n00bb0dy the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 1, D) a plain deck of summoning (50, 1, D) a +0 dagger (51, 1, D) an uncursed staff of wizardry (52, 1, D) a cursed staff of earth (53, 1, D) an uncursed staff of summoning (61, 1, D) a +1 mace of draining (62, 1, D) a +0 hand axe of venom (63, 1, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (50, 2, D) a +3 trident of venom (51, 2, D) a +0 mace of crushing (52, 2, D) the +4 buckler of Misanthropy {MP+9 Str-5 Int+4 Slay+4} It affects your strength (-5). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your magic capacity (+9). (53, 2, D) a book of the Earth (54, 2, D) an uncursed ring of sustain attributes (55, 2, D) an uncursed ring of flight (62, 2, D) an uncursed staff of poison (75, 2, D) a plain deck of changes (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (7, 4, D) a +6 ring of dexterity a +6 ring of dexterity (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (67, 5, D) a +0 whip a +0 robe (1, 6, D) 5 scrolls of identify (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (54, 7, D) a +0 long sword (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 8, D) a +0 robe a +0 flail (55, 8, D) a poisoned arrow the human corpse of Prince Ribbit (57, 8, D) a cursed +0 robe (54, 9, D) a +4 quarterstaff of chaos (still there?) a +0 flail (still there?) (56, 9, D) a +3 dagger of chaos a +0 robe the ring "Xadeacsar" {SustAt MR+ Dex+2 Slay-4} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. the human corpse of Psyche (62, 9, D) the +7 demon blade of Nimenog {flame, *Corrode MR++ Str+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (63, 9, D) a crystal ball of energy (71, 9, D) an uncursed staff of earth (54, 10, D) a +0 vampiric great sword (unseen) (55, 10, D) a +0 falchion a +0 leather armour a +1 scimitar of flaming a throwing net 3 poisoned arrows the human corpse of Eustachio (57, 10, D) 2 poisoned arrows (still there?) a poisoned arrow (still there?) (62, 10, D) a +2 long sword of electrocution (72, 10, D) a cursed ring of loudness (50, 13, D) a +3 ring mail of poison resistance (51, 13, D) a sack of spiders (52, 13, D) a book of Unlife a book of Beasts the Catalogue of Attacks and the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Sting Conjuration/Poison 1 d - Force Lance Conjuration/Translocation 4 e - Bolt of Fire Conjuration/Fire 6 f - Orb of Destruction Conjuration 7 a Fen Folio the Reference Book on Torrid Conjuration Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Bolt of Fire Conjuration/Fire 6 c - Delayed Fireball Conjuration/Fire 7 Sif Muna's Collected Works on Sinister Stones Spells Type Level a - Sandblast Earth 1 b - Sublimation of Blood Necromancy 2 c - Stoneskin Transmutation/Earth 2 d - Leda's Liquefaction Hexes/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Death Channel Necromancy 6 a book of Spatial Translocations Roxanne's Incunabulum of Nocuous Transmigration Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Passwall Transmutation/Earth 3 d - Alistair's Intoxication Transmutation/Poison 4 the Grimoire of Dislocated Aid Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Warp Weapon Charms/Translocation 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 a book of the Dragon 3 scrolls of recharging a book of Frost (53, 13, D) Kikubaaqudgha's Grimoire of Darkness Spells Type Level a - Corpse Rot Necromancy 2 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 (54, 13, D) a +2 plate armour of fire resistance (55, 13, D) a plain deck of defence (50, 14, D) a +0 mace (51, 14, D) an uncursed staff of poison (52, 14, D) a +2 pair of gloves of strength (53, 14, D) a lamp of fire (54, 14, D) the ring of Amorality {+Blink rC++ MR++ Dex+4} [ring of dexterity] It affects your dexterity (+4). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (55, 14, D) a +2 ring of dexterity (61, 17, D) a +0 flail of venom (63, 17, D) a +3 ring mail of fire resistance (71, 17, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (73, 17, D) the cursed +0 pair of gloves of Eternal Vigilance {rElec Str+2 Dex-3 SInv} It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (64, 18, D) a +1 long sword of slicing (72, 18, D) a +0 ring mail of positive energy (73, 18, D) the +3 dagger of Corruption {freeze, Int-5 Dex+3 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. (51, 20, D) a +0 dagger a +0 robe (52, 20, D) an uncursed staff of cold a +0 robe (53, 20, D) a +5 rod of shadows (12/12) a cursed -3 dagger a +0 robe a cursed +0 long sword the cursed +0 plate armour of Tooc {rElec rF+ Dex-4} It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (71, 20, D) a +0 glaive (51, 21, D) a +0 robe (53, 21, D) 2 potions of blood (72, 21, D) a +0 robe (61, 23, D) a +0 rapier of venom a +3 scale mail of fire resistance (63, 23, D) an uncursed staff of cold (49, 25, D) a +1 pair of gloves of dexterity (51, 25, D) a +2 rod of shadows (9/9) (53, 25, D) a +4 great sword of draining (54, 25, D) an uncursed ring of protection from fire (55, 25, D) a lantern of shadows (51, 26, D) a +0 falchion of flaming (52, 26, D) the +6 arbalest "Zujuig" {penet, *Corrode rElec Str+6} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+6). It insulates you from electricity. It may corrode your equipment when you take damage. (53, 26, D) a +2 ring of intelligence (54, 26, D) an uncursed ring of wizardry (61, 27, D) a +0 scale mail of fire resistance (62, 27, D) a +2 cloak of invisibility (64, 27, D) a +2 whip of flaming (65, 27, D) a +3 chain mail of cold resistance (71, 27, D) an uncursed staff of power (72, 27, D) an uncursed staff of summoning (73, 27, D) a +3 ring of evasion (62, 28, D) an uncursed staff of wizardry (63, 28, D) the quicksilver dragon armour "Juifog" {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. (64, 28, D) an uncursed staff of power (71, 28, D) a +2 ring of protection (72, 28, D) a +3 ring of intelligence (73, 28, D) an ornate deck of wonders (63, 31, D) a +2 hand axe (unseen) (71, 32, D) a +0 dagger a +0 robe (72, 32, D) a +0 rapier a +0 robe a +0 buckler (51, 37, D) a +1 great mace of protection (52, 37, D) a +2 glaive of venom (53, 37, D) a +7 hand axe (59, 37, D) a +2 great mace of crushing (61, 37, D) a +8 giant club (62, 37, D) a +6 lightning rod (9/9) (63, 37, D) a +2 long sword of holy wrath (69, 37, D) a cursed staff of power (70, 37, D) an uncursed staff of cold (71, 37, D) an uncursed staff of power (73, 37, D) an uncursed ring of positive energy (50, 38, D) a +2 ring of intelligence the ring "Aplumop" {rC+ AC+2} [ring of protection] It affects your AC (+2). It protects you from cold. the ring "Zadwika" {Fire rElec Dex+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. a +6 ring of intelligence a +6 ring of intelligence (51, 38, D) a plain deck of defence (52, 38, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (59, 38, D) an ornate deck of defence (60, 38, D) a +0 leather armour of fire resistance (61, 38, D) a +0 rapier of flaming (62, 38, D) a +6 quarterstaff of draining (63, 38, D) a +0 halberd of venom (73, 38, D) a lantern of shadows (64, 39, D) a +0 trident (72, 40, D) a +0 halberd a +1 greatsling of freezing