mursu Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 14, D:1) a +0 ring mail (15, 2, D:1) a +0 ring mail (24, -15, D:1) a +0 dagger (24, -13, D:1) a +0 dagger (28, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 whip (2, 2, D:2) a +0 spear (4, 23, D:2) a +0 dagger (9, 29, D:2) a +0 ring mail (22, 12, D:2) an orb of energy (26, 11, D:2) a +0 whip (26, 12, D:2) a +0 spear (30, 25, D:2) 6 stones (32, 17, D:2) a +0 whip (41, 7, D:2) a +0 scale mail (44, 10, D:2) a +0 club a +0 robe (44, 33, D:2) 4 stones (47, 12, D:2) 5 stones (58, 30, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xauhuob's General Store a potion of mutation (80 gold) a +0 robe (7 gold) the +4 troll leather armour of Beogh's Inspiration {rElec Regen+ Str+3 Int+4 Dex+3} (700 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 ring mail (40 gold) a potion of attraction (30 gold) a +1 buckler of fire resistance (165 gold) a scroll of teleportation (30 gold) a potion of mutation (80 gold) a +0 short sword (30 gold) [Shop] Pisod's Assorted Antiques a +0 dagger (48 gold) a potion of berserk rage (120 gold) a potion of curing (72 gold) a potion of haste (240 gold) a tin of tremorstones (2/2) (960 gold) a scroll of identify (48 gold) a +0 robe (16 gold) [Shop] Keotheaf's Assorted Antiques a scroll of magic mapping (210 gold) a scroll of identify (56 gold) a potion of attraction (84 gold) a scroll of fear (112 gold) a +0 chain mail of willpower (322 gold) the +0 pair of gloves of Mezcal {Will+ Int+7} (890 gold) Int: It affects your intelligence (+7). Will: It increases your willpower. a scroll of teleportation (84 gold) [Shop] Zoulohecic's Jewellery Shop a ring of resist corrosion (260 gold) a ring of protection from cold (325 gold) an amulet of regeneration (390 gold) an amulet of reflection (390 gold) the ring "Souvu" {*Corrode MP+9 Str+4} (387 gold) [ring of magical power] Str: It affects your strength (+4). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) (26, -10, D:3) a +0 chain mail a +0 flail a +0 hand axe a +0 leather armour a +0 short sword (30, -10, D:3) a +0 club (32, 25, D:3) a +0 short sword (44, -12, D:3) a +0 robe (44, 14, D:3) a +0 leather armour (46, -7, D:3) a +0 halberd (48, 7, D:3) a +0 flail a +0 spear (48, 9, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 2, D:4) a +0 club a +0 club a stone (10, 33, D:4) a +0 club (18, 33, D:4) a +0 club a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail (27, 8, D:4) a +0 dagger (29, 33, D:4) 8 stones (36, 20, D:4) a +0 club (40, -8, D:4) a +0 club a stone a +0 halberd a +0 club (40, -7, D:4) a +0 whip a +0 halberd (40, -5, D:4) 5 stones Level 5 of the Dungeon (4, 3, D:5) 6 stones (10, -1, D:5) a +0 club (12, 12, D:5) a +0 dagger (17, 39, D:5) a +0 spear (25, 6, D:5) a +0 giant spiked club (25, 10, D:5) a +0 chain mail (30, 5, D:5) 7 stones (31, 1, D:5) a +0 club (34, 48, D:5) 6 stones (38, 43, D:5) a +0 robe (50, 11, D:5) a +0 robe (53, 47, D:5) a +0 dagger (56, 13, D:5) a +0 leather armour (60, 21, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 6 stones (1, 16, D:6) a +1 whip of flaming (1, 24, D:6) a +0 trident (3, 19, D:6) a +0 robe (4, 31, D:6) a +0 hand axe an orc corpse (4, 32, D:6) a +0 dagger a +0 robe (5, 32, D:6) a +0 dagger a +0 robe an orc corpse (9, 18, D:6) an iguana corpse (skeletalised by now) (11, 2, D:6) a +0 dire flail a +0 plate armour a +0 whip an orc corpse