nago Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-11, 2, D:1) a +0 hunting sling (-8, 4, D:1) a cursed -3 dagger (2, 7, D:1) a +2 helmet (-47, 15, D:1) a +0 club (-37, 15, D:1) a +0 club (-3, 17, D:1) a +0 short sword of distortion (-9, 23, D:1) a +0 leather armour (-22, 26, D:1) a +0 club (8, 31, D:1) 23 arrows (-8, 32, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-35, 8, D:2) an uncursed amulet of inaccuracy (-11, 11, D:2) a +0 club (-8, 15, D:2) 14 bolts (-38, 31, D:2) a +0 club (-5, 37, D:2) a +0 dagger (8, 37, D:2) a +0 dagger (-63, 38, D:2) a +0 leather armour (8, 40, D:2) an uncursed amulet of resist mutation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-38, 2, D:3) a book of Geomancy (-33, 16, D:3) a +0 short sword (9, 16, D:3) a +0 short sword a +0 spear a +0 spear (11, 17, D:3) a +0 short sword (8, 18, D:3) a +0 hand axe a +0 leather armour a +0 club (-21, 19, D:3) a +0 club (8, 22, D:3) a +0 dagger a +0 leather armour (8, 24, D:3) a +0 club (-18, 30, D:3) a +0 dagger (-16, 32, D:3) a +0 club (-4, 35, D:3) a +0 club (3, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (21, 2, D:4) a +0 dagger (14, 7, D:4) a +0 short sword (38, 10, D:4) a +0 hand axe a +0 short sword (38, 11, D:4) a +0 dagger a +0 robe (25, 15, D:4) a +0 giant spiked club (-1, 18, D:4) a +0 club (16, 25, D:4) a +0 dagger (39, 28, D:4) a +0 scale mail (11, 29, D:4) a +0 ring mail (-4, 34, D:4) a +0 whip a +0 blowgun (19, 34, D:4) a +0 robe (5, 36, D:4) a plain deck of summoning (44, 47, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (35, 8, D:5) a +0 hunting sling (1, 14, D:5) a +0 short sword (7, 14, D:5) a +0 scale mail a +0 hand axe a +0 short sword (39, 15, D:5) a +0 hand crossbow (42, 15, D:5) a +0 club (42, 18, D:5) a cursed +0 chain mail (11, 27, D:5) a +0 mace (5, 30, D:5) a +0 pair of boots (23, 36, D:5) a +0 robe (19, 41, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 dagger (0, 2, D:6) a +0 dagger a +0 dagger a +0 robe (-33, 21, D:6) a +0 dagger (-30, 21, D:6) a +0 dagger a +0 robe (-16, 21, D:6) a +0 chain mail (-3, 21, D:6) a +0 short sword (-51, 23, D:6) a +0 short sword of protection (-13, 23, D:6) a +0 whip (-31, 24, D:6) a +0 club a +0 war axe (4, 34, D:6) a +0 short sword (-29, 38, D:6) a +1 short sword of venom (-33, 39, D:6) a +0 club (-46, 41, D:6) a +0 dagger (6, 45, D:6) a +0 hand axe (-25, 46, D:6) 28 arrows (-45, 57, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 22 arrows (-3, 1, D:7) 15 bolts (19, 2, D:7) a +0 spear (20, 2, D:7) a cursed +0 club (22, 2, D:7) a cursed +0 spear (19, 3, D:7) a cursed +0 spear (17, 4, D:7) a +0 spear (19, 8, D:7) a +0 mace (16, 10, D:7) a book of Enchantments (-11, 11, D:7) a +0 ring mail a +0 club (-10, 11, D:7) a +0 dagger (-10, 14, D:7) a cursed +0 short sword (1, 15, D:7) a potion of poison {!q} (20, 15, D:7) a +0 dagger (4, 19, D:7) a +0 dagger (15, 21, D:7) a +3 ring of intelligence (-12, 23, D:7) a +0 dagger a +0 robe (-12, 24, D:7) a +0 dagger a +0 robe (21, 25, D:7) a +0 pair of gloves (28, 29, D:7) 16 sling bullets (16, 32, D:7) a cursed -2 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 25 arrows (3, 2, D:8) a book of Envenomations (6, 4, D:8) a +0 club a +0 ring mail (2, 7, D:8) an arrow (10, 7, D:8) a +1 dire flail of protection a +0 ring mail a wand of confusion (13) (0, 8, D:8) 2 arrows (5, 20, D:8) a +0 war axe (26, 20, D:8) 19 sling bullets (6, 24, D:8) a +0 ring mail (25, 24, D:8) a +1 plate armour of fire resistance (5, 25, D:8) a +2 hand axe of flaming (4, 29, D:8) a +0 halberd (27, 32, D:8) an arrow (28, 32, D:8) an