Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 9195623104873772180 5 mrks the Slasher (level 1, 0/16 HPs) Began as a Coglin Gladiator on Apr 11, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (38 turns). mrks the Slasher (Coglin Gladiator) Turns: 38, Time: 00:01:21 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Egbert} rCold . . . f - +0 dagger {Bo} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Egbert} f - a +0 dagger (offhand) {Bo} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.3 Long Blades - Level 1.7 Throwing - Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. A jackal comes into view. The jackal moves out of view. A jackal comes into view. Found a sedimented grey potion. The jackal barks! You hit the jackal with your +0 dagger. The jackal is lightly wounded. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal with your +0 long sword. The jackal is lightly wounded. You barely miss the jackal with your +0 dagger. The jackal barely misses you. You barely miss the jackal with your +0 long sword. The jackal is lightly wounded. You closely miss the jackal with your +0 dagger. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. You miss the jackal with your +0 long sword. The jackal barely misses you. The jackal bites you. You hit the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You closely miss the jackal with your +0 long sword. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ........... .........# ......!. ...... .... .# #.. .### #h#### ###...###.. #@h..###.......... ####.).#.......... ...#..)...###...## ......††.....#......> .............#....... ..#####...#.......... #...#......#... #...#.......... #......#....... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrks the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, serial_shops, shop, supply_closet_lemuel Action || total ---------------------------++------- Melee: Long sword || 16 Dagger || 15 Armour: Leather armour || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 10 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 10 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts