mursu Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 24, D:1) a +0 dagger of venom (12, 3, D:1) a +0 whip (29, -6, D:1) a +0 robe (29, 0, D:1) a +0 chain mail (37, -1, D:1) a +2 dagger of venom (41, 8, D:1) a +0 spear (44, 20, D:1) a +0 club a stone (52, 19, D:1) 7 stones Level 2 of the Dungeon [Shop] Iresk's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:2) a +0 whip (10, 20, D:2) a +0 club (11, 19, D:2) a +0 war axe (17, 31, D:2) a +0 short sword (22, 31, D:2) a +0 dagger (25, 30, D:2) a +0 dagger (26, 45, D:2) a +0 flail a +0 scale mail (30, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 club a +0 chain mail (0, 3, D:3) a +0 dagger a +0 chain mail (0, 7, D:3) a +0 dagger a +0 robe (1, 15, D:3) a +0 sling (20, 16, D:3) a +0 club (24, 19, D:3) a +0 scale mail a +0 scale mail (30, -12, D:3) a +0 club a +0 ring mail (34, -10, D:3) a +0 dagger (43, 5, D:3) 6 stones Level 4 of the Dungeon [Shop] Keralin's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of torment (133 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) [Shop] Cierasi's Book Shoppe Maxwell's Memoranda (532 gold) a book of Storms (364 gold) a book of Power (588 gold) Ilapiefi's Encyclopedia of the Burn (588 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Plasma Beam Fire/Air 6 c - Ignition Fire 8 Sif Muna's Vellum of the Transmuted Shot (644 gold) Spells Type Level a - Starburst Conjuration/Fire 6 b - Spellforged Servitor Conjuration/Summoning 7 c - Storm Form Transmutation/Air 7 a book of Hexes (504 gold) a book of the Tundra (448 gold) a book of Annihilations (840 gold) a book of Unlife (504 gold) [Shop] Jogub's Armour Shop the +3 leather armour of Wemamm {Harm Fly Will+ Int-2} (330 gold) Int: It affects your intelligence (-2). Fly: It grants you flight. Harm: It increases damage dealt and taken. Will: It increases your willpower. a +3 scale mail of poison resistance (276 gold) a +0 ring mail (48 gold) a +3 plate armour of willpower (540 gold) a +0 ring mail (48 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) (0, 0, D:4) 5 stones (28, -19, D:4) a +0 trident a +0 giant spiked club (29, -41, D:4) a +0 short sword a +0 leather armour (32, -41, D:4) 4 stones (32, -29, D:4) a +0 whip (32, -16, D:4) a +0 hand axe (33, -16, D:4) a +0 club a +0 ring mail (34, -15, D:4) a +0 dagger a +0 robe (37, -35, D:4) a +0 leather armour (38, -24, D:4) a +0 club (38, -23, D:4) a +0 spear (52, -24, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 1, D:5) the +5 long sword "Kottymas" {spect, rN+} rN: It protects you from negative energy. (13, -9, D:5) a +0 dagger (18, 34, D:5) a +0 vampiric long sword (26, 35, D:5) an amulet of guardian spirit a +0 club a +0 leather armour (28, 28, D:5) a +0 sling (36, 12, D:5) a +0 short sword (49, 12, D:5) 5 stones (59, 10, D:5) a +0 leather armour Level 6 of the Dungeon (6, 6, D:6) a +0 rapier (19, 7, D:6) an amulet of faith (32, 11, D:6) 4 stones (42, -5, D:6) a +0 mace (45, 0, D:6) 3 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -47, D:7) a +0 club (6, -3, D:7) a +0 club (8, -44, D:7) a +0 rapier (10, -8, D:7) the +1 chain mail "Hekemief" {rC+} rC: It protects you from cold. (14, -21, D:7) a +0 flail (19, -18, D:7) 5 stones (26, -36, D:7) 3 stones (27, -31, D:7) a +0 flail (27, -30, D:7) a +0 robe a +0 dire flail (29, -31, D:7) a +0 robe a +1 battleaxe of freezing (29, -3, D:7) a +2 falchion of freezing a +0 robe (31, -33, D:7) a +0 hand axe a +0 flail (35, -9, D:7) a +1 trident a +0 robe (37, -46, D:7) a +0 robe a +0 dagger (38, -48, D:7) a +0 short sword a +0 leather armour (38, -6, D:7) a +1 battleaxe a +0 robe (38, -3, D:7) a +0 falchion (43, 0, D:7) a +0 war axe (48, -14, D:7) a +0 whip a +0 leather armour (49, -15, D:7) a +0 club a +0 flail (49, -14, D:7) a +0 flail a +0 leather armour (50, -30, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 5, D:8) a +0 robe a +4 battleaxe of freezing a +0 leather armour a +0 