mykhailok the Dungeon (0, 0, D) a ring of protection from cold a +0 helmet (0, 37, D) a +0 dagger a +0 robe (1, 35, D) a +1 scale mail of poison resistance (2, 18, D) a +2 short sword of draining (2, 19, D) a +0 rapier (2, 21, D) a +0 glaive (2, 36, D) a +0 long sword (2, 37, D) a +0 dagger a +0 robe a +4 great sword of freezing a +0 robe a +0 dagger (2, 38, D) a human corpse (skeletalised by now) (2, 40, D) a +0 robe (3, 17, D) a +3 rapier of flaming (3, 18, D) the +2 robe of Boipyvvu {rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (3, 19, D) a +0 trident (3, 20, D) a +0 war axe of venom (3, 21, D) a +0 trident a purple draconian corpse (skeletalised by now) (3, 41, D) a +0 dagger (4, -13, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -12, D) a +5 lajatang (4, -11, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 0, D) Great Wizards, Vol. VII (still there?) a +2 morningstar of protection (still there?) (4, 2, D) a +0 spear (4, 17, D) a +0 hand axe (4, 18, D) a +3 plate armour of willpower (4, 21, D) a +2 glaive of flaming a green draconian corpse (skeletalised by now) (4, 22, D) a +0 scimitar a white draconian corpse (skeletalised by now) (4, 35, D) a staff of earth (4, 36, D) a +0 robe (4, 37, D) a +2 trident of flaming a +0 robe a +0 dagger (4, 39, D) a human corpse (skeletalised by now) (5, -13, D) a +5 quick blade a +5 rapier a +5 dagger (5, -12, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -11, D) a +5 bardiche a +5 demon trident (5, -10, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -8, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (5, -7, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -1, D) a +0 whip (5, 0, D) a +0 club (5, 1, D) the +10 mace "Ykihoxih" {drain, ^Contam Will+ Dex+3} (still there?) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a water moccasin corpse (skeletalised by now) (still there?) (5, 2, D) the staff of Heryvva {rPois Str+3 Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +2 spear of venom (still there?) a naga corpse (skeletalised by now) (still there?) (5, 4, D) a +0 whip (5, 17, D) a +1 heavy orcbow (5, 20, D) a red draconian corpse (skeletalised by now) (5, 26, D) a +1 glaive of protection (5, 36, D) a +1 great sword of draining a +2 ring mail of positive energy a book of Necromancy (5, 37, D) a +2 heavy quarterstaff (6, -1, D) the +1 pair of gloves "Etymol" {Int+4} Int+4: It affects your intelligence (+4). a +6 ring of dexterity (6, 17, D) a talisman of death (6, 21, D) a +0 dire flail a +0 cloak a +0 long sword a +0 cloak a yellow draconian corpse (skeletalised by now) (6, 24, D) a +0 dagger a +0 cloak a yellow draconian corpse (skeletalised by now) (6, 26, D) a +0 bardiche of venom a red draconian corpse (skeletalised by now) (6, 35, D) an amulet of guardian spirit (6, 37, D) a +3 vampiric hand axe a +0 robe (7, 0, D) the +6 scimitar of Itath {heavy, rElec Will+ Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. a storm talisman (7, 7, D) an anaconda corpse (skeletalised by now) (7, 8, D) a +0 trident (7, 9, D) a +0 trident a +4 quarterstaff of speed a +0 robe a naga corpse (skeletalised by now) (7, 10, D) a black mamba corpse (skeletalised by now) (7, 17, D) a blade talisman (7, 19, D) a +4 ring mail of cold resistance (7, 20, D) a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (7, 21, D) a +0 halberd (7, 23, D) a +0 mace a +1 spear of venom a black draconian corpse (skeletalised by now) (7, 24, D) a +0 battleaxe of distortion a +0 mace (7, 26, D) a staff of air a +0 cloak a +0 battleaxe (7, 36, D) a +0 battleaxe the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (7, 41, D) a +0 short sword (8, -1, D) a +0 short sword (8, 0, D) the +6 double sword of Delicate Judgement {holy, MP+10} MP+10: It affects your magic capacity (+10). (8, 2, D) a +0 spear (8, 5, D) a guardian serpent corpse (skeletalised by now) (8, 7, D) a guardian serpent corpse (skeletalised by now) (8, 8, D) a +1 heavy glaive a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (8, 9, D) a +0 robe a +0 flail (8, 10, D) a +0 flail a +1 kite shield of poison resistance a +0 flail an adder corpse (skeletalised by now) (8, 19, D) a +3 ring mail of fire resistance (8, 22, D) a +0 flail a +0 scimitar a +2 