Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 3816894844747333943 60 mursu the Magician (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Apr 9, 2023. Slain by Terence ... wielding a +3 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:19:57 (2228 turns). mursu the Magician (Djinni Hedge Wizard) Turns: 2228, Time: 00:19:57 Health: -1/31 AC: 2 Str: 9 XL: 4 Next: 25% Gold: 55 EV: 16 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +1 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn j - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) Missiles f - 3 boomerangs (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a +4 ring of evasion (left hand) Scrolls d - a scroll of magic mapping {unknown} e - 2 scrolls of silence {unknown} h - a scroll of identify {unknown} l - a scroll of brand weapon {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of flight {unknown} i - a potion of heal wounds {unknown} k - a potion of might {unknown} m - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 17% N/A 4% 2 d - Slow Hex 68% N/A 3% 1 e - Conjure Flame Conj/Fire 17% 6-21 10% 3 f - Mephitic Cloud Conj/Pois/Air 17% N/A 10% 3 g - Necrotise Necr 68% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Here: a crimson imp (summoned, friendly) The floor. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 mace and wearing a +0 scale mail (moderately wounded, ally target, chance to affect: 65%) Terence struggles to resist. Terence barely misses you. The rat bites your crimson imp but does no damage. Your crimson imp closely misses the rat. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 mace and wearing a +0 scale mail (moderately wounded, chance to affect: 65%) Terence struggles to resist. Terence hits you with a +3 mace! * * * LOW HITPOINT WARNING * * * The rat bites your crimson imp. Your crimson imp hits the rat but does no damage. Your crimson imp hits the rat. Your crimson imp blinks! Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence bares his teeth. Terence barely misses you. Your magical contamination has completely faded away. Terence attacks as you move away! Terence barely misses you. Terence screams, "I'm going to kill you!" Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Terence attacks as you move away! Terence hits you with a +3 mace! You die... ▒·····▒···▒····▒ ···▒▒▒▒········▒·▒ ···▒ ▒··········▒ ···▒ ▒············ ······▒ ···▒▒▒▒·········▒▒▒▒▒▒·····▒▒ ···▒▒···········▒··········· ···▒▒····▒▒▒····▒···▒ ▒····▒▒▒▒◼▒ ▒··▒▒)···▒▒▒········▒▒▒·········· ▒▒·▒▒·····▒▒·········▒▒·········· ◼··▒▒·····▒▒·▒·······▒▒···▒······ ▒···▒·····'··▒·@@····▒▒···'······ ▒·········▒····r·····▒▒···▒▒▒▒▒▒ ▒·········▒···5··········%···▒▒▒▒ ▒·······▒▒▒····▒▒▒··············· ▒·▒▒▒▒··▒ ▒▒······▒·············· ··▒·····▒ ▒······▒···▒▒········· ▒▒▒····>▒▒▒▒······▒···▒▒▒▒▒▒▒▒▒▒▒ ▒······▒▒·····▒▒▒▒···▒▒▒ ▒▒·▒▒'▒·▒······▒ ▒·····▒ ······▒········▒ ▒·····▒ ▒▒·▒▒▒▒▒▒··▒▒▒▒▒ ▒▒····▒ You could see Terence, a rat (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 7 ball pythons 5 endoplasms 7 goblins A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds 2 quokkas 4 bats 2 frilled lizards (D:1) A rat (D:2) 37 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A jackal (D:1) 2 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mursu the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | mursu set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 342 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 552 | D:1 | Reached skill level 3 in Spellcasting 721 | D:1 | Found a faded altar of an unknown god. 992 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 992 | D:1 | Learned a level 1 spell: Necrotise 1970 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 2197 | D:2 | Noticed Terence 2228 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | 1 || 2 Throw: Boomerang | 1 | 1 || 2 Cast: Magic Dart | 69 | 5 || 74 Necrotise | 14 | || 14 Call Imp | 1 | 4 || 5 Slow | | 2 || 2 Stab: Sleeping | | 1 || 1 Armor: Robe | 6 | || 6 Dodge: Dodged | 23 | 8 || 31