mrks Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 5, D:1) 3 stones (18, 36, D:1) a quokka corpse (skeletalised by now) (18, 38, D:1) a jackal corpse (skeletalised by now) (21, -7, D:1) a +0 whip (22, -7, D:1) a +0 dagger (25, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 34, D:1) a +0 whip (27, 0, D:1) a +0 leather armour (27, 9, D:1) a jackal skeleton (27, 31, D:1) 5 stones (28, 5, D:1) a +0 club a goblin skeleton (28, 7, D:1) a rat skeleton (28, 8, D:1) a jackal skeleton (33, 8, D:1) a +0 dagger (35, 7, D:1) a +0 war axe (42, 21, D:1) a ball python skeleton (48, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (6, 1, D:2) a +0 robe (10, -7, D:2) a +0 ring mail (12, 22, D:2) an adder corpse (skeletalised by now) (13, 17, D:2) a +4 scale mail (16, 18, D:2) a rat corpse (skeletalised by now) (19, 19, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (31, -7, D:2) a ball python skeleton (33, -18, D:2) a +0 robe (33, -15, D:2) 2 stones (40, -8, D:2) a jackal corpse (43, -8, D:2) a +0 short sword (48, -22, D:2) a +0 leather armour (52, 21, D:2) a +0 club a gnoll corpse (52, 22, D:2) a +0 flail a +0 spear a gnoll corpse (55, -17, D:2) 5 stones