cloak a +0 halberd a +0 long sword (8, 24, D) a +0 dire flail (8, 26, D) a +0 long sword the orb of Vehumet's Grace {*channel, rElec Int+3 Stlth-} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. a purple draconian corpse (skeletalised by now) (8, 39, D) the ring "Yrugreff" {*Corrode rC+ Will+ Int+7 Dex-3 Slay+3} [ring of willpower] Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. the ring "Serrem" {*Slow rElec rF+ rCorr Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (8, 40, D) a +6 ring of strength a +0 longbow of flaming a +1 sling of draining the ring "Bewes" {Fly rPois rCorr Int-4 Dex-3} [ring of poison resistance] Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (9, -1, D) a +0 broad axe of flaming (unseen) (9, 1, D) a staff of earth (9, 3, D) a +0 scimitar (9, 9, D) a +5 double sword of freezing a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (9, 10, D) a +0 dire flail (9, 19, D) a green draconian corpse (skeletalised by now) (9, 20, D) a +0 mace a green draconian corpse (skeletalised by now) (9, 24, D) a +0 long sword (9, 41, D) a +0 robe (10, -1, D) a +0 spear (10, 1, D) a +0 halberd a naga corpse (skeletalised by now) (10, 2, D) a +0 spear (10, 8, D) a +0 dagger of venom (10, 9, D) a naga corpse (skeletalised by now) (10, 17, D) a +0 short sword (10, 18, D) a staff of air (10, 20, D) a +0 dire flail a black draconian corpse (skeletalised by now) (10, 22, D) a +0 war axe an amulet of the acrobat (10, 23, D) a yellow draconian corpse (skeletalised by now) (10, 26, D) a +1 long sword of electrocution a +0 cloak a purple draconian corpse (skeletalised by now) (10, 31, D) a +1 halberd of pain a +0 cloak a yellow draconian corpse (skeletalised by now) (10, 37, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. an amulet of the acrobat a ring of ice a ring of protection from cold (10, 39, D) a +0 robe a +0 dagger a +0 war axe an orb of light a +0 plate armour a +0 glaive (10, 40, D) a +2 spear a +0 robe (11, -15, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, -11, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 18, D) a +0 rapier (11, 20, D) a +0 long sword a +0 cloak (11, 21, D) a +1 hand axe of electrocution a +0 cloak a +0 cloak a +0 scimitar a red draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (11, 36, D) a +3 hand axe a +0 robe a +3 chain mail of poison resistance a ghoul corpse (skeletalised by now) (11, 44, D) a ghoul corpse (skeletalised by now) (12, -15, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, 0, D) a +0 mace of holy wrath a +0 robe a +0 short sword (12, 1, D) a staff of conjuration (12, 4, D) a water moccasin corpse (skeletalised by now) (12, 17, D) a staff of alchemy (12, 18, D) Caof's Advanced Steps in the Hidden Rites Spells Type Level a - Bombard Conjuration/Earth 6 b - Starburst Conjuration/Fire 6 c - Dispersal Translocation 6 (12, 19, D) a +0 cloak the Essays on Imprecation Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Discord Hexes 8 (12, 35, D) a +2 heavy falchion (12, 39, D) a +0 scimitar a ghoul corpse (skeletalised by now) (12, 41, D) a +3 war axe a +0 plate armour a +0 plate armour a +0 great mace a ghoul corpse (skeletalised by now) (13, 1, D) the +4 ring mail "Disched" {+Blink rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. +Blink: It lets you blink. (13, 2, D) a +0 spear a +0 robe (13, 18, D) a staff of earth (13, 19, D) a +0 long sword a staff of earth (13, 21, D) a +4 battleaxe of flaming a +0 cloak a black draconian corpse (skeletalised by now) (13, 35, D) a +3 dagger (13, 36, D) a staff of fire a +3 short sword of electrocution a +0 robe a human corpse (skeletalised by now) (14, 18, D) the serpent talisman of Beogh's Castigation {Str+3} [serpent talisman] Str+3: It affects your strength (+3). (14, 19, D) a ring of protection from fire 3 javelins a +6 ring of strength a +0 long sword (14, 41, D) the +7 shortbow of Dominance {drain, rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. a +0 battleaxe a +0 chain mail (15, 34, D) a staff of conjuration (15, 36, D) a +0 robe a +0 dagger (15, 37, D) a +0 pair of boots of stealth a +3 vampiric scimitar (15, 41, D) a +0 trident a +1 chain mail of cold resistance (18, 35, D) the +1 scale mail "Qaskisic" {+Inv rC- Int+7 