murphy Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, 7, D:1) a +0 club (8, 29, D:1) an uncursed ring of positive energy (17, 7, D:1) a +0 hunting sling a +0 club (23, -6, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 41, D:2) a +0 leather armour (19, 4, D:2) a +0 club (32, 22, D:2) a +0 club (35, 28, D:2) a +0 spear (38, 41, D:2) a +0 ring mail (42, 21, D:2) a +0 chain mail (46, 35, D:2) a +0 quarterstaff (48, 24, D:2) a +0 club (50, 46, D:2) a +1 dagger of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 flail (11, 1, D:3) a +0 robe (12, 13, D:3) a +0 robe (20, 9, D:3) a +0 centaur barding (20, 16, D:3) a +0 club (25, -10, D:3) a +0 spear (25, 14, D:3) a +0 club (37, 0, D:3) a +0 dagger (37, 2, D:3) a +0 trident (38, 4, D:3) a +0 leather armour Level 4 of the Dungeon (8, 27, D:4) a +0 helmet (16, -1, D:4) a +0 leather armour a +0 dagger (52, 9, D:4) a -5 ring of evasion Level 6 of the Dungeon (20, 32, D:6) the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (27, 21, D:6) the +6 quarterstaff "Exkuof" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. Level 7 of the Dungeon (11, 25, D:7) a +0 animal skin (13, -12, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin Level 9 of the Dungeon [Shop] Cagogrura's Demolitions Depot (Shop contents are unknown) (6, 8, D:9) a +2 dagger of distortion a +0 robe (8, 11, D:9) a +0 cloak (14, -3, D:9) Sif Muna's Grimoire of Sinister Magic Spells Type Level a - Pain Necromancy 1 (38, 2, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 mace (34, 40, D:10) a +0 scale mail (58, 20, D:10) a +0 hand axe a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (18, -43, D:11) a cursed -2 whip a +0 scale mail (29, -34, D:11) a +0 halberd (30, -35, D:11) a +0 flail a +0 spear (31, -35, D:11) a +0 spear (38, -5, D:11) a +0 dagger a +0 robe a cursed +0 whip a +0 dagger a +0 robe a +4 dagger (38, -4, D:11) a +0 short sword (41, -2, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a large rock (1, -1, D:12) 4 large rocks (4, -1, D:12) 26 stones (16, 7, D:12) a +0 dagger a +0 robe (18, 5, D:12) a +0 dagger a +0 robe (18, 6, D:12) a +0 dagger of protection a +0 robe (19, 5, D:12) a +0 short sword a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) 32 bolts (20, 10, D:13) a +0 great sword (22, 8, D:13) a +3 long sword a +4 long sword Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (33, -47, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) the +6 falchion of Yduare {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (17, -34, D:15) a +0 shortbow (22, -17, D:15) an uncursed ring of resist corrosion (30, -2, D:15) a +0 long sword (39, -24, D:15) 23 stones the Ecumenical Temple Level 1 of the Orcish Mines (3, 1, Orc:1) a +0 falchion (7, 6, Orc:1) a +0 trident a +0 plate armour (9, 2, Orc:1) a +0 glaive a +0 plate armour (12, 1, Orc:1) a +0 vampiric dagger a +1 robe of magic resistance (18, 34, Orc:1) the +5 scimitar of Lumem {venom, *Slow +Rage rF+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It lets you go berserk. It may slow you when you take damage. (20, 3, Orc:1) a +0 giant spiked club (20, 4, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Mahoaly's Food Emporium 3 fruits (49 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) 3 fruits (49 gold) a meat ration (55 gold) [Shop] Musen's Magic Scroll Emporium 3 scrolls of remove curse (153 gold) a scroll of remove curse (51 gold) 3 scrolls of remove curse (153 gold) a scroll of immolation (59 gold) a scroll of amnesia (59 gold) [Shop] Ankeereq's Weapon Shop a +0 club (14 gold) a +7 blowgun (553 gold) a +0 trident (49 gold) the +4 longbow "Dacwick" {flame, Str+3} (579 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). the +3 scimitar of Strategic Superiority {slice, rF- rC+ Str+2 Dex+2} (509 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. a +0 war axe (49 gold) a cursed +0 hand crossbow (35 gold) a +0 great mace (91 gold) [Shop] Erimu's Jewellery Shop an uncursed ring of magical power (280 gold) a cursed ring of teleportation (63 gold) the ring "Tumoov" {MP+9 Int+6} (554 gold) [ring of magical power] It affects your intelligence (+6). It affects your magic capacity (+9). an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of rage (560 gold) a cursed ring of loudness (63 gold) a cursed ring of loudness (63 gold) a cursed ring of teleportation (63 gold) a +3 ring of intelligence (219 gold) (4, -20, Orc:2) the +0 leather armour "Cessityh" {*Contam rN+ SInv} It protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Changes (11, 36, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +10 dagger "Killer Bee's Bane" {drain, Str+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+4). Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 stones (3, -6, Lair:6) the +0 robe "Qeet" {Slay+2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. Level 1 of the Shoals (0, 0, Shoals:1) 29 stones a +0 spear a +0 hunting sling (42, 19, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Qorouk Egor's Assorted Antiques 2 scrolls of identify (108 gold) a +2 robe of magic resistance (477 gold) a scroll of magic mapping (94 gold) a +2 flail of venom (437 gold) a book of Geomancy (945 gold) a Fen Folio (2025 gold) a scroll of enchant weapon (202 gold) the +6 great mace "Jystaapn" {holy, rC+ rN+ Int-2 Dex+4} (1730 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. a +0 falchion (81 gold) a +2 shield of fire resistance (580 gold) a wand of clouds (4/9) (648 gold) a wand of iceblast (2/15) (162 gold) Level 3 of the Shoals (0, 0, Shoals:3) a +2 spear of flaming a +0 robe (12, -37, Shoals:3) a +0 spear a merfolk corpse (34, -17, Shoals:3) 6 large rocks Level 4 of the Shoals [Shop] Viesilli's Armour Emporium (Shop contents are unknown) [Shop] Sijatobb's Book Emporium a book of Necromancy (510 gold) a book of Air (595 gold) a book of the Sky (1105 gold) a book of Cantrips (340 gold) a book of Air (595 gold) a book of Battle (680 gold) a book of Geomancy (595 gold) a book of Party Tricks (850 gold) a Fen Folio (1275 gold) a book of Changes (425 gold) a book of Minor Magic (340 gold) a book of Annihilations (1876 gold) (0, 0, Shoals:4) a meat ration (1, 7, Shoals:4) 16 bolts (3, -1, Shoals:4) a +0 spear (4, 0, Shoals:4) 3 poisoned javelins (4, 1, Shoals:4) 29 gold pieces (5, 0, Shoals:4) a poisoned javelin (8, 11, Shoals:4) a +1 spear of flaming 12 javelins a +0 leather armour (8, 18, Shoals:4) a +0 quarterstaff (9, 10, Shoals:4) 2 javelins (9, 13, Shoals:4) a +0 trident (unseen) (10, 9, Shoals:4) a javelin (11, 10, Shoals:4) a +0 trident 7 tomahawks a merfolk corpse (11, 12, Shoals:4) a +0 trident 4 tomahawks (11, 13, Shoals:4) a cursed -3 spear Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat.