mrsnowman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 50, D:1) 21 stones (8, -11, D:1) 13 stones (11, 35, D:1) 19 bolts (14, -11, D:1) 5 tomahawks (14, -5, D:1) a +0 whip (15, 34, D:1) a +0 club (18, 11, D:1) 20 sling bullets (18, 37, D:1) a +0 ring mail (27, 50, D:1) 21 stones (29, 35, D:1) 14 stones (29, 39, D:1) a +0 dagger (31, 10, D:1) a +0 short sword (34, 42, D:1) 31 stones (56, 32, D:1) a +0 dagger Level 2 of the Dungeon (1, 0, D:2) a +0 club (4, -7, D:2) a cursed ring of teleportation (8, -11, D:2) 24 arrows (23, -23, D:2) a +0 hand axe (36, 0, D:2) a +0 robe (36, 8, D:2) 24 bolts (51, -9, D:2) a +0 leather armour (52, -3, D:2) a +0 dagger a +0 club a +0 dagger (54, -2, D:2) a +0 club (55, -1, D:2) a +0 dagger a +0 animal skin a +0 helmet (56, -5, D:2) a +0 spear (57, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (11, -6, D:3) a +0 ring mail (13, -17, D:3) 12 arrows (33, 4, D:3) a +0 dagger of speed (34, -25, D:3) a +0 hunting sling (35, -2, D:3) 6 tomahawks (40, 9, D:3) a +0 club (still there?) a +0 trident (still there?) (42, 9, D:3) a +0 club (still there?) a +0 short sword (still there?) (48, -29, D:3) a +2 falchion of protection (49, -3, D:3) a +0 club (49, -1, D:3) a +0 club (50, -24, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 27, D:4) a +0 mace (2, 32, D:4) a +0 robe (3, 33, D:4) a cursed +0 rapier (5, 33, D:4) a +0 robe (10, -1, D:4) 26 bolts (12, -2, D:4) a +0 quarterstaff (24, -11, D:4) a +0 club (24, 36, D:4) a +1 flail of holy wrath a +0 short sword (26, 7, D:4) a +0 mace (28, -8, D:4) the cursed +0 leather armour "Xalelle" {rN+ Regen+ Dex-4} It affects your dexterity (-4). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (35, -4, D:4) 19 bolts (47, 3, D:4) 14 arrows Level 5 of the Dungeon (27, 25, D:5) 3 scrolls of noise 2 scrolls of random uselessness a +0 shield (34, 19, D:5) 13 arrows (38, 8, D:5) a scroll of noise (46, 30, D:5) a +0 giant club (51, 30, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 5 arrows (2, 2, D:6) an arrow (2, 3, D:6) 2 arrows (10, -10, D:6) a +0 giant spiked club a +0 giant club (11, -10, D:6) a +0 dagger a +0 robe (11, -8, D:6) a +0 rapier a +0 ring mail (14, -27, D:6) a +0 whip (14, -26, D:6) a +0 short sword a +0 short sword a +0 short sword (14, -25, D:6) a cursed -2 dagger (23, 12, D:6) a +0 morningstar a +0 ring mail (24, -18, D:6) a +0 dagger (26, -7, D:6) a +0 spear a +0 robe (26, -4, D:6) a +0 war axe (27, -4, D:6) a +0 club a +0 chain mail (28, -6, D:6) a +0 flail a +0 robe (29, -8, D:6) a cursed +0 robe (32, -7, D:6) a +0 long sword (34, -15, D:6) a +0 scale mail a +0 plate armour a +0 plate armour (37, -19, D:6) 19 arrows (39, -26, D:6) an arrow (40, -25, D:6) 2 arrows (42, -24, D:6) 2 arrows (43, -24, D:6) an arrow (45, -24, D:6) a +0 shortbow 11 arrows (52, -1, D:6) a +0 leather armour (52, 0, D:6) a +0 flail a +0 leather armour (53, -1, D:6) a +0 mace a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, 2, D:7) a +0 helmet a +0 ring mail (10, 2, D:7) a +1 dagger of pain a +0 robe a +0 leather armour (12, 3, D:7) a +0 dagger a +0 robe (13, 16, D:7) a yak corpse (16, 16, D:7) an inedible chunk of flesh (17, 14, D:7) a +0 short sword a +0 club a +0 ring mail a +0 flail (17, 15, D:7) an inedible chunk of flesh (31, 37, D:7) a +3 quarterstaff of chaos a +0 cloak (33, 36, D:7) a +0 mace of crushing (37, 1, D:7) a +0 spear (39, 7, D:7) a +0 war axe (39, 31, D:7) a +0 scimitar (41, 2, D:7) a +0 flail (47, 14, D:7) a +0 ring mail (55, 25, D:7) the +0 robe of Dimp {rPois rF- Stlth+} It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -7, D:8) a yak skeleton (2, -13, D:8) a scroll of teleportation (3, -4, D:8) a potion of flight (3, -1, D:8) a +0 trident the Ecumenical Temple