mursu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -3, D:1) a +0 sling (9, 8, D:1) a +0 club (11, 3, D:1) a +0 war axe (23, 8, D:1) a +0 robe (26, -20, D:1) a +0 leather armour (33, -33, D:1) a +0 club (42, -31, D:1) a +0 club Level 2 of the Dungeon (0, 8, D:2) a +0 dagger (7, -26, D:2) a +0 short sword (12, -11, D:2) a +0 club (20, -25, D:2) a +0 robe (24, -1, D:2) a +0 dagger (39, -20, D:2) a +0 short sword (40, -29, D:2) a book of the Hunter (41, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 12, D:3) a +0 whip a +0 ring mail (7, 6, D:3) a +0 robe (8, 49, D:3) a +0 dagger (12, 39, D:3) a +0 club (13, 7, D:3) a +0 robe (21, 10, D:3) a +0 dagger a +0 robe (22, 11, D:3) a +0 trident a +0 ring mail (22, 12, D:3) a +0 club a +0 leather armour a +0 dagger a +0 short sword (22, 53, D:3) a +0 short sword (38, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zeah Lee's Weapon Emporium a +4 spectral giant club (288 gold) 6 stones (6 gold) a +0 club (11 gold) a +0 spear (33 gold) 4 stones (4 gold) a +0 short sword (33 gold) a +0 flail (38 gold) the +8 dagger of Desperation {antimagic, rF+ Int+4 Dex+3} (821 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. 5 stones (5 gold) (0, 0, D:4) a +0 dagger (2, -1, D:4) a +0 dagger (3, -17, D:4) a book of Spatial Translocations (12, 2, D:4) a +0 club (18, -14, D:4) a +0 hand axe (25, -21, D:4) a +0 spear (27, -23, D:4) a +0 club a +0 leather armour (27, 0, D:4) a +0 flail (28, -38, D:4) a +0 club (29, -34, D:4) a +0 spear (32, -42, D:4) a +0 spear (34, -36, D:4) a +0 club (37, -39, D:4) a +0 hand axe (39, -20, D:4) a book of Burglary (42, -31, D:4) a +0 hand axe (42, -29, D:4) a +0 club (42, -28, D:4) a +0 halberd (43, -32, D:4) a +0 flail a +0 club (43, -31, D:4) a +0 spear (44, -29, D:4) a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (9, 6, D:5) a +0 quarterstaff (24, 10, D:5) a +0 leather armour (26, 2, D:5) a +0 robe (26, 12, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (26, 13, D:5) a +0 dagger (28, 10, D:5) a +0 club (32, 6, D:5) a +0 ring mail (33, 30, D:5) a +0 spear (37, 3, D:5) a +0 mace a +0 plate armour (41, 3, D:5) a +0 giant club (41, 27, D:5) a +0 leather armour a +0 dagger (42, 17, D:5) a +0 robe (42, 28, D:5) a +0 mace 88 stones (44, 1, D:5) a +0 hand axe a +0 scale mail a +0 falchion (45, 2, D:5) a +0 robe a +0 dagger (45, 4, D:5) a +0 ring mail a +0 dagger (45, 18, D:5) a potion of attraction Level 6 of the Dungeon [Shop] Xauxapuom's General Store a scroll of immolation (44 gold) a +1 vorpal battleaxe (183 gold) a potion of haste (110 gold) a +1 short sword of venom (116 gold) 5 stones (5 gold) a +6 ring of strength (396 gold) a +0 pair of gloves of infusion (126 gold) (8, 13, D:6) a +0 robe a +2 dire flail (10, 11, D:6) a +0 dagger (10, 15, D:6) a +0 robe a +0 dagger (12, 13, D:6) 2 poisoned darts (12, 17, D:6) a +0 leather armour a +3 vorpal falchion a +0 plate armour a +0 dire flail (12, 18, D:6) a +0 dagger (15, 19, D:6) a +0 shortbow a +0 dagger (18, 11, D:6) a +0 robe a +0 dagger (19, 26, D:6) a +0 robe a +1 scimitar (21, 5, D:6) a +0 chain mail (21, 10, D:6) a +0 whip (23, 34, D:6) a +0 short sword (24, 14, D:6) a +0 hat (25, 27, D:6) a +0 dagger a +0 scale mail a +0 short sword (26, 27, D:6) a +0 leather armour a +0 club a +0 dagger a +0 flail a +0 dagger (28, 20, D:6) a +0 robe a +3 dagger a +0 robe a +2 trident of freezing (29, 16, D:6) a +0 leather armour a +0 dagger (29, 25, D:6) 5 stones a +0 dagger (30, 24, D:6) 6 stones a +0 whip (35, 7, D:6) a +0 dagger (37, 9, D:6) a +0 flail (38, 10, D:6) a +0 spear (49, 17, D:6) a +0 robe (53, 7, D:6) a +0 club a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 club (2, -7, D:7) a +0 dagger (6, 13, D:7) a +0 flail (7, 12, D:7) a +0 halberd a +0 mace (7, 15, D:7) a +0 flail (8, 13, D:7) a +0 whip (17, -12, D:7) a +0 morningstar a +0 robe (17, 22, D:7) 2 potions of flight (24, -10, D:7) a +0 robe a +0 halberd (25, 16, D:7) a potion of flight (25, 20, D:7) an Everburning Encyclopedia (28, 11, D:7) a potion of attraction (29, -14, D:7) a +0 robe a +0 halberd (37, 13, D:7) a +0 club a +0 leather armour (38, -17, D:7) a +0 robe (47, -30, D:7) 3 stones (47, -23, D:7) a +0 robe a +3 mace of freezing (49, -27, D:7) 5 stones (49, -23, D:7) a large rock (50, -27, D:7) 6 stones (54, -16, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a stone (6, 9, D:8) a +0 spear (7, 5, D:8) a +0 whip (10, 7, D:8) a +0 short sword (10, 19, D:8) a +0 robe (12, 12, D:8) 6 stones (16, 24, D:8) 6 stones (17, 31, D:8) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (unseen) (19, 2, D:8) a potion of attraction (29, -11, D:8) a +0 hat (30, -7, D:8) a +0 scale mail a +0 club (30, -6, D:8) a +0 shortbow (32, 30, D:8) a +0 robe a +0 great sword (32, 31, D:8) a +0 long sword a +0 robe (32, 32, D:8) a +5 dire flail a +0 robe (35, 21, D:8) a scroll of identify (37, -12, D:8) a +0 dagger (38, 11, D:8) a +0 shortbow (39, -12, D:8) a +0 club a +0 whip a +0 dagger a +0 ring mail a +1 dagger of draining a +0 robe (40, -12, D:8) a +0 dagger a +0 robe (41, 21, D:8) 5 stones (51, 11, D:8) a +0 hand axe (52, 12, D:8) a +0 trident a +0 ring mail a +0 dagger a +0 robe a +1 vorpal hand axe a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (1, 4, D:9) 2 boomerangs (1, 5, D:9) 2 boomerangs (2, -32, D:9) a +0 war axe (2, 4, D:9) 3 boomerangs (15, -29, D:9) a +0 giant club a +0 giant spiked club (18, -2, D:9) 8 stones (22, -39, D:9) a +0 dagger a +0 robe (31, -35, D:9) a +0 spear (41, -31, D:9) a phial of floods (41, -1, D:9) 5 stones (58, -23, D:9) a +0 dire flail a +0 giant spiked club (59, 2, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (12, 9, D:10) 17 gold pieces (21, -11, D:10) a +0 dagger a +0 robe (22, -11, D:10) a +0 club (23, -11, D:10) a +0 flail (25, -3, D:10) a yak corpse (skeletalised by now) (28, -6, D:10) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple (13, 2, Temple) a +0 scale mail a +0 mace