n00bb0dy the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) the cursed +0 leather armour of Modesty {+Blink rPois rF-} It makes you vulnerable to fire. It protects you from poison. It lets you blink. It has a curse placed upon it. (67, 1, D) an uncursed ring of protection from fire (68, 1, D) a +0 short sword (69, 1, D) an uncursed ring of ice (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a cursed ring of loudness (73, 2, D) a +5 hand crossbow of evasion (75, 2, D) a disc of storms (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (69, 3, D) the cursed +2 mace of the Snake Pit {flame, *Drain +Rage rF+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from fire. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. a +0 buckler (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (68, 5, D) a +0 short sword (69, 5, D) a +0 dagger (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 8, D) a +0 scale mail a +0 shield a +0 long sword a scroll of blinking a potion of berserk rage a potion of haste (63, 9, D) a phantom mirror (70, 9, D) a phantom mirror (71, 9, D) a +2 battleaxe of venom (72, 9, D) the +5 lajatang of the Old World {slice, MR+ Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. (61, 10, D) a +1 war axe of chopping a +0 arbalest 17 bolts (62, 10, D) a +0 hand axe of electrocution a +0 arbalest 8 poisoned bolts (63, 10, D) a +0 shortbow 14 arrows (62, 11, D) a steel bolt (63, 11, D) a cursed -1 arbalest 9 steel bolts (62, 12, D) a poisoned bolt a bolt a steel bolt 2 arrows (62, 13, D) a bolt a poisoned bolt a steel bolt 2 arrows (62, 14, D) a bolt a poisoned bolt an arrow (61, 17, D) an uncursed staff of cold (63, 17, D) an uncursed staff of wizardry (64, 17, D) a legendary deck of defence (71, 17, D) a fan of gales (72, 17, D) an uncursed staff of earth (73, 17, D) an uncursed staff of air (62, 18, D) a +2 chain mail of fire resistance (63, 18, D) a +1 scale mail of poison resistance (64, 18, D) an uncursed staff of earth (72, 18, D) a +0 dire flail (73, 18, D) an uncursed staff of energy (73, 23, D) a +4 scimitar of draining (61, 27, D) a +0 dagger (62, 27, D) a +0 greatsling of evasion (63, 27, D) a +4 halberd of venom (64, 27, D) an uncursed ring of magical power (65, 27, D) an uncursed staff of power (71, 27, D) a +0 falchion (72, 27, D) an uncursed amulet of resist mutation (73, 27, D) a +0 trident (62, 28, D) a +1 plate armour of fire resistance (63, 28, D) an uncursed ring of protection from cold (72, 28, D) a crystal ball of energy (63, 32, D) a +0 spear a +2 buckler (72, 32, D) a +0 glaive (62, 33, D) a +0 dagger a +0 robe (63, 33, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (64, 33, D) a +0 dagger a +0 robe (73, 33, D) a +6 short sword of speed (62, 34, D) an uncursed staff of air a +0 robe (71, 34, D) a +0 flail (73, 34, D) a +0 flail (60, 37, D) a lamp of fire (61, 37, D) a +6 shortbow of flaming (63, 37, D) a +0 mottled dragon armour (69, 37, D) an uncursed staff of cold (72, 37, D) a +0 hand axe of electrocution (73, 37, D) a +3 chain mail of fire resistance (49, 38, D) an Akashic Record (50, 38, D) an uncursed amulet of warding (51, 38, D) a cursed +0 buckler (52, 38, D) a +2 robe of cold resistance (53, 38, D) 3 royal jellies (59, 38, D) a +4 ring mail of poison resistance (60, 38, D) an uncursed ring of ice (61, 38, D) a stone of tremors (62, 38, D) a +2 battleaxe of chopping (70, 38, D) a +8 hand axe of chopping (71, 38, D) the +7 scale mail of Ru's Condemnation {rF++ rN+} It greatly protects you from fire. It protects you from negative energy. (72, 38, D) a book of Transfigurations (73, 38, D) an uncursed staff of fire (51, 40, D) a +0 robe (unseen) (70, 43, D) a water moccasin corpse (skeletalised by now) (71, 43, D) a water moccasin corpse (skeletalised by now) (50, 44, D) a +0 flail (unseen) (51, 44, D) a +0 robe (61, 44, D) a +0 demon whip (62, 44, D) a necrophage skeleton (72, 44, D) a water moccasin corpse (skeletalised by now) (50, 45, D) a dryad corpse