mys Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 13, D:1) a +2 short sword of flaming (5, 0, D:1) a +0 club (5, 23, D:1) a +0 kite shield (5, 30, D:1) a +0 hand axe (6, 1, D:1) a stone (8, 39, D:1) a +0 dagger (10, 37, D:1) a stone (20, 33, D:1) a +0 dagger (37, 13, D:1) a +0 dagger (39, 13, D:1) a +0 dagger (39, 24, D:1) a +0 club (42, 0, D:1) a +0 hand axe (45, 18, D:1) a +0 dagger (46, 17, D:1) a +0 whip (47, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 11 poisoned darts (0, 40, D:2) a +0 dagger (3, 44, D:2) a +0 leather armour (11, 2, D:2) 13 poisoned darts (18, 21, D:2) a +0 ring mail (25, -3, D:2) a cursed -2 club (28, 32, D:2) 23 stones (36, 18, D:2) a +0 dagger (40, 30, D:2) a +0 dagger (44, 5, D:2) a +0 leather armour (53, 10, D:2) a +0 club a +0 hunting sling 26 stones (53, 12, D:2) a stone (53, 15, D:2) a stone (63, -2, D:2) 12 stones Level 3 of the Dungeon (3, -22, D:3) a +0 leather armour (3, -19, D:3) a +0 whip (3, -14, D:3) a +0 hand axe (4, -13, D:3) a +0 club (5, 14, D:3) a +0 hand axe (5, 15, D:3) a +0 falchion (5, 16, D:3) a +0 morningstar (6, 13, D:3) a +0 flail (6, 14, D:3) a +0 hand axe (9, 5, D:3) 15 stones (10, 4, D:3) a +0 dagger a cursed +0 robe (10, 5, D:3) a cursed +0 club a +0 chain mail a +0 club (13, -23, D:3) a cursed +0 club (18, -11, D:3) a +0 dagger (18, 9, D:3) a +0 mace (18, 18, D:3) 11 gold pieces (19, -16, D:3) a +0 quarterstaff of speed (19, 18, D:3) a scroll of identify (34, -12, D:3) a +0 dagger (35, 4, D:3) a +0 club (38, -13, D:3) 27 stones (39, -13, D:3) a +0 dagger a +0 robe (39, -11, D:3) a +0 club a +0 dagger a +0 ring mail (40, -12, D:3) a +0 whip (41, -12, D:3) a +0 flail (46, 13, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 2, D:4) a potion of degeneration (7, 18, D:4) 13 poisoned darts (9, -10, D:4) a +0 short sword (9, -9, D:4) a +0 leather armour (12, 9, D:4) 19 stones (15, 9, D:4) a +0 long sword (20, 7, D:4) a +0 dagger a cursed +0 robe (20, 8, D:4) a cursed -1 dagger a +0 leather armour a +0 dagger a +0 robe (21, -9, D:4) a +0 trident (21, -7, D:4) a +0 trident (21, 7, D:4) a +0 mace (22, -7, D:4) a +0 dagger a +0 ring mail (22, 22, D:4) a +0 whip of venom (23, -8, D:4) a +0 club (31, 22, D:4) 13 stones (47, 36, D:4) 15 stones (50, 29, D:4) a +0 hunting sling 17 stones (53, 18, D:4) a stone (54, 28, D:4) a +0 dagger (55, 28, D:4) a +0 club (55, 32, D:4) a +0 hunting sling 7 stones (57, 31, D:4) a stone (57, 35, D:4) a +0 club a +0 leather armour a +0 club (58, 31, D:4) a stone (58, 32, D:4) a stone (59, 25, D:4) a +0 hunting sling 18 stones Level 5 of the Dungeon [Shop] Baihufah's Antique Armour Shoppe a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +2 plate armour of magic resistance (1160 gold) a +4 plate armour of poison resistance (1363 gold) a +0 chain mail (130 gold) a +1 scale mail of cold resistance (464 gold) a +0 robe (20 gold) a +0 centaur barding (667 gold) a +0 ring mail (116 gold) [Shop] Akohusy's Weapon Boutique 25 sling bullets (162 gold) a +0 war axe (45 gold) a +0 scimitar (52 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (826 gold) It affects your evasion (+4). It makes you more stealthy. a +2 mace of protection (202 gold) 24 sling bullets (156 gold) a +0 club (13 gold) a +2 flail of protection (210 gold) a +0 hunting sling (19 gold) a +2 vorpal arbalest (243 gold) a +0 spear (39 gold) [Shop] Namof's Antique Weapon Emporium a +2 rapier of draining (384 gold) a +0 hunting sling (30 gold) a +0 hand axe (60 gold) a +0 great mace (130 gold) a +0 vorpal battleaxe (234 gold) the +4 shortbow of Conscience {vorpal, +Fly rC+++ Dex-2} (1288 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (-2). It renders you almost immune to cold. It lets you fly. the +2 dagger "Xirph" {elec, rN+ Str+4} (692 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from negative energy. a +0 flail (70 gold) a +2 vampiric war axe (450 gold) a +0 great mace (130 gold) the cursed +0 broad axe of Compound Interest {venom, rElec Int+7} (610 gold) It poisons the flesh of those it strikes. It affects your intelligence (+7). It insulates you from electricity. It has a curse placed upon it. a +0 hand axe (60 gold) [Shop] Nol Doso's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) 2 scrolls of brand weapon (520 gold) a scroll of blinking (97 gold) a scroll of torment (97 gold) [Shop] Digg's Weapon Emporium a +0 club (13 gold) the +10 mace of Lohevas {vamp, rElec SInv} (1003 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you see invisible. 19 bolts (49 gold) 16 bolts (41 gold) a +0 spear (39 gold) the +7 flail of Sunlight {venom, Str+4 Dex+6 Stlth-} (855 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+6). It makes you less stealthy. a +0 morningstar (52 gold) the +7 hunting sling of a Hundred Ghosts {freeze, +Fly MR- Str+2 Dex+4} (717 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. a +0 hand axe (39 gold) 18 bolts (46 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 rapier of speed (182 gold) 7 stones (9 gold) (0, 0, D:5) 15 stones (2, -7, D:5) a cursed -1 dagger (4, -10, D:5) a +0 hand axe a +0 ring mail (4, -9, D:5) a +0 whip (4, -7, D:5) a +0 mace a +0 leather armour (7, -37, D:5) 13 stones (8, -4, D:5) a +0 quarterstaff (15, -38, D:5) 12 stones (16, -13, D:5) 2 boomerangs (22, -1, D:5) a cursed +0 plate armour (37, -16, D:5) a +0 whip a cursed +0 robe (38, 0, D:5) 23 stones (40, -16, D:5) a +0 spear (40, 4, D:5) a +0 trident (41, -16, D:5) a +0 whip (43, 7, D:5) a +0 short sword a +0 short sword a +0 chain mail (43, 8, D:5) a +0 flail (53, -37, D:5) a potion of heal wounds (54, -37, D:5) a scroll of enchant armour (unseen) (55, -32, D:5) a +0 club a +0 chain mail (55, 12, D:5) a +0 flail (59, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 18, D:6) 3 large rocks (14, 0, D:6) 20 stones (36, 41, D:6) 14 stones (54, 37, D:6) 23 stones (58, -6, D:6) a +0 dagger a +0 chain mail a +0 hand axe (58, -5, D:6) a +0 club a +0 flail 4 boomerangs a +0 leather armour (58, -4, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Atefrin's Serpentskin Sales an uncursed staff of poison (375 gold) 12 poisoned darts (72 gold) an uncursed staff of poison (375 gold) 17 poisoned darts (102 gold) a +1 spear of venom (159 gold) +0 swamp dragon scales (750 gold) a +0 long sword of venom (93 gold) (4, 21, D:7) the +2 ring mail of Privacy {rPois rC+ rN++ Str-3} It affects your strength (-3). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. (5, 0, D:7) 17 stones (15, 20, D:7) a +0 club (16, -3, D:7) a +0 shortbow (16, 21, D:7) a +0 dagger a +0 leather armour (17, 21, D:7) a +0 hand axe a +0 leather armour a +0 club (18, 21, D:7) a +0 flail 2 boomerangs (19, 21, D:7) a +0 dagger a +0 robe (23, 3, D:7) 23 stones (32, 6, D:7) 24 stones (32, 16, D:7) a +0 leather armour (37, 18, D:7) a +0 club (38, 17, D:7) 25 stones (57, 37, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 18 stones (10, -1, D:8) a +0 giant club (11, 47, D:8) 21 sling bullets (21, 6, D:8) a stone a +0 giant club (21, 34, D:8) a stone (22, 9, D:8) a stone (24, 8, D:8) a stone (26, 10, D:8) a +0 whip a +0 club (26, 37, D:8) a stone (27, 37, D:8) a +0 club a +0 short sword a +0 hand axe a +0 ring mail a +4 short sword (28, 11, D:8) a +0 dagger (28, 37, D:8) a stone (29, 12, D:8) a +0 short sword (29, 41, D:8) 2 stones (30, 39, D:8) 2 stones (30, 40, D:8) a +0 club (31, 39, D:8) a +0 club a +0 leather armour (33, 37, D:8) a cursed -2 war axe 3 silver boomerangs (33, 43, D:8) a +0 flail (34, 33, D:8) a +0 short sword (34, 37, D:8) a +0 dagger (34, 41, D:8) a +0 hand axe a +0 chain mail (35, 25, D:8) a +0 giant spiked club a +0 giant club (35, 37, D:8) a +0 flail (41, 26, D:8) a +0 scale mail (44, 27, D:8) a +0 ring mail (45, 26, D:8) 12 stones (47, 27, D:8) a stone (47, 29, D:8) a stone (49, 25, D:8) a stone (51, 24, D:8) 3 stones (52, 36, D:8) a +0 morningstar (67, 52, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Wayg's Assorted Antiques a potion of invisibility (232 gold) a +0 falchion (87 gold) a potion of might (116 gold) a phial of floods (1160 gold) a +0 spear (87 gold) a scroll of amnesia (101 gold) a +0 demon whip (435 gold) the cursed +1 leather armour of the Clam {+Fly MR+ rCorr Dex+6} (1070 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (0, 0, D:9) a +0 spear (1, 1, D:9) a +0 whip (2, -1, D:9) a +0 spear (2, 0, D:9) a +0 shortbow (5, -2, D:9) a +0 chain mail (46, 2, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Yrchac's Distillery a potion of mutation (96 gold) 2 potions of magic (192 gold) a potion of berserk rage (60 gold) (0, 0, D:10) a +0 leather armour (11, -20, D:10) 19 stones (11, 7, D:10) 16 gold pieces (18, 6, D:10) a wand of iceblast (7) (21, 6, D:10) 9 poisoned darts (23, -14, D:10) 9 stones (44, 6, D:10) a +0 chain mail (47, 1, D:10) a +0 giant club (51, -23, D:10) 19 stones Level 11 of the Dungeon (10, 4, D:11) a +0 giant club (13, 11, D:11) a +2 dagger of flaming a +0 robe (15, 11, D:11) a +0 dagger a +0 robe (16, 19, D:11) a +0 dagger a +0 robe (23, 0, D:11) a +0 falchion (26, -1, D:11) a +0 hand axe a +0 scale mail (26, 26, D:11) a +0 dagger 2 stones (27, -1, D:11) a +0 dagger a +0 trident (29, -2, D:11) a +0 dagger a +0 robe (30, 24, D:11) a +0 short sword (32, -1, D:11) a +0 dagger a +0 robe (39, -11, D:11) 8 boomerangs (42, 24, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (1, -1, D:12) a +0 dagger a +0 club a +0 scimitar of flaming (2, 1, D:12) a +0 leather armour a cursed +0 club (3, 2, D:12) a +0 troll leather armour a +0 flail a +0 shortbow 5 boomerangs (3, 4, D:12) a +0 dagger (4, 3, D:12) a +0 giant spiked club a cursed +0 ring mail a +0 flail (4, 6, D:12) a +0 dagger (5, 5, D:12) a +0 mace (6, 7, D:12) a +0 dagger (7, 5, D:12) a +0 robe a +0 dagger (7, 10, D:12) a +0 club (10, 12, D:12) a potion of degeneration Level 14 of the Dungeon (0, 0, D:14) 16 stones (6, -16, D:14) a human corpse (6, -7, D:14) a hog corpse (7, -13, D:14) a wand of polymorph (12) (7, -7, D:14) a hog corpse (9, -11, D:14) a hippogriff corpse (11, -7, D:14) a +0 flail (14, -4, D:14) a wand of polymorph (8) (16, -16, D:14) 23 arrows (17, -6, D:14) 13 gold pieces (18, -13, D:14) a +0 scimitar (21, -8, D:14) a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 24 gold pieces (5, -5, D:15) the +1 leather armour of an ice cave {-Cast rN+ rCorr Str+2} It affects your strength (+2). It protects you from negative energy. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (8, 17, D:15) a +0 halberd a naga corpse (skeletalised by now) (9, -12, D:15) 19 bolts (9, 15, D:15) a stone (9, 16, D:15) 2 stones (11, 15, D:15) a stone (11, 16, D:15) a +1 short sword of venom a +0 dagger a +0 robe of positive energy a kobold corpse (skeletalised by now) (12, 16, D:15) a +0 flail a naga corpse (skeletalised by now) (13, 16, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (29, 23, D:15) 9 gold pieces (30, 25, D:15) a +1 dagger of venom (unseen) (30, 27, D:15) a +1 dagger of protection (unseen) (31, 27, D:15) a large rock 3 poisoned darts (47, 21, D:15) an arrow (47, 25, D:15) an arrow (48, 22, D:15) an arrow (48, 23, D:15) an arrow (48, 24, D:15) an arrow (49, 25, D:15) an arrow (50, 19, D:15) a poisoned dart (50, 25, D:15) an arrow (51, 20, D:15) 24 bolts