nach1213 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -37, D:1) a jackal corpse (skeletalised by now) (8, -24, D:1) a bat corpse (skeletalised by now) (12, 12, D:1) a hobgoblin corpse (skeletalised by now) (18, -16, D:1) a bat corpse (skeletalised by now) (19, -16, D:1) a kobold corpse (skeletalised by now) (21, -3, D:1) a ball python corpse (skeletalised by now) (23, -41, D:1) a jackal corpse (skeletalised by now) (40, -46, D:1) a hobgoblin corpse (skeletalised by now) (40, -40, D:1) a rat skeleton (44, -27, D:1) a rat skeleton (45, -47, D:1) a hobgoblin corpse (skeletalised by now) (54, -30, D:1) a bat skeleton Level 2 of the Dungeon (1, 10, D:2) a rat corpse (skeletalised by now) (1, 11, D:2) a rat corpse (skeletalised by now) (1, 15, D:2) 13 gold pieces (2, 11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 javelins (13, 28, D:3) a +0 chain mail (22, 11, D:3) a +1 sling of draining (unseen) (49, 1, D:3) a jackal skeleton (50, 1, D:3) a jackal skeleton (57, 15, D:3) the +2 dagger "Gaqyp" {heavy, rElec rPois Str-2 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (unseen) a sewer (0, 0, Sewer) a ball python corpse (22, -5, Sewer) a bat corpse (29, -2, Sewer) a +0 club 2 stones (30, -2, Sewer) a +0 whip (33, -2, Sewer) a potion of might (34, -1, Sewer) a potion of resistance (36, -3, Sewer) a potion of heal wounds (36, -1, Sewer) a potion of might