Dungeon Crawl Stone Soup version 0.22-a0-61-gbf6022e027 (webtiles) character file. 16 myrmidette the Charmwright (level 2, 0/15 HPs) Began as a Vine Stalker Skald on Jan 10, 2018. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (882 turns). myrmidette the Charmwright (Vine Stalker Skald) Turns: 882, Time: 00:03:47 Health: 0/15 AC: 2 Str: 13 XL: 2 Next: 58% Magic: 0/6 EV: 12 Int: 13 God: Gold: 8 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 robe (curse) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour j - a cursed +0 robe (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 f - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 Comestibles d - a ration k - 2 chunks of flesh Skills: + Level 1.9 Fighting + Level 1.9 Axes - Level 1.0 Armour + Level 1.6 Dodging + Level 1.0 Stealth + Level 2.3 Spellcasting + Level 3.1 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Song of Slaying Chrm #....... 11% 2 ###.... b - Shroud of Golubria Chrm/Tloc #......... 19% 2 ###.... z - Infusion Chrm #... 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal is severely wounded. The jackal closely misses you. x2 You closely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! You are no longer magically infusing your attacks. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Okay, then. Really quaff e - a murky black potion {!q}? It was a potion of magic {!q}. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you. You die... # #.# ##...#.###.... # #.# #..#.......# # #.# ##.###..##### # #.# ##.## ##.## # #.# #.## ##.# ###.#####.## ##.## ##.........###..## ........#.#.#....#### # ##..###..........@hh# $#.#. #..# #...####...##.#####.....h #..# #...# ##.###..†.h.)...bw ##..###...# #.# ######....### ..........# #.# .#.## ##..###.... ... .# # ..# ###.## #.. .# .. #.## ## You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 jackals (D:2) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myrmidette the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 315 | D:1 | Reached skill level 1 in Armour 373 | D:1 | Learned a level 2 spell: Song of Slaying 376 | D:1 | Learned a level 2 spell: Shroud of Golubria 850 | D:2 | Reached skill level 1 in Stealth 882 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_b D:2: okawaru_ov_weapons_minmay Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Stealth | 1 | 1.0 Fighting | | 1.9 Axes | | 1.9 Dodging | | 1.6 Spellcasting | | 2.3 Charms | | 3.1 Action || total -------------------------++------- Melee: Hand axe || 49 Bite || 8 Cast: Infusion || 9 Use: Scroll || 1 Potion || 1 Armor: Leather armour || 7 Robe || 5 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 24 | 0.0 | 0 | 12 | 0.0 | 882 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 798 D:2 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 84 +---------+---------+-------+---------+---------+-------+---------