Dungeon Sprint DCSS version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 5181527781084372278 0 murcat the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on June 22, 2021. Succumbed to Ijyb's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (9 turns). murcat the Vexing (Vampire Enchanter) Turns: 9, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -5), regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you but does no damage. You are poisoned. You hit Ijyb but do no damage. Ijyb is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Ijyb stops glowing. Ijyb hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. You miss Ijyb. Ijyb is lightly wounded. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | murcat the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 9 | D | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 6 Cast: Corona || 1