mursu Level 1 of the Dungeon [Shop] Teicli Rigo's Antique Weapon Boutique a +0 club (27 gold) a +0 club (27 gold) a +0 sling (40 gold) a +4 great sword of electrocution (1031 gold) a +3 great sword of draining (774 gold) the +7 halberd "Civosiec" {freeze, SInv} (1441 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. a +0 sling (40 gold) a +1 vorpal great mace (450 gold) the +7 shortbow of Poniddoi {venom, rElec rF+ Will+} (1760 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 mace (81 gold) (0, 0, D:1) a +0 dagger (2, -7, D:1) a +0 club (2, -4, D:1) a +0 dagger (2, 8, D:1) a +0 mace (9, -20, D:1) a +0 whip (33, -12, D:1) a +0 dagger (42, -10, D:1) a +0 chain mail (45, -24, D:1) a +0 pair of boots (46, -18, D:1) a +0 short sword Level 2 of the Dungeon (2, -3, D:2) a +0 dagger (10, 17, D:2) a +0 sling (15, 2, D:2) a +0 club (17, 1, D:2) a +0 dagger (30, -9, D:2) a +0 short sword (33, -4, D:2) a +2 short sword of draining (38, 7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ykoahuu's Book Boutique a book of Dreams (312 gold) a book of Conjurations (260 gold) a book of Dreams (312 gold) a Grand Grimoire (442 gold) a book of Debilitation (260 gold) a book of Hexes (468 gold) (0, 0, D:3) a +0 hand axe (1, 0, D:3) a +0 mace a +0 short sword a +0 ring mail a +0 short sword (4, -4, D:3) a +0 robe (8, 1, D:3) a +0 short sword (11, 5, D:3) a +0 sling (26, 20, D:3) a +0 dagger (43, 31, D:3) a +0 club a +0 chain mail (46, 26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, 13, D:4) a +0 dagger (14, 22, D:4) a +0 hand axe (15, 6, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (16, 5, D:4) a +0 chain mail a +0 flail (20, 4, D:4) a +0 club (20, 5, D:4) a +0 hand axe (21, 5, D:4) a +0 robe a +0 dagger (21, 13, D:4) a +0 dagger (22, 18, D:4) a +0 leather armour a +0 club (25, 17, D:4) a +0 dagger (33, 42, D:4) a +0 hammer (40, 15, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 17, D:5) a +0 shortbow (5, 16, D:5) a -1 hand axe of flaming a +0 hand axe a +0 mace (16, 12, D:5) a +0 chain mail a +0 flail (21, -15, D:5) a +0 plate armour (21, 15, D:5) a +0 flail a +0 ring mail (22, 19, D:5) a +0 scale mail Level 6 of the Dungeon (15, -15, D:6) a +0 robe (19, -2, D:6) a +0 mace a +0 chain mail (20, -3, D:6) a +0 club (21, -26, D:6) a +0 rapier a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (22, -25, D:6) a +0 long sword (24, -14, D:6) a +0 pair of boots (24, 0, D:6) a +0 shortbow (27, 2, D:6) a +0 giant club (27, 4, D:6) a +0 robe a +0 war axe (32, -36, D:6) a +0 ring mail (35, 3, D:6) a +0 scale mail (47, -23, D:6) a +0 robe (52, -27, D:6) a potion of attraction (57, -14, D:6) a +2 vampiric long sword Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 26, D:7) a +0 short sword (2, 12, D:7) a +0 war axe (7, 9, D:7) 3 boomerangs (13, -7, D:7) a +0 robe a +0 short sword (14, -7, D:7) a +0 robe a +3 great sword (25, -21, D:7) a +0 dagger a +0 leather armour (27, -20, D:7) a +0 hand axe a +0 robe (27, -16, D:7) a +0 hand axe a +0 scale mail (27, -15, D:7) a +0 mace a +0 leather armour (28, -24, D:7) a +0 dagger a +0 robe (31, -17, D:7) a +2 battleaxe a +0 robe (42, -24, D:7) a +0 dagger (49, 3, D:7) a +0 flail (56, -9, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (still there?) a +0 whip (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 mace of protection (still there?) a +0 robe (still there?) a +0 dagger (still there?) (1, 1, D:8) a +0 battleaxe a +0 robe a +1 long sword a +0 robe (3, -7, D:8) a +0 whip (3, -1, D:8) +0 steam dragon scales the +1 chain mail "Fily Eda" {rCorr Str+4} Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (15, -7, D:8) a +0 robe a +3 mace (15, 26, D:8) a +0 spear (29, -18, D:8) a +0 shortbow (42, 13, D:8) a +0 dagger a +0 cloak (45, 24, D:8) a +0 trident a +0 arbalest a +0 chain mail (46, 24, D:8) a +0 short sword a +0 whip (47, -4, D:8) a +0 shortbow (47, 24, D:8) a +0 whip (48, 8, D:8) a +0 hand axe (48, 21, D:8) a +0 flail (56, 3, D:8) a +0 dagger (56, 6, D:8) a +0 dagger (57, 0, D:8) a +0 club (57, 3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 whip (1, 1, D:9) a +0 robe a +0 dagger (3, -21, D:9) a +0 dagger a +0 robe of fire resistance (4, -21, D:9) a +0 short sword a +0 chain mail (4, -13, D:9) a +0 club (5, -14, D:9) a +0 whip (5, -12, D:9) a +0 short sword (5, -11, D:9) a +0 whip a stone (10, -8, D:9) a +0 leather armour a +0 club (10, -4, D:9) a +0 shortbow of flaming (11, -6, D:9) a potion