Dex-4} Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. (19, 33, D) a +0 leather armour of cold resistance (20, -15, D) a staff of earth (20, 1, D) a +0 giant club a +1 scale mail of poison resistance an ogre corpse (skeletalised by now) (20, 2, D) a +0 club (20, 18, D) a +0 longbow a +2 pair of gloves of dexterity (20, 19, D) a staff of air (20, 20, D) a +0 long sword (20, 33, D) a +2 leather armour of fire resistance (20, 35, D) a +0 dagger of venom (20, 38, D) a +0 mace (21, -15, D) a +4 shortbow of freezing (21, -13, D) a book of the Senses (21, 2, D) a +0 club (21, 3, D) a staff of earth (21, 17, D) a +0 short sword (21, 20, D) a +0 long sword (21, 35, D) a +1 ring mail of positive energy (21, 38, D) a +0 scimitar (22, -13, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (22, -12, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (22, 1, D) a staff of earth (22, 2, D) a +0 halberd a +0 plate armour a +2 ring mail of fire resistance an orc corpse (skeletalised by now) (22, 16, D) a staff of conjuration (22, 21, D) a book of Geomancy the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. a +0 chain mail (22, 33, D) a +2 robe of willpower (22, 34, D) a staff of death (22, 35, D) a +0 mace a staff of conjuration (22, 37, D) a +0 long sword a +0 cloak (22, 38, D) a +0 cloak (23, -16, D) a +0 short sword of protection (23, -14, D) a ring of poison resistance (23, 1, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (23, 2, D) a +0 flail a +0 plate armour a staff of air (23, 3, D) a +0 giant club a staff of fire an ogre corpse (skeletalised by now) (23, 17, D) a book of Spatial Translocations (23, 19, D) a +0 longbow a +0 rapier a +0 short sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (23, 21, D) a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (23, 23, D) a +1 flail of protection (23, 35, D) a +0 glaive (23, 38, D) a +0 battleaxe a +0 short sword a yellow draconian corpse (skeletalised by now) (24, -15, D) a +2 falchion of electrocution (24, -14, D) a +1 great sword of flaming a +0 demon whip of venom a +2 great sword of flaming (24, -11, D) a hell hog corpse (skeletalised by now) (24, 1, D) a staff of earth (24, 2, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (24, 5, D) 6 large rocks a cyclops corpse (skeletalised by now) (24, 6, D) a +0 war axe a +2 plate armour of willpower an orc corpse (skeletalised by now) (24, 17, D) a +0 short sword (24, 18, D) the +0 chain mail of Courage {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (24, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 34, D) a Codex of Conductivity (24, 35, D) a +0 war axe a +0 cloak the Compilation of Flying Production Spells Type Level a - Summon Cactus Giant Summoning 6 b - Magnavolt Earth/Air 7 c - Summon Hydra Summoning 7 (24, 36, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (25, -16, D) the staff of Mayhem {^Contam +Blink rElec Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, -12, D) a +1 great sword of flaming a hell hog corpse (skeletalised by now) (25, -11, D) a +2 great sword of flaming a +1 demon whip of electrocution a hell hog corpse (skeletalised by now) (25, 2, D) a +1 glaive of venom (25, 3, D) a +2 war axe of electrocution (25, 4, D) a +0 giant club (25, 5, D) the +2 war axe "Reweq" {heavy, rC+ Will- Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will-: It decreases your willpower. a +3 plate armour of fire resistance (25, 6, D) a +0 great sword a +0 chain mail a +2 bardiche of freezing a +1 plate armour of cold resistance a +0 giant spiked club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 17, D) a book of Dreams (25, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (25, 21, D) a +5 ring of evasion a ring of wizardry a ring of protection from fire a ring of poison resistance (25, 33, D) the staff of Focus {rPois Int+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 34, D) a staff of earth (25, 35, D) a +0 halberd a +5 giant club (25, 36, D) a +0 dire flail a +2 morningstar of draining a yellow draconian corpse (skeletalised by now) (25, 38, D) a +0 hand axe a +0 hand axe a black draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (26, -15, D) a +3 chain mail of willpower an orb of wrath (26, 1, D) a +0 