arrow (8, 33, D:8) a +0 giant club (29, 34, D:8) a +0 large shield (28, 35, D:8) a +0 shortbow 18 arrows (41, 35, D:8) a +0 dagger a +0 robe a cursed +0 leather armour a +0 dagger a +0 robe a +0 war axe (28, 36, D:8) an arrow (37, 37, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 leather armour (7, 8, D:9) a +0 scimitar a +0 robe (7, 9, D:9) a +4 morningstar a +0 robe (4, 11, D:9) a +1 dagger a +0 robe a cursed +3 great sword a +0 robe (32, 11, D:9) a +0 chain mail (13, 13, D:9) a +2 great sword a +0 robe (35, 16, D:9) a +0 scale mail (15, 21, D:9) a +0 dagger a cursed +0 robe a +0 hand axe (15, 22, D:9) a +0 dagger a +0 robe (16, 22, D:9) a cursed -3 flail (10, 33, D:9) a +0 giant club a +0 giant club (3, 37, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 ring mail a +0 mace a +0 chain mail (-53, 4, D:10) a +0 flail a cursed +0 plate armour (-52, 5, D:10) a +0 short sword a +0 leather armour (-3, 6, D:10) a +0 giant spiked club (0, 6, D:10) a +0 robe (unseen) (-52, 7, D:10) a +0 dagger (-2, 7, D:10) a +0 robe a +0 dagger (0, 7, D:10) a +0 leather armour (unseen) (-51, 12, D:10) a +0 short sword a +0 leather armour (-18, 15, D:10) a +0 scale mail (-44, 16, D:10) a cursed +0 dagger (-13, 17, D:10) an arrow (-13, 18, D:10) an arrow (-12, 18, D:10) 10 arrows a +0 shortbow (-11, 26, D:10) a +2 dagger of speed (0, 28, D:10) a book of Hinderance (-47, 29, D:10) a +0 giant club (-11, 30, D:10) a potion of poison (-51, 39, D:10) a +0 leather armour (-15, 39, D:10) a +0 leather armour (-9, 45, D:10) a +0 dagger (-44, 50, D:10) a +0 helmet Level 11 of the Dungeon (-5, 3, D:11) a +2 scale mail of positive energy (5, 3, D:11) a +2 dagger of venom (-5, 4, D:11) a +0 cloak (5, 4, D:11) a +1 great mace of holy wrath (-58, 5, D:11) a cursed -2 giant spiked club (-51, 6, D:11) a cursed -2 giant club (-13, 6, D:11) a +0 mace (3, 6, D:11) a sling bullet (5, 6, D:11) 8 sling bullets (6, 6, D:11) 20 sling bullets (3, 7, D:11) 15 poisoned sling bullets (5, 7, D:11) 13 sling bullets (6, 7, D:11) 18 sling bullets (-2, 9, D:11) 3 arrows (-1, 9, D:11) a +0 battleaxe a +0 plate armour (7, 9, D:11) a +0 rapier (8, 9, D:11) a +0 hunting sling (-8, 10, D:11) a +0 robe (-7, 10, D:11) a +0 leather armour (-2, 10, D:11) 2 arrows (7, 10, D:11) a +0 long sword (8, 10, D:11) a +0 falchion (-13, 12, D:11) a cursed +0 trident a +0 robe (-8, 12, D:11) a +0 robe (-7, 12, D:11) a cursed +0 plate armour (7, 12, D:11) a +0 falchion (8, 12, D:11) a +0 shortbow (-41, 13, D:11) 3 arrows (-8, 13, D:11) a cursed +0 scale mail (-7, 13, D:11) a +2 chain mail of cold resistance (7, 13, D:11) a cursed -3 falchion (8, 13, D:11) a +0 hand axe (-42, 14, D:11) an arrow (-42, 15, D:11) an arrow (-23, 15, D:11) a +0 dagger (-8, 15, D:11) a +0 spear (-7, 15, D:11) a +0 flail (7, 15, D:11) a +0 chain mail (8, 15, D:11) a +0 ring mail (-41, 16, D:11) an arrow (-8, 16, D:11) a +0 short sword (7, 16, D:11) a +0 robe (8, 16, D:11) a +0 robe (-44, 17, D:11) 2 arrows (-13, 17, D:11) a +0 rapier (-44, 18, D:11) an arrow (-8, 18, D:11) a +0 whip (7, 18, D:11) a +0 scale mail (8, 18, D:11) a +0 ring mail (-8, 19, D:11) a +0 hunting sling (-7, 19, D:11) a +0 war axe (-3, 19, D:11) a +6 quick blade a +0 longbow 11 arrows (5, 19, D:11) an arrow (7, 19, D:11) a +0 scale mail (8, 19, D:11) a +0 scale mail (-45, 20, D:11) 5 arrows a +0 shortbow (0, 20, D:11) an arrow (-7, 21, D:11) 14 bolts (-6, 21, D:11) 10 bolts of flame (-4, 21, D:11) 12 poisoned bolts (-3, 21, D:11) 12 bolts of flame (0, 21, D:11) 3 arrows (3, 21, D:11) 20 arrows (4, 21, D:11) 23 arrows (6, 21, D:11) 