mys Level 1 of the Dungeon [Shop] Sevuc's General Store a ring of flight (245 gold) 16 stones (22 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) 24 stones (33 gold) a +0 robe (9 gold) 13 stones (18 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of holy word (105 gold) a scroll of blinking (105 gold) [Shop] Xechenil's General Store a potion of curing (42 gold) 10 poisoned darts (56 gold) a scroll of summoning (133 gold) 14 stones (19 gold) a +0 leather armour (28 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a staff of air (350 gold) a +0 leather armour (28 gold) 22 arrows (61 gold) a potion of curing (42 gold) a ring of wizardry (420 gold) the +5 dire flail of Fimbulwinter {freeze, rElec rC+ SInv} (803 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (1, 0, D:1) a +0 club 5 stones (7, 1, D:1) a +0 leather armour (18, 1, D:1) 15 stones (20, 6, D:1) a +0 whip (22, 14, D:1) a +0 club a +0 dagger (30, 24, D:1) a +0 dagger 3 stones (31, 9, D:1) a +0 short sword 5 stones (32, -3, D:1) a +0 leather armour (33, 29, D:1) a +0 club (36, -10, D:1) a +0 robe (37, 11, D:1) 27 arrows (37, 17, D:1) a +0 ring mail (37, 29, D:1) a +0 short sword (41, -8, D:1) 27 arrows (47, -13, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 17, D:2) a +0 whip 2 stones (27, 35, D:2) a +0 hunting sling (28, 32, D:2) a +0 club (32, 17, D:2) a +0 dagger (35, 36, D:2) a +0 dagger (36, -3, D:2) a +0 dagger (36, 36, D:2) a +0 short sword (39, 42, D:2) a +0 club (45, -1, D:2) 22 bolts (51, 22, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Seifrir" {Str+4 Slay+4} (9340 gold) [ring of slaying] Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). the +1 leather armour of Inaction {rF- rN++ MP+9 Slay+3} (4900 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). the ring of Asarphoe {rPois SInv} (2620 gold) [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. the ring "Ocze" {Will+ rCorr} (3760 gold) [ring of willpower] rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (3, 2, D:3) a +0 hand axe (16, -11, D:3) a +0 hand axe (20, -14, D:3) a +0 club (21, -4, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Tib Cym's Self-Improvement Boutique a manual of Armour (800 gold) a manual of Dodging (800 gold) a manual of Dodging (800 gold) a manual of Shields (800 gold) (0, 0, D:4) a +0 hunting sling (1, 13, D:4) a +0 ring mail (3, -10, D:4) a +0 buckler (3, 10, D:4) a +0 chain mail (4, -26, D:4) 14 stones (6, -11, D:4) a +0 club (12, 5, D:4) a +0 club (14, 12, D:4) 20 stones (21, -16, D:4) 25 sling bullets (32, 10, D:4) a +0 whip (32, 11, D:4) a +0 flail (34, 10, D:4) a +0 dagger (41, 18, D:4) a +0 whip a +0 plate armour a +0 dagger a +0 robe (42, 0, D:4) a +0 short sword an orc corpse (49, -25, D:4) a +2 vorpal falchion a +0 leather armour (49, 6, D:4) a +0 club (50, -26, D:4) 12 stones (65, -17, D:4) a +0 falchion (66, -17, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a potion of curing (0, 3, D:5) a +0 dagger (1, 2, D:5) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (2, 2, D:5) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?)