battleaxe (26, 2, D) a +3 vampiric battleaxe a +0 chain mail (26, 3, D) a +0 war axe a +0 plate armour a ring of see invisible an orc corpse (skeletalised by now) (26, 4, D) a +0 dire flail (26, 7, D) a +0 great sword a +0 plate armour (26, 18, D) a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour (26, 19, D) a +0 long sword a +0 longbow a +0 leather armour (26, 21, D) an elf corpse (skeletalised by now) (26, 22, D) the +10 falchion "Xeshutos" {spect, Fly rF- rCorr} rF-: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 leather armour a +0 long sword (26, 34, D) a +0 long sword (26, 35, D) a +0 dire flail (26, 36, D) a +0 flail (26, 38, D) a +0 short sword a red draconian corpse (skeletalised by now) (27, -15, D) a book of Dreams (27, -12, D) a +0 great sword of flaming an amulet of reflection a +1 demon whip of flaming a fire giant corpse (skeletalised by now) (27, 1, D) a +2 trident of venom (27, 2, D) a +0 battleaxe (27, 4, D) a +0 giant club (27, 18, D) a +0 rapier of draining (27, 20, D) a +0 long sword a +0 long sword an elf corpse (skeletalised by now) (27, 33, D) a +1 scale mail of fire resistance (27, 34, D) a book of the Tundra (27, 35, D) a staff of conjuration a red draconian corpse (skeletalised by now) (27, 37, D) a +0 hand axe a +0 war axe a white draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (27, 38, D) the +4 mace of Myrenoci {speed, *Corrode rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +0 battleaxe a +0 long sword a green draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (28, -13, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (28, 1, D) a staff of death (28, 2, D) a +3 morningstar of holy wrath a +0 plate armour (28, 3, D) a +0 battleaxe a +0 arbalest a +0 chain mail (28, 18, D) a +0 dagger a +0 leather armour a book of the Senses (28, 25, D) a +3 short sword of venom (still there?) a +3 short sword of venom (still there?) a +0 leather armour (still there?) the ring "Zymnu" {SInv Stlth+} (still there?) [ring of see invisible] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an elf corpse (skeletalised by now) (still there?) (28, 35, D) a +1 heavy glaive a ring of wizardry a +0 short sword a red draconian corpse (skeletalised by now) (28, 36, D) a +0 glaive a ring of ice a +3 spear of flaming (28, 38, D) a +0 broad axe a +0 cloak (29, -15, D) a staff of cold (29, -14, D) a +0 quarterstaff of holy wrath (29, -13, D) a salamander corpse (skeletalised by now) (29, -10, D) a +1 great sword of flaming (29, 1, D) a +0 heavy flail (29, 2, D) a +2 morningstar of draining an orc corpse (skeletalised by now) (29, 3, D) a +0 short sword +2 ice dragon scales (29, 18, D) a +0 dagger (29, 19, D) a +0 scimitar (29, 22, D) a +0 ring mail (29, 35, D) a +0 scimitar a +0 trident the ring "Sina" {Will+ rCorr} [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a black draconian corpse (skeletalised by now) (29, 40, D) a +0 dire flail (30, 1, D) a +3 scale mail of poison resistance (30, 18, D) a staff of conjuration (30, 20, D) a +1 vampiric short sword (30, 23, D) the +4 falchion "Leviticus" {freeze, rN+} rN+: It protects you from negative energy. (unseen) (30, 25, D) a +0 rapier a +0 rapier a +0 leather armour the ring "Ewkuih" {rPois Str+3 Dex+6} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (30, 33, D) a +0 mace (30, 37, D) a +0 flail a +2 dire flail of draining a +2 cloak a +1 cloak a +0 dagger a purple draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (30, 38, D) a +0 whip (31, 33, D) the Exposition on Spellbinding and Oromancy Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Confusing Touch Hexes 3 c - Magnavolt Earth/Air 7 d - Hellfire Mortar Fire/Earth 7 (31, 35, D) a +0 long sword a +0 cloak a +0 war axe a +0 cloak a +0 long sword a purple draconian corpse (skeletalised by now) (31, 37, D) a +2 broad axe of freezing (32, 1, D) a +4 ring of protection an amulet of magic regeneration a box of beasts a +2 cloak of stealth a ring of resist corrosion a +6 ring of strength a +5 ring of evasion a ring of poison resistance a ring of magical power a Gell's gravitambourine (2/2) (32, 33, D) a +0 hand axe a +2 robe of fire resistance (32, 35, D) a +0 hand axe a staff of alchemy a staff of fire a white draconian