mys Level 1 of the Dungeon (10, 4, D:1) 2 stones (10, 8, D:1) 5 stones (22, 22, D:1) a +0 club (23, 12, D:1) a +0 dagger (30, -13, D:1) a +0 robe (32, 16, D:1) a +0 chain mail (32, 31, D:1) a +0 sling (33, 0, D:1) a +0 club (39, -13, D:1) a +0 club (40, 1, D:1) a +0 dagger (42, 26, D:1) a +0 ring mail (43, 1, D:1) a +0 club (53, -7, D:1) a +0 club (54, -1, D:1) 6 stones Level 2 of the Dungeon (27, 12, D:2) 2 stones (31, -11, D:2) a +0 war axe (32, -16, D:2) a +0 dagger (32, -5, D:2) a +0 leather armour (34, -19, D:2) a +0 dagger (38, 14, D:2) a +0 chain mail (42, -12, D:2) a +0 short sword Level 3 of the Dungeon (1, 5, D:3) a +0 vorpal mace (1, 6, D:3) a +0 falchion a +0 leather armour (2, 5, D:3) a +0 club a +0 chain mail (3, 4, D:3) a +0 short sword (6, -9, D:3) a +0 dagger (7, -14, D:3) a +0 sling (11, -16, D:3) a +0 morningstar (12, -17, D:3) a +0 dagger (14, -14, D:3) a +0 whip (18, 4, D:3) a +0 whip (39, -3, D:3) a +0 club (40, 4, D:3) a +0 ring mail of fire resistance (47, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 18, D:4) a staff of poison (1, 12, D:4) a +0 short sword (2, -1, D:4) a +0 robe a +0 dagger (2, 6, D:4) 5 stones (5, -1, D:4) a +0 robe a +0 dire flail (12, 7, D:4) a +0 chain mail a +0 rapier (18, -22, D:4) a +0 robe a +0 dagger (19, -22, D:4) a +0 scale mail a +0 whip (21, -21, D:4) a +0 club (21, -20, D:4) a +0 leather armour a +0 whip (21, -19, D:4) a +0 dagger (32, -16, D:4) a +0 rapier a +0 leather armour (36, -24, D:4) a +0 scale mail (36, -20, D:4) a +0 dagger of pain (36, 9, D:4) a +1 rapier of chaos (41, -9, D:4) a piece from Xom's chessboard (15/15) (42, 4, D:4) a +0 whip a +2 whip of pain (42, 5, D:4) a +0 short sword (42, 10, D:4) a +0 whip of distortion (43, 4, D:4) a +0 club Level 5 of the Dungeon (5, 9, D:5) a +0 hand axe (14, -27, D:5) a +0 hand axe (21, -24, D:5) a +0 club a +0 leather armour (23, 8, D:5) a +0 dagger (26, -17, D:5) a +0 club a +0 ring mail (26, -10, D:5) a staff of poison (28, 25, D:5) a +0 leather armour a +0 trident (28, 31, D:5) a +0 leather armour (31, -2, D:5) a +0 hammer (32, -8, D:5) a +0 chain mail (34, -1, D:5) a +3 quarterstaff of chaos (45, -14, D:5) a +0 giant spiked club (53, 21, D:5) a +0 short sword a +0 leather armour a +0 short sword (54, 21, D:5) a +0 dagger a +0 robe a +0 dagger (55, 21, D:5) a +1 antimagic hand axe (60, 10, D:5) 2 stones Level 6 of the Dungeon (0, 4, D:6) a +0 robe (0, 11, D:6) 3 scrolls of noise (7, -5, D:6) 5 stones (10, 21, D:6) a +0 quarterstaff (16, 8, D:6) 6 stones (18, 7, D:6) a +0 leather armour (22, -1, D:6) a +0 robe (25, -19, D:6) 2 stones (26, -3, D:6) a +0 whip a +0 ring mail a +0 dagger (26, -2, D:6) a +0 mace a +0 leather armour (26, 34, D:6) a +0 ring mail (27, -2, D:6) a +0 flail (40, 24, D:6) a +0 rapier (41, 4, D:6) a +0 club a +0 spear (41, 5, D:6) a +0 whip a +0 robe (41, 7, D:6) a +0 flail a +2 spear of flaming (43, -14, D:6) a +0 mace Level 7 of the Dungeon (3, -21, D:7) a +0 quarterstaff a +0 sling of freezing a +0 leather armour (7, 9, D:7) a +0 leather armour (21, -12, D:7) 2 stones (26, -20, D:7) a +0 falchion (27, -20, D:7) a +0 dagger a +0 robe (28, -20, D:7) a +0 dagger of holy wrath a +0 robe (31, -27, D:7) a +0 flail (33, 14, D:7) a +0 dagger a +0 club a +0 falchion a +0 robe a +1 dagger of freezing a +0 robe a +0 dagger a +0 war axe (34, 14, D:7) a +0 ring mail a +0 hand axe (35, 14, D:7) a +0 war axe a +0 club (37, -20, D:7) 5 silver javelins (45, -20, D:7) a +0 battleaxe a +0 robe a +0 dire flail a +0 robe a +1 falchion a +0 robe (46, -23, D:7) a +0 dagger a +0 robe a +0 flail (46, -22, D:7) a +0 club a +0 leather armour (46, -20, D:7) a +0 morningstar a +0 robe (46, -19, D:7) a +4 scimitar a +0 robe (47, -4, D:7) a +0 dagger (47, -2, D:7) a +0 dagger (47, -1, D:7) a +0 short sword a +0 dagger a +0 whip a +0 dagger (47, 0, D:7) a +0 dagger 5 stones (49, -23, D:7) a +0 whip a +0 leather armour (50, -22, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a -2 spear (1, -58, D:8) a +2 war axe a +0 robe (2, -56, D:8) a +0 scimitar a +0 robe a +0 robe (10, -30, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -29, D:8) a +0 ring mail a +0 hand axe (11, -23, D:8) a +0 leather armour a +0 whip a +0 short sword (12, -23, D:8) a +0 club a +3 whip of freezing a +0 chain mail a +0 trident (19, -55, D:8) a +4 mace (28, -6, D:8) a +0 animal skin (30, -43, D:8) a +0 whip a +0 club a +0 leather armour (30, -42, D:8) a +0 club a +0 halberd a +0 mace a +0 plate armour a +0 dagger (30, -41, D:8) a +0 spear (39, -43, D:8) a +0 club (40, -46, D:8) a +0 hand axe a +0 chain mail (40, -43, D:8) a +0 dagger a +0 robe (40, -42, D:8) a +0 short sword a +0 leather armour (41, -43, D:8) a +0 dagger a +0 robe (51, -19, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +1 spear a +0 chain mail a +0 long sword (0, 1, D:9) a +0 falchion a +0 leather armour (0, 2, D:9) a +0 robe a +3 short sword (1, 0, D:9) a +0 robe (still there?) a +2 flail of draining (still there?) a +0 club (still there?) (2, 1, D:9) a +0 dagger a +0 leather armour a +0 club (2, 2, D:9) a +0 dagger (3, 0, D:9) a +0 robe a +0 dagger (9, 29, D:9) 6 curare-tipped darts (10, 22, D:9) a +0 dagger (11, 0, D:9) a +0 mace (12, 0, D:9) a +0 robe a +0 dagger (13, 2, D:9) a +0 chain mail a +0 mace (13, 3, D:9) a +0 chain mail a +0 short sword (14, 2, D:9) a +0 club (14, 3, D:9) a +0 chain mail a +0 short sword (23, 34, D:9) 6 stones (25, 29, D:9) 4 stones (27, 25, D:9) a +1 scimitar of flaming (28, 14, D:9) a potion of degeneration (29, 33, D:9) 2 potions of degeneration (30, 32, D:9) 2 potions of degeneration (31, 8, D:9) a +0 chain mail (32, 32, D:9) a +0 spear a +0 spear 2 potions of degeneration (33, 14, D:9) a +0 giant club a +0 giant spiked club (33, 32, D:9) a +0 spear (34, 32, D:9) a +0 spear 2 potions of degeneration (35, 32, D:9) 2 potions of degeneration (36, 33, D:9) 2 potions of degeneration (37, 30, D:9) 2 potions of degeneration (38, 30, D:9) 2 potions of degeneration (38, 31, D:9) 2 potions of degeneration (40, 29, D:9) a +2 whip of flaming a +0 robe (55, -12, D:9) a +0 spear Level 10 of the Dungeon (9, 44, D:10) a +0 buckler (11, -7, D:10) a +0 mace (11, 14, D:10) a potion of degeneration (13, -5, D:10) a +0 leather armour (16, 12, D:10) a +0 robe a +4 war axe (17, 12, D:10) a +0 robe a +4 flail (17, 26, D:10) a +0 giant club a +0 giant spiked club (18, 3, D:10) a +0 robe a +0 dagger (18, 12, D:10) a +0 robe a +3 great sword (18, 14, D:10) 4 stones (21, 28, D:10) a +0 robe a +0 dagger (21, 32, D:10) a +0 robe a +0 dagger (22, 30, D:10) a +0 plate armour a +3 war axe of electrocution a +0 plate armour a +0 short sword a +0 mace a +0 chain mail