murcat Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -13, D:1) a +0 whip of holy wrath (9, 1, D:1) a +0 leather armour (20, -16, D:1) a +0 dagger 5 stones (24, 10, D:1) a +0 club (30, -21, D:1) the +9 whip "Gamek" {vorpal, rF- rC+ Dex+6 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (30, -20, D:1) 18 stones (31, -20, D:1) a +0 robe (51, -14, D:1) a +0 short sword (55, 5, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 13 arrows (19, -24, D:2) a +0 whip a stone (25, -7, D:2) a +0 short sword (33, -6, D:2) 21 arrows (41, -25, D:2) 24 bolts (46, -16, D:2) a +0 dagger (46, -14, D:2) a +0 short sword (52, -38, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (1, -1, D:3) 2 poisoned darts (3, -3, D:3) a poisoned dart (4, -3, D:3) a poisoned dart (5, -4, D:3) a +0 hand axe (still there?) a +0 club (still there?) an orc corpse (still there?) (5, -2, D:3) a javelin (6, -4, D:3) a +0 mace (still there?) an orc corpse (still there?) (8, -9, D:3) a bat corpse (skeletalised by now)