corpse (skeletalised by now) (32, 36, D) a +1 cloak of willpower a +0 morningstar (32, 38, D) a +0 war axe a +2 cloak (33, 33, D) a +0 dagger of freezing (33, 36, D) a +0 war axe (33, 38, D) a +2 broad axe of flaming a +2 vampiric hand axe (34, 35, D) a +0 flail (35, -14, D) a +1 dagger of flaming (unseen) (35, -12, D) a +0 robe (35, 15, D) a ring of poison resistance a +2 robe of willpower (35, 33, D) a +3 chain mail of cold resistance (35, 35, D) a +0 war axe (35, 36, D) a +0 flail of draining (36, -15, D) a +0 whip (36, 0, D) the +0 broad axe of the Eel {drain, rF+} rF+: It protects you from fire. (36, 13, D) a ring of poison resistance a +1 great sword (36, 16, D) a +3 chain mail (37, 13, D) a staff of alchemy (37, 14, D) a +0 dagger a +1 buckler of positive energy (37, 16, D) a +0 giant spiked club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (38, -14, D) a +0 spear a book of Storms a naga corpse (skeletalised by now) (38, -12, D) a guardian serpent corpse (skeletalised by now) (38, 2, D) a staff of conjuration (unseen) (38, 16, D) a +0 plate armour a +0 dire flail a +3 war axe a +0 chain mail (38, 18, D) a +3 long sword of electrocution a +4 plate armour of willpower a +0 chain mail (39, -14, D) a +0 trident a +0 kite shield of reflection a +4 dagger of speed a naga corpse (skeletalised by now) (39, -10, D) an adder corpse (skeletalised by now) (39, -1, D) the +2 ring mail "Woheble" {Str-3 Dex+2 Stlth+} Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (39, 13, D) a staff of earth a +3 plate armour of fire resistance a +3 great mace of protection (39, 14, D) a warg corpse (skeletalised by now) (39, 15, D) a +0 battleaxe (39, 17, D) a +0 chain mail a +0 hand axe a +0 chain mail a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 18, D) a +0 mace (39, 34, D) the +3 leather armour of Bespelled Knowledge {Int+3} Int+3: It affects your intelligence (+3). (40, -15, D) a +2 chain mail of fire resistance (40, -14, D) the +8 shortbow "Ochelot" {speed, ^Contam rC++ Will+ SInv} rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (40, -13, D) a +0 halberd (40, -11, D) a +0 halberd (40, -1, D) a staff of cold (40, 13, D) a +0 hand axe a +0 chain mail (40, 35, D) a +2 dagger of draining (41, -15, D) a +0 glaive a +0 robe (41, -14, D) a +0 flail (41, -13, D) a +0 halberd a +0 robe (41, -12, D) a +0 robe an adder corpse (skeletalised by now) (41, -1, D) a +2 robe (41, 13, D) a +0 morningstar of draining a +0 chain mail the +2 great mace "Sal Dufi" {vamp, Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. an orc corpse (skeletalised by now) (41, 14, D) a +2 eveningstar of holy wrath a +0 plate armour a staff of conjuration (41, 15, D) 5 large rocks an orc corpse (skeletalised by now) (41, 18, D) a warg corpse (skeletalised by now) (41, 33, D) a +7 broad axe of freezing (41, 34, D) a +3 demon blade of freezing the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (41, 35, D) a +1 shortbow of draining (42, -14, D) a book of the Moon a ball python corpse (skeletalised by now) (42, 13, D) a +0 dire flail (42, 14, D) a +0 scimitar a +0 plate armour a +0 long sword an orc corpse (skeletalised by now) (42, 15, D) a +0 giant club (42, 17, D) a +0 heavy halberd a +0 chain mail (42, 33, D) the +2 short sword "Teppeed" {freeze, rPois} rPois: It protects you from poison. a manual of Armour (42, 34, D) a book of Dreams (43, -15, D) the +1 chain mail of Ycvycva {Harm rF+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (unseen) (43, -14, D) a granite talisman (43, -13, D) a +1 heavy war axe (unseen) (43, 0, D) a +2 leather armour of cold resistance (43, 1, D) a staff of alchemy (43, 14, D) a +3 leather armour of fire resistance (43, 15, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (43, 34, D) a +2 hand cannon of draining (44, -1, D) a book of the Tundra (44, 13, D) a +8 chain mail of ponderousness (44, 35, D) a +3 chain mail of fire resistance (45, 13, D) a +1 dagger of holy wrath (45, 34, D) a staff of fire the staff of the Shrinking Toad {Conj Ice} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (45, 35, D) the +8 demon trident "Rift" {distort, reach+} a staff of alchemy (46, 34, D) the staff "Qunkop" {rPois rF- rN+ Int+2 Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (46, 