a +0 flail a +0 plate armour a +0 dire flail a +0 plate armour a +0 scimitar (24, 30, D:10) a +0 plate armour (still there?) a +0 chain mail (still there?) a +0 trident (still there?) a +2 vorpal great mace (still there?) (25, 31, D:10) a +0 plate armour a +0 scimitar (31, 6, D:10) 4 stones (32, 7, D:10) a +0 scale mail (34, 10, D:10) a +1 morningstar of holy wrath (34, 28, D:10) a +0 pair of gloves (35, 24, D:10) a +0 shortbow (37, 1, D:10) 3 stones (39, 13, D:10) a +0 robe a +0 dagger (40, 12, D:10) a +0 club a +0 robe (40, 31, D:10) a +0 short sword (40, 32, D:10) a +0 war axe (41, 13, D:10) a +1 shortbow of flaming (42, 30, D:10) a +0 plate armour a +0 war axe (42, 33, D:10) a +0 ring mail a +0 club (43, 24, D:10) a +0 leather armour a +0 dagger (44, 3, D:10) a +0 war axe (44, 30, D:10) a +0 club (45, 34, D:10) a +0 leather armour a +0 short sword (45, 35, D:10) a +0 chain mail a +0 flail (46, 28, D:10) a +0 plate armour a +0 glaive (49, 24, D:10) a +0 hand axe (49, 25, D:10) a +0 war axe a +0 leather armour a +0 dagger (50, 24, D:10) a +0 leather armour a +0 falchion a +0 chain mail a +0 whip a +0 hand axe (50, 34, D:10) a +0 robe a +0 dagger a +0 hand axe (53, 16, D:10) 9 stones (59, 16, D:10) a +0 shortbow (59, 23, D:10) a +0 robe a +1 short sword (59, 24, D:10) a +0 robe a +3 long sword (60, 24, D:10) a +0 robe a +3 mace Level 11 of the Dungeon (0, 0, D:11) 2 potions of degeneration (3, -33, D:11) 2 stones (11, 14, D:11) 5 stones (34, -26, D:11) a +2 demon whip of venom (35, -28, D:11) a +0 shortbow a +0 short sword (35, -26, D:11) a +2 cloak a +0 troll leather armour a +2 robe (36, -26, D:11) 4 stones (36, -11, D:11) a +0 longbow (36, 11, D:11) a +0 plate armour (37, -28, D:11) 3 stones (37, -26, D:11) a -2 demon whip of venom (39, 15, D:11) 2 stones (44, -19, D:11) a +0 spear a +0 robe a +0 long sword a +0 giant club a +0 giant club (44, -17, D:11) 3 stones (45, -24, D:11) a +0 robe (45, -15, D:11) a +0 arbalest (45, -10, D:11) a +0 scale mail a +2 rapier of electrocution (46, -6, D:11) a +0 giant spiked club a +0 dire flail (50, -12, D:11) a +0 troll leather armour (50, -6, D:11) a +0 giant spiked club a +0 giant club (56, -20, D:11) a +0 morningstar a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (17, -32, D:12) the +0 ring mail of the Crushed Geomancers {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (29, 6, D:12) a +0 giant spiked club a +0 giant club (35, -13, D:12) a +0 broad axe (35, -11, D:12) a scroll of brand weapon (36, -12, D:12) a +0 flail of chaos (39, 10, D:12) 20 stones (40, 10, D:12) 5 stones (41, -18, D:12) a +0 shortbow (41, -17, D:12) a +0 troll leather armour (41, 10, D:12) 5 stones (42, -22, D:12) a +0 trident (42, -20, D:12) a +0 shortbow (42, -19, D:12) a +0 shortbow a +0 shortbow (42, -18, D:12) a +0 shortbow (42, -11, D:12) 3 stones (51, 1, D:12) 7 stones (57, -18, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (27, 6, D:13) a +0 leather armour a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 chain mail a +0 mace a +0 short sword a +0 robe a +1 dagger of speed (36, 0, D:13) a +0 robe a +0 dagger of venom a +0 shortbow (37, 0, D:13) a +0 shortbow (41, -2, D:13) a +0 short sword (48, -17, D:13) a +0 leather armour (49, 2, D:13) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Level 14 of the Dungeon (16, -42, D:14) a +0 war axe a +0 chain mail (16, -41, D:14) a +0 great mace a +0 plate armour (34, -15, D:14) a +2 kite shield (58, -17, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) the +7 war axe of Lontoo {venom, Int+4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). (38, -13, D:15) a +0 battleaxe of holy wrath a +0 plate armour a +0 battleaxe a +0 chain mail (39, -13, D:15) a +0 long sword a +0 arbalest a +0 plate armour (39, -12, D:15) a +0 war axe a +0 leather armour a +0 kite shield (40, -12, D:15) a +0 glaive a +0 plate armour (40, -9, D:15) a +0 leather armour (52, 25, D:15) a +0 longbow (54, 16, D:15) a +0 longbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 chain mail (1, -4, Orc:1) a +0 hand axe (1, -3, Orc:1) a +5 mace of holy wrath (1, 0, Orc:1) a +2 vampiric hand axe a +0 chain mail (2, -3, Orc:1) a +0 flail (2, -2, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 trident a +0 leather armour (3, -2, Orc:1) a +0 whip (4, -1, Orc:1) a +0 falchion a +0 leather armour (5, -6, Orc:1) a +0 hand axe a +0 chain mail (5, -1, Orc:1) a +0 dagger a +0 robe a +0 club a +0 ring mail (5, 0, Orc:1) a +0 trident a +0 plate armour a +0 club a +2 morningstar of protection a +0 leather armour (6, -4, Orc:1) a +0 giant club a +0 giant spiked club (6, 0, Orc:1) a +0 club (7, -4, Orc:1) a +0 dagger a +0 robe (7, -3, Orc:1) a +0 giant spiked club (7, -1, Orc:1) a +0 short sword 3 boomerangs a +1 chain mail of fire resistance (8, -1, Orc:1) a +2 mace of protection a +0 leather armour a +0 long sword a +0 plate armour a +0 giant club (9, -1, Orc:1) a +0 battleaxe (27, -8, Orc:1) a +0 robe a +0 dagger (28, -8, Orc:1) a +0 giant spiked club (29, -10, Orc:1) a +2 dagger of speed (30, -10, Orc:1) a +0 scale mail a +0 trident (31, -12, Orc:1) a +0 morningstar (31, -9, Orc:1) a +0 dagger (32, -39, Orc:1) a +0 leather armour a +1 dagger of venom (32, -8, Orc:1) a +0 club a +4 dagger (33, -40, Orc:1) a +0 falchion a +0 robe a +0 dagger (33, -39, Orc:1) a +0 robe a +0 dagger a +0 dagger (34, -40, Orc:1) a +0 plate armour a +0 glaive of venom (34, -8, Orc:1) a +0 giant spiked club (35, -16, Orc:1) a +0 chain mail a +1 trident of flaming (37, -22, Orc:1) a +0 giant spiked club a +0 chain mail a +0 war axe a +0 plate armour a +0 plate armour a +0 battleaxe a +0 chain mail a +0 hand axe a +0 flail a +0 plate armour a +1 scimitar of holy wrath (37, -21, Orc:1) a +0 war axe a +2 robe of willpower (37, -17, Orc:1) a +0 robe a +0 short sword Level 2 of the Orcish Mines [Shop] Son Veukk's Armour Emporium a +0 helmet (54 gold) a +0 pair of gloves of dexterity (138 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 cloak (54 gold) a +0 scale mail (48 gold) a +2 cloak (198 gold) a +3 ring mail of poison resistance (276 gold) a +8 plate armour of ponderousness (480 gold) a +0 robe (8 gold) [Shop] Ixkaval's Book Emporium a book of Dangerous Friends (480 gold) a book of Blasting (384 gold) a book of Debilitation (240 gold) a book of Annihilations (720 gold) a book of Misfortune (432 gold) a manual of Spellcasting (960 gold) a book of the Spheres (648 gold) a book of Storms (384 gold) [Shop] Pomon's Jewellery Shop a ring of poison resistance (240 gold) a ring of magical power (240 gold) the ring of Eternal Harmony {Contam +Blink Will+ rCorr} (408 gold) [ring of resist