n00bb0dy the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (11, 1, D) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) a +0 swamp dragon armour (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 morningstar of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 leather armour a +0 flail (61, 9, D) a +1 ring mail of magic resistance (62, 9, D) the +8 quarterstaff of Day {speed, +Fly rF+ Int+2 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from fire. It lets you see invisible. It lets you fly. (63, 9, D) a +2 scale mail of fire resistance (70, 9, D) a +0 war axe of flaming (71, 9, D) a +2 chain mail of fire resistance (72, 9, D) the +3 fire dragon armour of the Gravedigger {rF++ rC- Str+8} It affects your strength (+8). It greatly protects you from fire. It makes you vulnerable to cold. (62, 10, D) an uncursed staff of power (62, 12, D) a necrophage corpse (skeletalised by now) (61, 17, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (62, 17, D) a +0 hand axe (63, 17, D) a +0 falchion a cursed +0 ring mail a book of Flames (64, 17, D) a +4 shortbow of flaming (72, 17, D) a cursed staff of earth (63, 18, D) the cursed +3 spear of Gallantry {freeze, rPois Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It lets you see invisible. It has a curse placed upon it. an orc corpse (64, 18, D) a +0 flail of protection (71, 18, D) an uncursed ring of poison resistance (73, 18, D) the cursed +0 robe of the Hidden Wars {rC- Int+6} It affects your intelligence (+6). It makes you vulnerable to cold. It has a curse placed upon it. (63, 20, D) a +0 trident (unseen) (61, 21, D) a +2 battleaxe of venom a +0 ring mail a cursed +0 dagger a cursed -2 ring mail an orc corpse (63, 21, D) a +0 glaive (unseen) (64, 21, D) a +0 dagger (unseen) (74, 21, D) a +0 hand axe (unseen) (74, 22, D) a +0 dire flail (61, 27, D) a +0 hand crossbow of freezing (63, 27, D) an uncursed staff of conjuration (64, 27, D) a +0 dagger of distortion (65, 27, D) a +4 plate armour of poison resistance (73, 27, D) the +6 lajatang "Haemi" {freeze, +Blink Dex-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It lets you see invisible. It lets you blink. (62, 28, D) a +0 hand axe (63, 28, D) the Tome of the Entourage and Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Call Imp Summoning 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Aura of Abjuration Summoning 5 f - Summon Demon Summoning 5 The Shining One disapproves of the use of such an item. (64, 28, D) a +3 flail (71, 28, D) an uncursed staff of air (72, 28, D) the +11 blowgun of the Vaults {speed, +Blink rF- Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It makes you vulnerable to fire. It lets you blink. (73, 28, D) a box of beasts (63, 29, D) a wand of draining (5) 2 potions of invisibility (63, 30, D) a +0 scimitar (unseen) (64, 30, D) a +2 scimitar of protection (60, 31, D) a chunk of flesh (63, 31, D) an adder corpse (64, 31, D) a ball python corpse (71, 31, D) a giant frog skeleton (73, 31, D) an inedible chunk of flesh (65, 32, D) a chunk of flesh (72, 32, D) a porcupine corpse (63, 33, D) the +10 broad axe of Kuuh Zoi {venom, rN++ MP-9 Str+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. The Shining One disapproves of the use of such an item. (65, 33, D) an inedible chunk of flesh (62, 34, D) an inedible chunk of flesh (69, 37, D) a +0 robe of magic resistance (70, 37, D) an uncursed staff of death (71, 37, D) a +2 chain mail of fire resistance (72, 37, D) a +0 dagger of venom (73, 37, D) the cursed +2 spear "Kol Nuig" {pierce, *Noise *Corrode +Inv rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It may make noises in combat. It may corrode your equipment when you take damage. It has a curse placed upon it. (70, 38, D) a +3 scale mail of positive energy (71, 38, D) an uncursed staff of poison (72, 38, D) a scroll of brand weapon (73, 38, D) an uncursed staff of death