Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 28 n00bb0dy the Chiller (level 3, -15/25 HPs) Began as a Merfolk Ice Elementalist on Dec 12, 2015. Demolished by an ogre ... wielding a +0 giant spiked club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:05 (89 turns). n00bb0dy the Chiller (Merfolk Ice Elementalist) Turns: 89, Time: 00:01:06 Health: -15/25 AC: 7 Str: 8 XL: 3 Next: 12% Magic: 7/7 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: icy armour, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) j - a +0 leather armour Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration h - 3 chunks of flesh Skills: - Level 0.4 Fighting + Level 3.8 Dodging - Level 2.8 Stealth - Level 0.2 Unarmed Combat + Level 3.2 Spellcasting - Level 0.7 Conjurations + Level 5.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 1% 1 #...... b - Throw Frost Conj/Ice ##.... 10% 2 ##..... c - Ozocubu's Armour Chrm/Ice ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: an ogre, wielding a giant spiked club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! You aren't carrying any items that can be evoked. Unknown command. There is an open door here. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.÷'..# #..'..#..+ #..#### +# #.O# #.@# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | n00bb0dy the Merfolk Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 5 in Ice Magic 11 | D | Reached XP level 2. HP: 20/20 MP: 0/6 11 | D | Reached XP level 3. HP: 25/25 MP: 0/7 68 | D | Learned a level 2 spell: Throw Frost 72 | D | Learned a level 3 spell: Ozocubu's Armour 79 | D | Noticed an ogre 89 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 6 Throw Frost || 1 Ozocubu's Armour || 1 Use: Potion || 2