Dungeon Sprint DCSS version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 5723555375080027501 26 murcat the Vexing (level 2, -8/16 HPs) Began as a Vampire Enchanter on June 22, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:39 (411 turns). murcat the Vexing (Vampire Enchanter) Turns: 411, Time: 00:01:40 Health: -8/16 AC: 2 Str: 7 XL: 2 Next: 89% Magic: 2/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands c - a wand of random effects (2) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 0.6 Fighting + Level 1.9 Short Blades + Level 3.2 Dodging + Level 6.1 Stealth + Level 2.9 Spellcasting + Level 6.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 27% 1% 1 b - Ensorcelled Hibernat Hex/Ice 26% 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 25% 3% 3 Tukima's Dance Hex 25% 3% 3 Dazzling Flash Conj/Hex 26% 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 44%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 44%) The ogre resists with some effort. The ogre barely misses you. Your magical contamination has completely faded away. There is a fountain of clear blue water here. There is a fountain of clear blue water here. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #..#### +# #..# #..# #O.# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | murcat the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Noticed Ijyb 55 | D | Killed Ijyb 56 | D | Reached XP level 2. HP: 4/16 MP: 3/5 397 | D | Learned a level 2 spell: Ensorcelled Hibernation 400 | D | Noticed an ogre 411 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Stealth | 6 | 6.1 Hexes | 6 | 6.6 Fighting | | 0.6 Short Blades | | 1.9 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Dagger || 43 Bite || 6 Cast: Corona || 3 Ensorcelled Hiber || 1 Abil: Exsanguinate || 1 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 26