of attraction (11, 1, D:9) a +4 morningstar 6 stones a +0 ring mail (12, -36, D:9) a +0 leather armour (12, 10, D:9) a +0 short sword a +0 dagger a +0 robe a +0 dagger (13, 10, D:9) a +0 short sword a +0 club (18, 9, D:9) a +1 whip of freezing a +0 robe (19, -23, D:9) 2 stones (20, -39, D:9) a +0 robe (25, 12, D:9) +0 steam dragon scales (26, 3, D:9) a +0 leather armour (28, -3, D:9) 2 potions of degeneration (29, -31, D:9) a +0 flail (29, -30, D:9) a +0 short sword a +0 robe a +0 dagger (30, -31, D:9) 71 stones a +0 short sword (40, -11, D:9) a +0 robe of cold resistance (still there?) a +4 scimitar of flaming (still there?) (46, 0, D:9) a +0 plate armour a +3 long sword (47, -1, D:9) a +0 whip a +0 mace a +0 ring mail a +0 whip (48, -2, D:9) a +0 mace Level 10 of the Dungeon [Shop] Jaiqaq's Antique Weapon Emporium a +0 spear (96 gold) a +0 hand axe (96 gold) a +0 mace (96 gold) a +0 great mace (208 gold) a +0 short sword (96 gold) a +2 glaive of flaming (758 gold) a +0 rapier (128 gold) a +2 vorpal shortbow (528 gold) the +6 rapier "Eticaxyck" {pain, rPois Dex+4 Stlth-} (1862 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. Zin disapproves of the use of such an item. a +0 arbalest (144 gold) a +0 sling (48 gold) (0, 0, D:10) a +0 falchion (10, 30, D:10) 5 stones (13, 26, D:10) a +0 mace (14, 7, D:10) a wand of polymorph (5) 2 potions of lignification (18, 12, D:10) a +0 cloak (19, 36, D:10) a +0 shortbow (20, 18, D:10) a +0 ring mail (36, 19, D:10) a +0 short sword 5 stones a +0 short sword (37, 19, D:10) the +2 ring mail "Cenga" {rN+ Regen+ Str+6 Dex-5} Str: It affects your strength (+6). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 whip a +0 dagger 15 stones a +0 short sword (38, 1, D:10) a +0 ring mail (38, 19, D:10) a stone a +0 short sword a +0 dagger (42, 7, D:10) a +0 chain mail a +0 glaive (42, 34, D:10) a +0 pair of boots (44, 6, D:10) a +0 dagger (44, 7, D:10) a +0 robe a +0 dagger (44, 22, D:10) a +0 robe (45, 7, D:10) a +0 leather armour a +0 hand axe (49, 16, D:10) a ring of see invisible (51, 34, D:10) 12 gold pieces (56, 34, D:10) a +2 trident of protection (unseen) (58, 5, D:10) a +0 robe (67, 30, D:10) a +0 leather armour Level 11 of the Dungeon (2, -24, D:11) a +0 hand axe (5, -18, D:11) a +0 flail (21, -44, D:11) a ring of willpower (21, -34, D:11) a +0 falchion a +0 robe (22, -40, D:11) 12 gold pieces (24, -12, D:11) a +0 mace (25, -35, D:11) 5 stones (35, -25, D:11) a potion of degeneration (35, -9, D:11) the +1 leather armour of Responsibility {-Cast rN+ Dex+5} Dex: It affects your dexterity (+5). rN: It protects you from negative energy. -Cast: It prevents spellcasting. Level 13 of the Dungeon (0, 0, D:13) 8 stones (2, -12, D:13) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (2, 0, D:13) 4 stones (6, -5, D:13) a +0 mace (7, -24, D:13) a +0 shortbow (9, -10, D:13) 7 stones (17, -9, D:13) a komodo dragon corpse (30, 17, D:13) 4 large rocks (31, 36, D:13) a +0 shortbow (45, 23, D:13) a +0 longbow (50, 10, D:13) a +0 shortbow (50, 21, D:13) a +0 falchion (50, 25, D:13) a scroll of noise Level 14 of the Dungeon (0, 0, D:14) a potion of degeneration (2, -6, D:14) a +0 short sword a +0 leather armour (6, -23, D:14) a +0 dagger a +0 robe (7, -23, D:14) a +0 short sword (9, -23, D:14) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (21, -1, Lair:1) a +0 cloak (26, -30, Lair:1) a scroll of noise (26, -1, Lair:1) a +0 dire flail (29, -30, Lair:1) a +0 club (30, -34, Lair:1) a +0 trident a +0 chain mail (33, -34, Lair:1) a +0 scale mail (38, -25, Lair:1) a +0 trident (39, -9, Lair:1) a +0 giant club (44, -15, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (15, 22, Lair:2) a +0 shortbow (16, 2, Lair:2) a scroll of poison (17, 15, Lair:2) a +0 shortbow (20, 32, Lair:2) a +0 shortbow (25, 41, Lair:2) a +0 shortbow a +0 shortbow (36, 32, Lair:2) a scroll of vulnerability a scroll of torment (44, 24, Lair:2) a +0 leather armour (56, 6, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (20, 10, Lair:3) a +0 ring mail (21, -18, Lair:3) a +0 war axe (26, -40, Lair:3) a +0 ring mail (27, -24, Lair:3) 4 stones (27, -11, Lair:3) a +0 dagger (37, -21, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of flight (0, 5, Lair:4) 10 gold pieces (1, 5, Lair:4) a potion of heal wounds (25, 27, Lair:4) 12 gold pieces (29, -17, Lair:4) a +0 ring mail (36, 10, Lair:4) a +0 ring mail (38, -2, Lair:4) 5 stones (43, -7, Lair:4) 5 stones