37, D) a +2 plate armour of cold resistance (47, 33, D) a +0 scale mail of fire resistance a staff of fire (47, 34, D) a staff of death (48, -14, D) a +0 short sword (48, 33, D) a staff of earth (48, 35, D) a +3 orcbow (48, 37, D) the +5 quarterstaff of Evolution {vamp, rC+ rCorr Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (49, 34, D) a ring of willpower a ring of willpower a +4 ring of slaying a +2 great sword of electrocution the ring of Violets {Will+ Stlth+} [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (49, 36, D) a +1 cloak of stealth a staff of earth (50, -15, D) a +0 short sword (50, -13, D) a +0 shortbow a staff of cold a +0 leather armour an elf corpse (skeletalised by now) (50, -3, D) a staff of death (50, -1, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (50, 13, D) a +4 eveningstar of holy wrath (unseen) (50, 21, D) a +0 leather armour (50, 22, D) a +3 demon whip of venom (unseen) (50, 33, D) a +1 bardiche of flaming the Secrets of Unstable Necromancy Spells Type Level a - Lesser Beckoning Translocation 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Vhi's Electric Charge Translocation/Air 4 (51, -15, D) a book of Touch (51, -13, D) a +0 short sword a +0 ring mail (51, -3, D) a +3 quarterstaff of draining (51, -2, D) a +0 heavy dire flail (51, -1, D) an acid dragon corpse (skeletalised by now) (51, 9, D) a +0 leather armour (51, 12, D) a +2 trident of distortion (still there?) the +0 robe of Arhirchie {rC+ Will+ Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. a +0 robe (still there?) (51, 22, D) a +3 morningstar of freezing (unseen) (51, 26, D) a +2 spear of freezing a +1 chain mail of fire resistance (51, 33, D) a +3 vampiric lajatang (51, 34, D) a +4 ring of protection (52, -15, D) a staff of air a +0 shortbow a +0 leather armour a storm talisman an elf corpse (skeletalised by now) (52, -2, D) a swamp drake corpse (skeletalised by now) (52, 0, D) a ring of magical power a +5 ring of evasion a ring of wizardry a phantom mirror a ring of ice a lightning rod (4/4) a tin of tremorstones (2/2) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (52, 10, D) a +3 executioner's axe of draining (still there?) a +0 rapier (still there?) (52, 11, D) a +4 trident of protection (still there?) a +0 robe (still there?) the amulet of Xuomaqad {Reflect rPois rF++ rC- Str-3 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-3: It affects your strength (-3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SH+5: It affects your SH (+5). a +0 trident (still there?) +2 acid dragon scales (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 13, D) a +5 heavy trident (still there?) a +0 robe (still there?) (52, 22, D) a +4 heavy spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a wand of quicksilver (5) (still there?) (52, 23, D) a +2 spear of venom (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (52, 26, D) a +2 trident of protection a +3 plate armour of cold resistance (52, 34, D) a staff of air (52, 35, D) the staff "Pafec" {rF+ rN+ Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, -13, D) a +0 longbow a +3 leather armour an elf corpse (skeletalised by now) (53, -12, D) a +0 dagger a +0 shortbow a +0 leather armour (53, -3, D) a staff of cold (53, -1, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (53, 10, D) a +0 trident (53, 12, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (53, 13, D) a +0 robe (still there?) a +6 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (53, 22, D) a +0 trident 2 boomerangs a wand of digging (3) (53, 23, D) a +2 rapier of protection (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (53, 26, D) 4 large rocks a cyclops corpse (skeletalised by now) (53, 33, D) the +6 falchion of Arcadian Expedience {freeze, +Blink MP+7 Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). MP+7: It affects your magic capacity (+7). +Blink: It lets you blink. (53, 34, D) the +5 rapier "Ilimy" {holy, Will+ rCorr Int+3 SInv} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (53, 35, D) the staff of Kismet {^Contam rElec rPois Int+6 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, -15, D) a +0 short sword (54, -14, D) a +0 rapier a +0 leather armour a +4 scale