Dungeon Crawl Stone Soup version 0.31-a0-36-g603a1083af (webtiles) character file. Game seed: 299740686095285062 388 mrsnowman the Conjurer (level 6, -4/42 HPs) Began as an Octopode Conjurer on May 14, 2023. Slain by a water moccasin (8 damage) ... in the Ecumenical Temple. The game lasted 00:21:27 (5756 turns). mrsnowman the Conjurer (Octopode Conjurer) Turns: 5756, Time: 00:21:27 Health: -4/42 AC: 1 Str: 6 XL: 6 Next: 79% Magic: 3/9 EV: 13 Int: 23 God: Gold: 290 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . c - +0 halberd (heavy) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . w - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Ecumenical Temple. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 290 gold pieces. Inventory: Hand Weapons c - a +0 heavy halberd (weapon) Armour k - an orb of wrath Magical Staves m - a staff of fire Jewellery i - a ring of fire w - a ring of flight (left tentacle) Wands u - a wand of flame (49) y - a wand of mindburst (11) Scrolls e - 3 scrolls of identify f - 2 scrolls of magic mapping {unknown} g - a scroll of blinking {unknown} h - a scroll of summoning {unknown} n - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} p - 2 scrolls of enchant weapon {unknown} q - a scroll of vulnerability {unknown} x - a scroll of enchant armour {unknown} Potions a - a potion of magic b - 2 potions of haste d - 2 potions of attraction {unknown} j - a potion of heal wounds l - a potion of mutation {unknown} r - a potion of lignification {unknown} s - a potion of brilliance {unknown} t - a potion of might {unknown} v - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 3.9 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Beastly Appendage Tmut 4% N/A 13% 1 Sandblast Erth 4% 2d4 13% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Passwall Tmut/Erth 1% N/A 19% 2 Poisonous Vapours Pois/Air 4% N/A 19% 2 Wereblood Tmut 2% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Hepliaklqana Kikubaaqudgha Makhleb Okawaru Trog Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:3 * Annotations: D:3 Sigmund D:4 2 transporters, blade888's ghost, novice OpCj Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is lightly wounded. You feel sick. The water moccasin misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel much better. You feel sick. The water moccasin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. The water moccasin bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ### ####### #######@####### ####### ##.....###.....S.......###.....## #.......####.........####.......# .........####.......####......... ..........# #.......# #.......... ..........# ##.....## #.......... ..........# ##.....## #.......... ..........###...#...###.......... ..............#####.............. You could see a water moccasin. Vanquished Creatures A phantom (D:5) A jelly (D:5) A hound (D:5) 2 iguanas 5 gnolls 7 adders A shadow imp (D:5) 2 worms 2 dart slugs (D:2) 3 orcs (D:4) 5 ball pythons 6 endoplasms 5 giant cockroaches 11 goblins 5 hobgoblins 5 quokkas 6 bats 4 frilled lizards 6 kobolds 7 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrsnowman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 11/18 MP: 0/5 451 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1299 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/7 2496 | D:3 | Found a glowing silver altar of Zin. 2596 | D:3 | Found Umifehot's Assorted Antiques. 2696 | D:3 | Noticed Sigmund 2832 | D:3 | Found a faded altar of an unknown god. 3199 | D:3 | Found an ornate altar of the Wu Jian Council. 3241 | D:3 | Found a glowing golden altar of the Shining One. 3557 | D:4 | Found a transporter. 3566 | D:4 | Reached XP level 5. HP: 34/34 MP: 6/8 3771 | D:4 | Found a transporter. 3781 | D:4 | Noticed a small abomination 4070 | D:4 | Noticed blade888's ghost (novice OpCj) 4389 | D:4 | Reached XP level 6. HP: 25/41 MP: 0/9 4705 | D:5 | Entered Level 5 of the Dungeon 4846 | D:5 | Noticed an ice beast 4917 | D:5 | Reached skill level 5 in Stealth 4917 | D:5 | Reached skill level 5 in Conjurations 5155 | D:5 | Found a staircase to the Ecumenical Temple. 5247 | Temple | Entered the Ecumenical Temple 5627 | D:5 | Noticed a water moccasin 5756 | Temple | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms, st_stairs_1, hangedman_decor_push D:2: layout_basic, minmay_misc_feat_room, chequers_decorated_corner, chequers_jeans D:3: layout_basic, nicolae_tso_swordbearing_angel, nzn_wu_jian_council_hall, mainiacjoe_overflow_small_starburst, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_overgrown_old_shop, uniq_sigmund D:4: layout_basic, gammafunk_ghost_abyssal_escape D:5: layout_gridville, minmay_temple_entry_grid, hangedman_decor_opposing, uniq_pikel, uniq_prince_ribbit1 Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 | 3.2 Dodging | 3 | 3.9 Conjurations | 5 | 5.3 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 7 | 3 || 10 Constrict | 5 | 4 || 9 Dagger | 16 | 2 || 18 Punch | 2 | || 2 Halberd | | 21 || 21 Cast: Magic Dart | 56 | 152 || 208 Use: Scroll | | 1 || 1 Potion | | 4 || 4 Armour: Skin | 4 | 4 || 8 Dodge: Dodged | 18 | 30 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5736 | 5538 | 198 | 590 | 3279 | 6 | 956.0 | Dungeon | 5572 | 5374 | 198 | 547 | 3196 | 5 | 1114.4 | Temple | 164 | 164 | 0 | 43 | 83 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1384 daAuts D:2: 1165 daAuts D:4: 1137 daAuts D:1: 1012 daAuts D:5: 872 daAuts Temple: 164 daAuts