corrosion] +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a ring of magical power (240 gold) a ring of fire (300 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) an amulet of guardian spirit (360 gold) [Shop] Biockior's Book Shoppe a book of Ice (552 gold) a book of the Dragon (552 gold) a manual of Spellcasting (960 gold) a book of Sloth (432 gold) a book of Minor Magic (216 gold) a Trismegistus Codex (336 gold) (2, -29, Orc:2) a +0 giant spiked club (3, -29, Orc:2) a +0 dagger (4, -30, Orc:2) a +0 flail of protection (4, -29, Orc:2) a +0 club (4, -28, Orc:2) a +2 vorpal flail (14, -14, Orc:2) a +0 giant club a +0 giant club (15, -32, Orc:2) a +0 plate armour a +1 mace of protection (15, -15, Orc:2) a +0 robe a +4 dagger of electrocution (15, -14, Orc:2) a +0 robe a +0 dagger (16, -16, Orc:2) a +0 whip (16, -15, Orc:2) a +0 falchion (16, -13, Orc:2) a +0 dagger a +0 robe (17, -16, Orc:2) a +0 giant club (24, -9, Orc:2) a +0 hand axe (25, -16, Orc:2) a +0 giant club (28, -4, Orc:2) a +0 mace a +0 scale mail (29, -10, Orc:2) a +0 troll leather armour (29, -8, Orc:2) a +0 hand axe a +0 plate armour (29, -4, Orc:2) a +0 troll leather armour (30, -5, Orc:2) a +0 dire flail a +0 giant club (31, -4, Orc:2) a +0 troll leather armour (31, -3, Orc:2) a +0 dagger a +0 robe (32, -6, Orc:2) a +0 giant club (32, -4, Orc:2) a +0 giant club a +0 giant club (32, -1, Orc:2) a +0 dagger a +0 robe a +0 mace (33, -33, Orc:2) a +0 club a +0 robe (33, -7, Orc:2) a +0 giant club (33, -3, Orc:2) a +0 dagger a +0 leather armour (33, -1, Orc:2) a +0 whip (34, -7, Orc:2) a +0 giant club a +0 giant spiked club (34, -3, Orc:2) a +0 dagger a +0 robe (35, -2, Orc:2) a +0 giant club (35, -1, Orc:2) a +0 glaive a +0 arbalest a +0 chain mail (35, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 giant club a +0 giant spiked club (36, -35, Orc:2) a +0 giant club (36, -17, Orc:2) a +0 giant club a +0 giant club (36, -2, Orc:2) a +0 trident a +0 chain mail (36, -1, Orc:2) a +0 giant club a +0 giant club (36, 0, Orc:2) a +0 war axe a +0 chain mail (37, -3, Orc:2) a +0 halberd a +0 chain mail (38, -14, Orc:2) a +0 giant spiked club (38, -13, Orc:2) a +0 club a +0 robe (39, -18, Orc:2) a +0 giant spiked club (39, 0, Orc:2) a +0 troll leather armour (40, -4, Orc:2) a +0 hand axe a +0 ring mail (40, -2, Orc:2) a +0 giant club a +0 giant club (42, -3, Orc:2) a +0 giant club (44, -4, Orc:2) a +0 giant club (44, -3, Orc:2) a +0 giant club a +2 antimagic flail a +0 ring mail a +0 giant club a +0 giant club (45, -24, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 33, Lair:1) 3 stones (27, 32, Lair:1) a +0 rapier (32, -26, Lair:1) the ring "Xontoimi" {rElec rC- rN++ rCorr Slay+4} [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a scroll of enchant weapon the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 hat a +0 cloak of poison resistance a +6 ring of intelligence the +1 robe of Quantum Leap {Fly rN++ Int+2 Dex-5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rN: It greatly protects you from negative energy. Fly: It grants you flight. the amulet "Kirunexto" {Spirit *Slow rPois Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. the +5 morningstar of Uduishro {protect, rCorr SInv} It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +7 demon whip of the Ethereal God {pain, rElec