mail of cold resistance a +1 heavy shortbow (54, -13, D) a +3 eveningstar of holy wrath a +0 long sword an elf corpse (skeletalised by now) (54, -11, D) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (54, -9, D) a +4 long sword of holy wrath (54, -2, D) the +0 robe "Vexes" {rPois Regen+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (54, -1, D) a death drake corpse (skeletalised by now) (54, 1, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (54, 10, D) a staff of conjuration (54, 21, D) a +0 leather armour (54, 22, D) a +2 ring mail of poison resistance (unseen) (54, 23, D) a +0 trident (54, 33, D) the staff "Peulauxtimet" {rF+ rN+ SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 34, D) a staff of air (55, -14, D) a +2 sling of electrocution a +0 shortbow a +0 leather armour the +10 shortbow of Lelualot {heavy, rC+ MP+6} rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). an elf corpse (skeletalised by now) (55, -11, D) a +0 flail of protection (55, -10, D) a +2 flail of protection (55, -1, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (55, 11, D) a +5 rapier of venom (55, 21, D) a staff of air (unseen) (55, 33, D) the staff of the Hand {rPois Dex-5 Necro Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (55, 35, D) a staff of conjuration (56, -15, D) a +2 chain mail of cold resistance (56, -14, D) a +1 heavy sling (56, -9, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (56, -2, D) a staff of fire (unseen) (56, 9, D) a +0 arbalest of electrocution (59, 32, D) a +1 whip of holy wrath (59, 33, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (60, 32, D) a staff of death (60, 33, D) a book of Misfortune (61, 21, D) a ring of flight (61, 27, D) a +2 whip of electrocution (61, 34, D) a +0 hand axe (62, -15, D) the staff of Peril {Str-5 Conj Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, -12, D) a ball python corpse (skeletalised by now) (62, 11, D) a book of Touch (62, 22, D) a +4 heavy mace (62, 33, D) a +0 arbalest of freezing a +0 war axe a +0 chain mail the ring "Hotsoulu" {rPois rC++ Will+ Str+3 Dex-5} [ring of poison resistance] Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (62, 34, D) a staff of fire (62, 35, D) a +2 shortbow of flaming (62, 36, D) a +0 dagger (63, -15, D) a +0 mace of draining (63, -14, D) a +4 spear of freezing (63, -11, D) a ball python corpse (skeletalised by now) (63, 11, D) a +0 leather armour a +0 long sword of protection (63, 12, D) a +4 arbalest of draining (63, 13, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (63, 22, D) a +1 dagger of holy wrath a +0 robe (63, 33, D) a staff of fire (63, 34, D) a +0 halberd a +0 plate armour a +2 pair of gloves of stealth (63, 35, D) a +0 robe (64, -7, D) a staff of fire (unseen) (64, -3, D) a hell hound corpse (skeletalised by now) (64, 1, D) a +1 arbalest of freezing (64, 2, D) a +3 ring mail of cold resistance (64, 13, D) a +0 hand axe a +0 ring mail (64, 14, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 15, D) a +0 club a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (64, 22, D) a +3 whip of distortion (64, 32, D) a +2 longbow of freezing (64, 34, D) a +0 dagger a +0 robe a +6 ring of intelligence the Disquisition on Iniquitous Liturgies Spells Type Level a - Vampiric Draining Necromancy 3 b - Curse of Agony Necromancy 5 c - Haunt Necromancy/Summoning 7 a human corpse (64, 35, D) a staff of alchemy (64, 37, D) a ring of resist corrosion (65, 1, D) a +9 giant spiked club (65, 2, D) the +1 arbalest of Yeast {heavy, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (65, 3, D) a +2 flail of freezing (still there?) a +0 robe of willpower (still there?) (65, 13, D) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (65, 14, D) a +0 halberd a +0 orcbow a +0 chain mail a +4 mace of protection a +0 leather armour an orc corpse (skeletalised by now) (65, 33, D) a +0 battleaxe (65, 34, D) a +0 dagger a +0 robe the ring "Ytsutyn" {rElec rCorr AC+4 Str-4 Int-3} [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (66, 11, D) a +1 sling of electrocution (66, 32, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. 