mace (3, 5, D:8) a +0 robe a +5 long sword (3, 6, D:8) a +0 club a +0 chain mail a +0 mace (4, 8, D:8) an amulet of regeneration a +0 scale mail a +0 hand axe (5, 12, D:8) a +0 dagger (5, 13, D:8) a +0 trident a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword (9, 14, D:8) a +0 spear (12, 30, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 7, D:8) a +0 rapier (21, 50, D:8) a +0 ring mail (23, 1, D:8) a +6 ring of dexterity (23, 20, D:8) a +2 heavy spear a +0 ring mail (24, 15, D:8) a +0 spear (24, 20, D:8) a +0 spear a +0 flail (25, 18, D:8) a +0 spear (28, 46, D:8) 8 stones (31, 6, D:8) a +4 spear a +0 robe a +0 short sword a +0 robe (41, 9, D:8) a +0 robe a +1 battleaxe Level 9 of the Dungeon [Shop] Vumuuh's Antique Weapon Shoppe a +0 war axe (98 gold) the +4 mace of the Orcish Mines {drain, *Rage Int+2 Dex+2} (1083 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 spectral quarterstaff (336 gold) a +0 flail (98 gold) a +0 mace (84 gold) a +0 quarterstaff (112 gold) a +0 rapier (112 gold) a +0 scimitar (112 gold) a +0 hand axe (84 gold) a +0 spear (84 gold) (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 whip (5, -5, D:9) a +0 club (5, -4, D:9) a +0 short sword (6, -5, D:9) a +0 club (6, 23, D:9) a +0 war axe a +0 chain mail (7, -5, D:9) a +0 flail a +0 scimitar a +0 chain mail a +0 battleaxe a +0 chain mail a +0 falchion a +0 club a +0 leather armour a +0 flail a +0 flail a +0 scale mail a +0 short sword a +0 mace a +0 falchion a +0 flail a +0 club a +0 leather armour a +0 mace (8, -5, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 short sword (9, -7, D:9) a +0 flail (9, -6, D:9) a +4 whip (9, -5, D:9) a +0 trident of freezing (10, -7, D:9) a +0 dagger (11, 28, D:9) a +0 club a +0 ring mail a +0 short sword a +0 leather armour a +0 dire flail a +0 plate armour a +0 hand axe a +0 ring mail a +2 vampiric short sword a +0 chain mail a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 club (12, 27, D:9) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 antimagic dagger (12, 28, D:9) a +0 trident a +0 short sword a +0 whip a +0 dagger a +0 leather armour a +0 flail a +0 trident a +0 chain mail (15, -13, D:9) a +0 spear (15, 9, D:9) a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (17, 12, D:9) 3 stones (19, 24, D:9) a +0 flail a +0 glaive a +0 plate armour a +0 war axe (20, 25, D:9) a +0 dagger (21, 25, D:9) a +0 club (22, -12, D:9) a +3 leather armour a +0 buckler (24, -19, D:9) a +0 flail (24, -18, D:9) a +0 dagger a +0 flail a +0 falchion a +0 dagger a +0 club a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 mace (26, -17, D:9) a +0 long sword a +0 chain mail (26, -10, D:9) the +7 staff of the Meek {protect, meekguard} (28, 9, D:9) a potion of degeneration (35, -4, D:9) a +1 halberd of protection a +0 plate armour (36, -4, D:9) a +2 dagger of protection a +0 scale mail a +0 club (36, 29, D:9) a +0 trident a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 dagger (43, 7, D:9) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (22, -2, Lair:1) a +0 flail (23, 6, Lair:1) a +0 scale mail a Gauntlet (0, 0, Gauntlet) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (unseen) (5, 0, Gauntlet) 16 gold pieces (7, -17, Gauntlet) a +0 mace (11, 7, Gauntlet) a +0 war axe a +0 robe a +0 hand axe a +0 robe a meliai corpse (14, 0, Gauntlet) a +0 chain mail (15, 20, Gauntlet) a curare-tipped dart (16, 13, Gauntlet) a +0 hand axe a +0 robe (17, 9, Gauntlet) a +1 hat (19, 21, Gauntlet) a javelin (20, 21, Gauntlet) a curare-tipped dart (23, 8, Gauntlet) a potion of resistance (23, 9, Gauntlet) a lightning rod (4/4) (23, 12, Gauntlet) an amulet of the acrobat (25, 0, Gauntlet) a scroll of teleportation (29, 0, Gauntlet) a +2 hand axe of venom (unseen) (31, -20, Gauntlet) a manual of Throwing (31, -19, Gauntlet) 5 stones (38, 0, Gauntlet) a +1 helmet of intelligence (unseen) (41, 0, Gauntlet) a potion of heal wounds