal a +0 plate armour a +0 short sword a +0 plate armour (35, 10, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (36, -3, Orc:2) a +0 battleaxe a +0 plate armour a +0 whip (37, 6, Orc:2) a +0 scale mail (38, 8, Orc:2) a +0 chain mail (39, 5, Orc:2) a +0 club a +0 scimitar a +0 plate armour (40, 5, Orc:2) a +0 dire flail 7 tomahawks a +0 plate armour (40, 6, Orc:2) the +3 triple sword of Power {slice, +Inv rC+ MR+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. a +1 great sword of holy wrath a +0 dagger a +0 robe a +0 battleaxe a cursed +0 plate armour (40, 7, Orc:2) a tomahawk a +0 leather armour a +0 mace a +0 chain mail a +0 dagger (40, 8, Orc:2) a +0 glaive 3 tomahawks a +0 plate armour a +0 scimitar a cursed +0 scale mail (40, 33, Orc:2) Cudu's Handbook of Feathery Displacement Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Passage of Golubria Translocation 4 d - Dispersal Translocation 6 e - Malign Gateway Summoning/Translocation 7 (41, 8, Orc:2) a +0 dagger a +0 whip a +0 short sword (41, 25, Orc:2) a +0 dagger a +0 robe a +0 flail (41, 26, Orc:2) a +0 hand axe a +0 trident a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 whip 3 tomahawks a cursed -2 trident a +0 plate armour (42, 0, Orc:2) a +0 halberd (42, 8, Orc:2) a +0 hand axe a +0 scimitar a +0 plate armour (42, 14, Orc:2) a +0 giant club (43, -1, Orc:2) a +0 club (43, 7, Orc:2) 17 bolts (44, 4, Orc:2) a +0 chain mail a +0 whip (45, 4, Orc:2) a +0 ring mail (45, 5, Orc:2) a +0 glaive a cursed +0 chain mail (45, 8, Orc:2) a +0 dagger a +0 ring mail (46, -2, Orc:2) a +0 hand axe a +0 chain mail (47, -2, Orc:2) a +0 whip a +0 club a +0 leather armour (47, 6, Orc:2) a tomahawk (48, -6, Orc:2) a +0 hand axe a +0 plate armour a +0 war axe (48, 1, Orc:2) a +0 dagger (48, 6, Orc:2) a tomahawk (48, 15, Orc:2) a +0 dagger (49, -9, Orc:2) a +2 trident of piercing a cursed +0 leather armour (49, 6, Orc:2) a tomahawk (49, 7, Orc:2) a +0 ring mail a +0 dire flail a +0 plate armour (49, 13, Orc:2) a +0 trident a +0 chain mail (50, 4, Orc:2) a +0 hand axe (50, 6, Orc:2) a +0 falchion a +0 scale mail (50, 8, Orc:2) a +0 club (51, -10, Orc:2) a +0 trident (51, 6, Orc:2) a +0 chain mail (51, 7, Orc:2) a cursed -1 dagger a +0 robe (51, 8, Orc:2) a +0 halberd a +0 chain mail (54, -7, Orc:2) a +0 trident a +0 leather armour (54, -6, Orc:2) a +0 scimitar a +0 chain mail (54, -5, Orc:2) a +0 hand axe (55, -6, Orc:2) a +0 glaive a +0 chain mail (55, 12, Orc:2) the +1 scale mail of Fasy {Regen+} It increases your rate of regeneration. (55, 13, Orc:2) a +0 dire flail a +0 scale mail (56, -7, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 throwing nets (1, -37, Lair:1) a +0 short sword (11, -17, Lair:1) a +0 leather armour (11, 12, Lair:1) a +0 hand axe (15, -44, Lair:1) 22 stones (18, -23, Lair:1) a book of Party Tricks (19, -13, Lair:1) a +0 ring mail (21, -22, Lair:1) a +0 ring mail (22, -20, Lair:1) a +0 trident (26, -16, Lair:1) a +1 helmet (26, 3, Lair:1) a +0 scale mail (29, 12, Lair:1) a +0 ring mail (30, -42, Lair:1) a +0 club (34, -21, Lair:1) a +4 plate armour of fire resistance (37, 2, Lair:1) 16 arrows (39, -45, Lair:1) a wand of flame (10/48) (58, -25, Lair:1) an uncursed ring of ice (58, -9, Lair:1) 22 bolts (60, -5, Lair:1) 22 stones (65, -19, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (2, 3, Lair:2) 26 stones (3, -11, Lair:2) a +0 robe (18, -12, Lair:2) 13 arrows (19, 12, Lair:2) a +2 cloak of magic resistance (31, 3, Lair:2) a wand of polymorph (12/24) (35, -11, Lair:2) a wand of enslavement (17/24) (37, 24, Lair:2) a +0 leather armour (38, -3, Lair:2) a +0 quarterstaff (46, 11, Lair:2) 5 potions of lignification Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (1, 12, Lair:3) a water moccasin corpse (2, 20, Lair:3) a +0 robe (5, -14, Lair:3) a cursed -1 club (8, 19, Lair:3) a +0 ring mail (15, 11, Lair:3) 12 arrows (24, -1, Lair:3) a +0 club (30, 38, Lair:3) the +3 quarterstaff of Termination {crush, +Blink rPois Str+6 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-4). It protects you from poison. It lets you blink. (35, -7, Lair:3) a +0 spear (37, 8, Lair:3) a book of Necromancy (39, 23, Lair:3) a +0 scimitar (45, 16, Lair:3) a +0 leather armour (47, 27, Lair:3) a +0 whip (56, 9, Lair:3) +0 steam dragon scales (56, 35, Lair:3) a +2 rapier of protection (63, 8, Lair:3) +0 steam dragon scales (64, 20, Lair:3) a cursed -3 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (7, 14, Lair:4) 8 poisoned needles (7, 32, Lair:4) a +0 scale mail (15, -1, Lair:4) a +0 short sword (30, -12, Lair:4) a +0 arbalest (45, 18, Lair:4) a +0 leather armour (46, 18, Lair:4) a +0 leather armour (50, 33, Lair:4) a +1 pair of boots (52, 8, Lair:4) a +0 robe (62, 25, Lair:4) an uncursed ring of teleportation a potion of magic (69, 26, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (7, 29, Lair:5) a +0 trident (23, 2, Lair:5) a +0 chain mail (30, -12, Lair:5) 15 sling bullets (36, 32, Lair:5) 19 stones (52, 9, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of torment (1, -29, Lair:6) an elephant corpse (skeletalised by now) (4, -46, Lair:6) a spiny frog corpse (skeletalised by now) (4, -5, Lair:6) a crocodile corpse (skeletalised by now) (11, 8, Lair:6) a +0 morningstar (20, -2, Lair:6) an elephant corpse (skeletalised by now) (21, -27, Lair:6) a +0 scale mail of cold resistance (21, -26, Lair:6) a wand of acid (5/15) a fan of gales (21, -3, Lair:6) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (22, -26, Lair:6) the +3 falchion of Vengeance {freeze, *Drain rPois rF- Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to fire. It protects you from poison. It causes draining when unequipped. 3 scrolls of vulnerability a +1 pair of boots of stealth (22, -4, Lair:6) a +1 plate armour of positive energy (23, -26, Lair:6) 15 stones (23, -5, Lair:6) a wand of random effects (18/48) (24, -27, Lair:6) a crystal ball of energy (24, -26, Lair:6) 22 arrows (26, -15, Lair:6) a +0 battleaxe (37, -4, Lair:6) 4 curare-tipped needles (38, -9, Lair:6) a +0 scale mail (39, -37, Lair:6) 28 stones (42, -16, Lair:6) 6 poisoned needles (47, -38, Lair:6) a +0 leather armour (52, -2, Lair:6) a blink frog corpse Level 1 of the Snake Pit (0, 0, Snake:1) a potion of cancellation (6, -1, Snake:1) a black mamba corpse (12, -2, Snake:1) 17 gold pieces