Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (console) character file. Game seed: 6201185599794267620 100 mursu the Twirler (level 4, 0/48 HPs) Began as a Demonspawn Wanderer on Sept 12, 2024. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:16:26 (2235 turns). mursu the Twirler (Demonspawn Wanderer) Turns: 2235, Time: 00:16:27 Health: 0/48 AC: 22 Str: 16 XL: 4 Next: 46% Magic: 6/8 EV: 2 Int: 13 God: Gold: 179 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . n - melded +0 robe of Immorality {Str+3 Int+2 Dex-4 Archmagi} rPois + (helmet currently unavailable) rElec . k - melded +0 cloak {Stlth+} rCorr . (gloves currently unavailable) SInv . h - melded +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), tree-form, enlightened A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, thin skeletal structure 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +0 dagger d - a +0 short sword i - a +0 war axe Armour h - a +0 pair of boots (melded) k - a +0 cloak of stealth (melded) l - a +1 leather armour of willpower n - the +0 robe of Immorality (melded) {Str+3 Int+2 Dex-4 Archmagi} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Archmagi: It increases the power of your magical spells. Scrolls c - a scroll of blinking e - 3 scrolls of poison {unknown} g - 2 scrolls of fog {unknown} j - 6 scrolls of identify {unknown} m - 2 scrolls of fear {unknown} Potions f - a potion of lignification o - a potion of haste {unknown} p - a potion of enlightenment Skills: - Level 1.0 Fighting + Level 0.5 Short Blades + Level 4.1 Staves - Level 1.0 Dodging - Level 3.0 Spellcasting * Level 1.3 Hexes - Level 1.7 Translocations * Level 1.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 12% N/A 11% 1 b - Ensorcelled Hibernat Hex/Ice 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 6% N/A 32% 3 Dazzling Flash Hex/Fire 6% N/A 45% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 56% 3 Anguish Hex/Necr 1% N/A 86% 4 Animate Armour Summ/Erth 2% N/A 92% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Silence Hex/Air 1% N/A 99% 5 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Spells you cast may paralyse adjacent enemies. Message History The scorpion stings you. The scorpion stings you! Casting: Apportation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to affect: 43%) You feel a surge of power! The scorpion resists with some effort. Malevolent energies surge around you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. It was a potion of lignification. You turn into a tree. Your +0 cloak of stealth melds into your body. Your +0 pair of boots melds into your body. The +0 robe of Immorality {Str+3 Int+2 Dex-4 Archmagi} melds into your body. You feel less stealthy. Your roots penetrate the ground. You feel sick. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. Your roots keep you in place. You die... ### #.## #..##.## #..######......# ##.....###.##.## #####)# #.##.# #.# #.##.# #.# #.##.# ####.###.##.# ### #........##.# ###########.## #.##.##..##.# .............###.##.##..##.# ###########....s♣.......##.# ######.##.##.###.# ##.##.##.# #.# #........# #.# #.######## #.# #.# #######.# #### #.# #.......# ...# #.# #.####### ##.# #.# #.# #.# #.# #.# #.# #.# #.# You could see a scorpion. Vanquished Creatures 5 adders 2 dart slugs (D:1) 3 ball pythons 4 bats 3 giant cockroaches 8 goblins 7 hobgoblins 4 quokkas (D:1) 2 frilled lizards 4 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mursu the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | mursu set off with the following items: a +0 quarterstaff, | a +0 pair of boots, a scroll of blinking, a +0 leather | armour; and the following spell memorised: Apportation; and | the following spells available to memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 112 | D:1 | Reached skill level 3 in Staves 172 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 172 | D:1 | Reached XP level 2. HP: 13/21 MP: 6/6 628 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 628 | D:1 | Reached XP level 3. HP: 25/26 MP: 7/7 959 | D:2 | Reached skill level 4 in Staves 984 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1029 | D:2 | Noticed Jessica 1492 | D:3 | Reached XP level 4. HP: 27/32 MP: 8/8 1566 | D:3 | Reached skill level 1 in Ice Magic 1878 | D:3 | Reached skill level 1 in Hexes 1888 | D:3 | Found a snail-covered altar of Cheibriados. 1890 | D:3 | Identified the +0 robe of Immorality {Str+3 Int+2 Dex-4 | Archmagi} 2186 | D:3 | Noticed a scorpion 2234 | D:3 | HP: 1/48 [scorpion (4)] 2235 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, minmay_close_crescents D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, jmf_multi_god_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Staves | 3 4 | 4.1 Ice Magic | 1 | 1.2 Hexes | 1 | 1.3 Fighting | | 1.0 Short Blades | | 0.5 Dodging | | 1.0 Spellcasting | | 3.0 Translocations | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 110 | 26 || 136 Dagger | 13 | 4 || 17 Cast: Apportation | 3 | 3 || 6 Ensorcelled Hiber | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Paralysed | | 2 || 2 Armour: Leather armour | 81 | 10 || 91 Robe | | 5 || 5 Skin | | 4 || 4 Dodge: Dodged | 77 | 16 || 93