murderhobo Level 1 of the Dungeon (6, -10, D:1) a +0 club (12, -1, D:1) a stone (15, -4, D:1) a +0 ring mail (20, -32, D:1) 7 stones (25, -19, D:1) a stone (25, -17, D:1) a +0 short sword (26, -21, D:1) a stone (27, -31, D:1) 19 stones (27, -20, D:1) a stone (29, -36, D:1) a ration (31, -25, D:1) a potion of mutation (31, -23, D:1) a stone (31, 0, D:1) a +0 dagger (35, -10, D:1) 28 sling bullets (38, 2, D:1) 15 stones (42, -28, D:1) a +0 club (45, -23, D:1) a ration (46, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -7, D:2) a stone (1, -5, D:2) 2 stones (2, -8, D:2) a stone (5, 9, D:2) 19 stones (13, 26, D:2) a +0 dagger (15, 32, D:2) an adder corpse (skeletalised by now) (23, 26, D:2) a +0 club (24, -3, D:2) 16 arrows (29, 20, D:2) a +0 ring mail (33, -8, D:2) a +0 club (34, 32, D:2) a +0 falchion (37, 2, D:2) a potion of lignification (38, 28, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a goblin corpse (skeletalised by now) (6, 1, D:3) a giant cockroach corpse (15, -2, D:3) a +0 hand axe (28, 3, D:3) a bat corpse (29, 6, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) the +7 mace of Nemelex Xobeh's Regard {chaos, rC++ Str-3} Each time it hits an enemy it has a different, random effect. It affects your strength (-3). It greatly protects you from cold. (4, -11, D:4) 12 gold pieces (7, -6, D:4) a +0 hunting sling (8, -9, D:4) a jackal corpse (15, 3, D:4) a ration (28, 2, D:4) a +0 short sword (29, 7, D:4) a scroll of remove curse (30, 7, D:4) a jackal corpse (32, 10, D:4) 20 stones (36, 2, D:4) 20 stones (38, -3, D:4) a ration (39, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (13, 6, D:5) a scroll of magic mapping