Dungeon Sprint DCSS version 0.13-a0-2398-gfa67c8a (webtiles) character file. 26 mumra1 the Caller (level 2, -1/19 HPs) Began as a Human Summoner on July 15, 2013. Was an Initiate of Ashenzari. Slain by a hell hound (3 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:47 (127 turns). mumra1 the Caller (Human Summoner) Turns: 127, Time: 00:06:47 HP -1/19 AC 2 Str 14 XL: 2 Next: 0% MP 0/5 EV 9 Int 21 God: Ashenzari [......] Gold 20 SH 20 Dex 13 Spells: 2 memorised, 4 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . D - +6 shield of the gong {Spirit, rElec rN+ M Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : + Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : + (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . B - +6 ring of strength z - +6 ring of intelligence @: burdened, slow, somewhat resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were encumbered. You were not hungry. You visited 1 branch Inventory: Hand weapons C - the +12,+16 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. Armour a - a +0 robe (worn) n - a +5 storm dragon armour D - the +6 shield of the gong (worn) {Spirit, rElec rN+ MR+} (You found it in the Dungeon) It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical devices H - a wand of disintegration (4) I - a wand of fire (5) J - a wand of cold (5) K - a wand of draining (4) Comestibles c - 4 bread rations x - 42 strawberries Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Jewellery z - a +6 ring of intelligence (left hand) A - a +6 ring of intelligence B - a +6 ring of strength (right hand) Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of speed g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books b - a book of Callings Spells Type Level *Summon Small Mammal Summoning 1 *Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Scorpions Summoning/Poison 4 Summon Ice Beast Ice/Summoning 4 E - a tome of Destruction Miscellaneous F - a disc of storms Skills: + Level 3.4 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.3 Spellcasting + Level 6.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 8% 1 None b - Call Imp Summ ####...... 12% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Beogh Jiyva Lugonu Message History GONNNNG! Your crimson imp barely misses the hell hound. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: H - a wand of disintegration (6) Press: ? - help, Shift-Dir - straight line, f/p - hell hound Aim: a hell hound (lightly wounded) The hell hound is blasted. This wand has 5 charges left. You block the hell hound's attack. GONNNNG! Your iron imp misses the hell hound. Your crimson imp blinks! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: H - a wand of disintegration (5) Press: ? - help, Shift-Dir - straight line, f/p - hell hound Aim: a hell hound (severely wounded) The hell hound easily resists. This wand has 4 charges left. The hell hound bites you! * * * LOW HITPOINT WARNING * * * The hell hound bites you. You die... ####### #.8©8.# #.....# #.:.[.# #..5..# #.vh..# #..@.5# ####### You could see a fire vortex, a hell hound, a friendly iron imp and a friendly crimson imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mumra1, the Human Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a white marble altar of Elyvilon. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a burning altar of Makhleb. 4 | D | Found a radiant altar of Vehumet. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Reached skill level 6 in Summonings 9 | D | Reached XP level 2. HP: 19/19 MP: 3/5 10 | D | Found a bloodstained altar of Trog. 25 | D | Learned a level 2 spell: Call Imp 90 | D | Found a shimmering altar of Xom. 103 | D | Became a worshipper of Ashenzari the Shackled 121 | D | Entered arena 1. 121 | D | Noticed a hell hound 121 | D | Noticed a fire vortex 127 | D | Slain by a hell hound Action || total -------------------------++------- Cast: Call Imp || 2 Evoke: Wand || 4 Use: Potion || 1