rC+ Str-3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (54, 16, Lair:1) 5 stones (54, 17, Lair:1) 4 stones (54, 18, Lair:1) 9 stones (55, 16, Lair:1) 6 stones (55, 18, Lair:1) 5 stones (55, 25, Lair:1) a +0 cloak (56, 18, Lair:1) 6 stones (57, 18, Lair:1) a +0 buckler (58, 18, Lair:1) 6 stones (63, -21, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +4 hand axe of electrocution (10, 30, Lair:2) 6 stones (11, 23, Lair:2) a +0 ring mail (42, 4, Lair:2) 3 stones (43, 14, Lair:2) a +0 leather armour (44, 1, Lair:2) a +2 trident of venom (56, -7, Lair:2) a stone Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (42, -15, Lair:3) a potion of degeneration (53, -12, Lair:3) 8 stones (53, 3, Lair:3) a +0 chain mail (56, 1, Lair:3) the +2 long sword of Midwinter {freeze, rPois rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It protects you from negative energy. (59, -5, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, -55, Lair:4) a +0 scale mail (44, -15, Lair:4) a ring of positive energy (45, -54, Lair:4) a +0 ring mail (50, -21, Lair:4) a +0 ring mail (54, -32, Lair:4) a +0 robe (54, -18, Lair:4) 2 stones (56, -49, Lair:4) a +0 ring mail (57, -55, Lair:4) a +0 war axe (65, -15, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (5, -3, Lair:5) 5 stones (5, 6, Lair:5) 4 stones (21, -5, Lair:5) a tin of tremorstones (2/2) (22, -4, Lair:5) 5 stones (23, -3, Lair:5) a +0 short sword (24, -3, Lair:5) a +0 rapier of draining (32, -33, Lair:5) a +0 spear (38, -31, Lair:5) a +0 leather armour (41, 20, Lair:5) a +0 sling (42, 18, Lair:5) a ring of willpower a +6 ring of strength a +6 ring of dexterity a ring of see invisible a ring of positive energy (43, -19, Lair:5) a +0 quarterstaff Level 1 of the Swamp (0, 8, Swamp:1) a +6 ring of strength (14, -1, Swamp:1) a +0 falchion (26, 10, Swamp:1) a potion of degeneration (29, 5, Swamp:1) a +0 sling (39, -16, Swamp:1) a +0 club (43, 10, Swamp:1) a +0 trident Level 2 of the Swamp (0, 0, Swamp:2) 3 stones (4, 23, Swamp:2) a +0 long sword of electrocution a +3 chain mail of fire resistance (6, 5, Swamp:2) 5 stones (7, 11, Swamp:2) a +0 chain mail (41, 10, Swamp:2) a +0 sling Level 3 of the Swamp Level 4 of the Swamp (35, 14, Swamp:4) 5 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 flail (25, 12, Spider:1) a +0 scimitar of flaming (27, 5, Spider:1) 5 stones Level 2 of the Spider Nest (0, 0, Spider:2) a culicivora corpse a culicivora corpse (3, 0, Spider:2) a steelbarb worm corpse (10, 15, Spider:2) a jumping spider corpse Level 3 of the Spider Nest (0, 0, Spider:3) a jumping spider corpse (8, -2, Spider:3) the +11 scimitar of the Spectre {vorpal, rElec rF+ rC- SInv} It inflicts extra damage upon your enemies. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (28, -16, Spider:3) a large rock Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 morningstar of Obliwn {freeze, Will+ Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). Will: It increases your willpower. (unseen) (1, -8, Slime:5) the +6 falchion of Yviytt {antimagic, rN++ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). rN: It greatly protects you from negative energy. (unseen) (2, -12, Slime:5) 3 stones (3, -11, Slime:5) a +0 whip (8, -2, Slime:5) the +4 dagger "Qedean" {venom, Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2).