5 scrolls of identify the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of fire a ring of positive energy the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a +0 long sword a +0 robe the +6 mace "Pietran" {drain, rPois rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (66, 33, D) a staff of cold (66, 34, D) a book of Storms (66, 36, D) a +0 robe a +4 battleaxe a +2 triple sword of flaming a +0 plate armour (67, 33, D) a +0 scimitar a +0 robe (67, 34, D) a +3 great mace of holy wrath (67, 35, D) the ring "Remm" {Wiz Str+6 Stlth-} [ring of wizardry] It improves your spell success rate. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. Wiz: It increases the success rate of your magical spells. a +5 dagger a +0 great sword (67, 36, D) a +0 robe a +0 dagger a +0 robe a +0 morningstar of protection a +0 robe a ring of protection from cold the +3 ring mail of Theory {rC+} rC+: It protects you from cold. a ghoul corpse (68, -15, D) a +3 arbalest of electrocution (unseen) (68, -11, D) a ball python corpse (skeletalised by now) (68, 32, D) a +3 leather armour of poison resistance (68, 34, D) a +0 falchion (69, -15, D) a staff of earth (69, 32, D) a book of Blasting (70, -15, D) a +0 arbalest of flaming (70, 32, D) an amulet of regeneration (70, 34, D) the staff "Jufiph" {rF- rC+ Will- rCorr Int+9 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 35, D) a +0 plate armour a +4 orcbow of flaming a +0 war axe a +0 chain mail (70, 37, D) a +0 great sword a +0 dagger (71, -7, D) a +2 heavy shortbow (71, -6, D) a +2 halberd of freezing (unseen) (71, 22, D) a +3 broad axe of freezing (71, 32, D) a +6 ring of intelligence (71, 33, D) the +6 arbalest "Damnation" {damnation} a +0 dagger of venom a +0 robe a staff of alchemy (71, 36, D) the +3 dagger "Eluoschu" {flame, Dex+4} Dex+4: It affects your dexterity (+4). a +0 robe a human corpse (72, -7, D) the +6 longbow of Hell's Wrath {drain, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (72, 1, D) a staff of cold (72, 2, D) the +6 dagger of Zin's Benevolence {flame, rN+ Will+ Str-4 Int+3 Dex+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (72, 12, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (72, 21, D) a staff of earth (72, 32, D) the +1 chain mail "Gob Ylisch" {^Contam rPois rF- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (72, 33, D) the Opusculum on the Torrid Fifth Circle Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Starburst Conjuration/Fire 6 a +0 dagger (72, 35, D) a ghoul corpse (72, 36, D) a +4 great mace of protection a +0 chain mail (73, -4, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) (73, 1, D) the +10 quarterstaff of Prudence {elec, *Corrode rN+ Int+2 Stlth+} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (73, 2, D) the +7 scimitar of Terra Cotta {elec, rCorr MP+5} MP+5: It affects your magic capacity (+5). rCorr: It protects you from acid and corrosion. (73, 12, D) a staff of alchemy (unseen) (73, 21, D) a +1 ring mail of fire resistance (unseen) (73, 22, D) the staff "Ginoori" {Str+3 SInv Conj Necro} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 32, D) a dragon-blood talisman (73, 33, D) a +1 falchion of electrocution a staff of alchemy (73, 34, D) a +0 robe a +2 hand axe a +0 robe a staff of earth (74, -3, D) an adder corpse (skeletalised by now) (74, 2, D) a +2 morningstar of protection (74, 12, D) a +0 leather armour of poison resistance (74, 21, D) a +1 antimagic sling (unseen) (74, 22, D) a +2 heavy flail (unseen) (74, 26, D) a +0 glaive a +0 robe (74, 32, D) the +1 hand axe "Giantbane" {chaos, *Slow rC+++ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (74, 34, D) a +0 bardiche (75, -3, D) a +0 short sword (75, 28, D) a black mamba corpse (skeletalised by now) (75, 33, D) Nilaruli's Encyclopedia of the Quake and Bringing Forth Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Blazeheart Golem Fire/Summoning 4 e - Summon Mana Viper Hexes/Summoning 5 (75, 34, D) a +0 dagger (75, 36, D) a +2 war axe of flaming a +0 plate armour (76, -12, D) a ball python corpse (skeletalised by now) (76, 26, D) a +0 mace a +0 robe (76, 27, D) a +0 long sword a naga corpse (skeletalised by now) (76, 32, D) a +2 morningstar (76, 33, D) a Compendium of Siegecraft (76, 34, D) the +7 falchion of Majics {heavy, rElec rPois rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe