murphvienna Level 1 of the Dungeon (-39, 9, D:1) a +0 club (4, 11, D:1) a +0 club (-51, 12, D:1) 25 arrows (-51, 16, D:1) a +0 robe (-22, 24, D:1) 9 poisoned needles (6, 27, D:1) a +0 animal skin (-9, 30, D:1) a +0 club (-9, 31, D:1) a +0 robe of positive energy (-45, 36, D:1) an uncursed ring of magical power (-58, 38, D:1) a +0 club (-54, 38, D:1) a +0 hand axe (-57, 41, D:1) a +0 club (-26, 43, D:1) a +0 mace (-4, 44, D:1) a +0 dagger (-20, 51, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 9, D:2) a stone (8, 10, D:2) a stone (10, 11, D:2) a stone (-2, 16, D:2) a +0 dagger (13, 25, D:2) a +0 club (11, 29, D:2) a +0 robe (8, 43, D:2) a +0 mace Level 3 of the Dungeon (37, 8, D:3) a +0 club (37, 11, D:3) a +0 mace (3, 13, D:3) a +0 short sword (7, 14, D:3) a +0 dagger a +0 robe (13, 14, D:3) a +0 leather armour (38, 14, D:3) 17 bolts (24, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, 0, D:4) a +0 club (-10, 3, D:4) a +0 quarterstaff (-3, 3, D:4) an uncursed amulet of inaccuracy (8, 3, D:4) a +0 dagger (-4, 5, D:4) a bread ration (-3, 5, D:4) a scroll of identify (-2, 5, D:4) the +6 dagger "Fusyguwn" {stab, +Rage MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you go berserk. (-4, 6, D:4) a +0 shortbow (-3, 6, D:4) a +0 pair of gloves (-2, 6, D:4) 16 gold pieces (-4, 7, D:4) a scroll of immolation (-3, 7, D:4) 9 gold pieces (-2, 7, D:4) 4 javelins (-11, 13, D:4) a +0 club (-15, 18, D:4) a +0 hunting sling (-19, 19, D:4) a +0 chain mail (19, 19, D:4) a +0 club 4 tomahawks a +0 leather armour (19, 20, D:4) a +0 flail a rotting orc corpse (19, 21, D:4) a cursed -3 trident a +0 mace a +0 chain mail (17, 22, D:4) 9 tomahawks (-3, 34, D:4) 21 stones (-18, 35, D:4) 16 stones (-9, 42, D:4) a +0 short sword (-7, 42, D:4) a cursed -3 club a +0 ring mail a +0 dagger a +0 robe (-6, 42, D:4) a +0 dagger of venom a +0 robe (4, 44, D:4) a -2 hand axe