12 arrows of flame (7, 21, D:11) 16 arrows (-7, 22, D:11) 26 bolts (-6, 22, D:11) 21 bolts (-4, 22, D:11) 9 poisoned bolts (-3, 22, D:11) 21 bolts (3, 22, D:11) 23 arrows (4, 22, D:11) 28 arrows (6, 22, D:11) 13 arrows (7, 22, D:11) 22 arrows (-1, 23, D:11) a +0 robe 10 arrows a +0 shortbow a +0 morningstar (0, 23, D:11) a +0 ring mail 7 arrows a +0 short sword a +0 shortbow (-53, 24, D:11) a +0 ring mail (0, 24, D:11) a +0 leather armour a +0 long sword 3 arrows (-3, 25, D:11) a +0 chain mail a +0 dire flail (-1, 25, D:11) 2 arrows (1, 25, D:11) a cursed +0 short sword a +0 longbow 33 arrows a +0 longbow a +0 long sword (3, 25, D:11) an arrow (2, 26, D:11) a +0 long sword (1, 32, D:11) a +1 trident of venom a +0 plate armour (2, 32, D:11) a cursed +0 hand axe a +0 plate armour (-51, 34, D:11) 2 large rocks {=f} (-50, 34, D:11) a large rock {=f} (-3, 34, D:11) 19 sling bullets of frost (-53, 36, D:11) 2 arrows (-53, 38, D:11) 2 arrows (-53, 40, D:11) an arrow (-53, 41, D:11) an arrow (-53, 43, D:11) a +0 shortbow 20 arrows (4, 43, D:11) a +0 plate armour a +2 flail of protection (-22, 46, D:11) a +0 robe a +1 scimitar of flaming (-17, 46, D:11) a +0 dire flail a +0 plate armour (-18, 48, D:11) a +0 trident a +0 plate armour (-7, 50, D:11) a +0 trident a +0 plate armour (-11, 53, D:11) a plain deck of wonders Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail a +0 hand axe (0, 1, D:12) a +0 mace a +0 chain mail a +0 flail a +0 leather armour of positive energy (1, 1, D:12) a +0 falchion (-50, 22, D:12) 3 arrows (-49, 22, D:12) an arrow (-47, 23, D:12) a poisoned needle a +0 shortbow 10 arrows (-46, 24, D:12) a +1 dagger of speed a +0 dagger a +0 short sword (-46, 25, D:12) a +0 blowgun (-33, 32, D:12) a sling bullet (-10, 32, D:12) 2 potions of poison (-30, 33, D:12) a sling bullet (-34, 38, D:12) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour a potion of poison (2, 40, D:12) 18 sling bullets (-37, 41, D:12) 21 sling bullets (-34, 41, D:12) 14 poisoned needles (-57, 44, D:12) a +1 war axe of flaming a +0 scale mail a +0 mace a +0 ring mail a +0 flail a +0 robe (-59, 48, D:12) 15 arrows of flame (-44, 52, D:12) a +0 dagger (7, 53, D:12) a +0 robe (-51, 54, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (-5, 6, D:13) 31 arrows (19, 8, D:13) the +4 ring mail of Servitude {MP-9 Str+4} It affects your strength (+4). It affects your magic capacity (-9). (15, 11, D:13) a +0 plate armour a +0 long sword of electrocution (15, 12, D:13) a +0 chain mail a +0 broad axe (4, 13, D:13) a wand of slowing (20) (14, 13, D:13) a +0 plate armour a +0 scimitar (15, 13, D:13) a +0 chain mail a +0 long sword (25, 14, D:13) 22 bolts (-9, 16, D:13) a +0 plate armour (-3, 23, D:13) 12 poisoned needles (29, 28, D:13) a +0 club (-15, 30, D:13) a book of Cantrips (5, 32, D:13) a book of Geomancy the cursed -1 plate armour of Ethics {+Fly rElec rC- Str+6 Dex-4} It affects your strength (+6). It affects your dexterity (-4). It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +0 dagger (16, 33, D:13) a +0 hand axe a +0 leather armour (-12, 34, D:13) an arrow (-10, 34, D:13) a +0 shortbow 9 arrows (39, 34, D:13) a +0 dagger (-13, 35, D:13) an arrow (-12, 36, D:13) a +0 pair of gloves (-12, 39, D:13) a +0 leather armour (-10, 39, D:13) a +0 leather armour (-16, 41, D:13) 24 arrows (-19, 48, D:13) 25 arrows (43, 48, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 2 stones (14, 0, D:14) a +0 robe a +0 battleaxe a +0 plate armour a +2 long sword of holy wrath (0, 1, D:14) a stone (-30, 3, D:14) a cursed -1 war axe (-29, 3, D:14) a +1 hand axe of freezing a +0 hand axe (-24, 3, D:14) a +0 scimitar (-23, 3, D:14) a +0 battleaxe (-27, 4, D:14) a +0 giant club (1, 4, D:14) a stone (2, 5, D:14) a stone (-9, 6, D:14) 20 bolts (-5, 12, D:14) 3 bolts (0, 12, D:14) a +0 club a +1 short sword of venom a bolt (-15, 13, D:14) a +0 dagger (-14, 13, D:14) a bolt a +0 arbalest (-6, 13, D:14) a bolt a +0 whip (-5, 13, D:14) 23 bolts a +0 arbalest (-4, 13, D:14) 6 bolts (-3, 13, D:14) 60 bolts a +0 arbalest a +0 arbalest (-32, 14, D:14) 17 bolts (-19, 16, D:14) a +0 hand axe (-26, 17, D:14) an arrow (-23, 17, D:14) an arrow (-28, 18, D:14) an arrow (-26, 18, D:14) an arrow (-28, 19, D:14) an arrow (-32, 20, D:14) 12 arrows a +0 shortbow (-34, 21, D:14) an arrow (-25, 21, D:14) a +0 buckler (-28, 25, D:14) a +0 war axe (-2, 25, D:14) a plain deck of summoning (-9, 26, D:14) a +0 shield a +0 broad axe a +0 ring mail (-18, 27, D:14) a troll hide (-23, 32, D:14) a +0 arbalest (-37, 35, D:14) a +0 scimitar of flaming (-40, 37, D:14) 19 sling bullets (-8, 37, D:14) 3 potions of ambrosia {!q} an uncursed staff of poison (-20, 42, D:14) a +0 long sword (-8, 42, D:14) 22 arrows Level 15 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 whip of Wealth {vamp, rF++ rC+ MR- Int+4 Dex+2} (9240 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It affects your dexterity (+2). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring "Pruxeuh" {Wiz rElec Str+3 Int+3 Dex-3} (5030 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-3). It insulates you from electricity. the +3 hand axe of Jenucvio {flame, rElec MR+} (4000 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Dassel" {rF++ Int-3 Stlth-} (2570 gold) [ring of loudness] It affects your intelligence (-3). It greatly protects you from fire. It makes you less stealthy. (0, 0, D:15) 18 arrows of frost (42, 3, D:15) a +1 scimitar of flaming (-3, 44, D:15) an arrow (-2, 44, D:15) 2 arrows (-1, 44, D:15) an arrow (1, 44, D:15) 2 arrows (-4, 45, D:15) a +0 shortbow 13 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Akucs' Distillery a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of restore abilities (70 gold) a potion of brilliance (56 gold) a potion of poison (14 gold) a potion of restore abilities (70 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) (0, 0, Orc:1) a +0 club a +0 leather armour (1, 0, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger (3, 0, Orc:2) a +0 dagger a +0 robe (7, 0, Orc:2) a +0 short sword a +0 ring mail (3, 1, Orc:2) a +0 dagger a +0 robe Level 3 of the Orcish Mines [Shop] Thrammel's Weapon Emporium a +0 rapier (72 gold) a +0 war axe (63 gold) a +0 halberd (72 gold) 21 sling bullets (189 gold) 14 stones (25 gold) 16 poisoned bolts (115 gold) a +0 dagger (36 gold) a +0 club (18 gold) (2, 32, Orc:3) a cursed +0 flail (3, 32, Orc:3) a +0 leather armour a +0 hand axe a +0 ring mail (4, 32, Orc:3) a +0 whip (2, 33, Orc:3) a +0 flail (3, 34, Orc:3) a +0 dagger a +0 robe (4, 34, Orc:3) a +0 ring mail Level 4 of the Orcish Mines [Shop] Frumawnaaze's Gadget Shop a wand of teleportation (4) (312 gold) a plain deck of wonders (182 gold) an ornate deck of destruction (260 gold) a wand of paralysis (20) (286 gold) a +0 rod of clouds (13/13) (1170 gold) a plain deck of war (182 gold) a wand of digging (7) (286 gold) a lantern of shadows (260 gold) a wand of confusion (7) (87 gold) a phantom mirror (390 gold) [Shop] Ustup's Gadget Shoppe a plain deck of wonders (210 gold) a crystal ball of energy (300 gold) a plain deck of defence (210 gold) a wand of slowing (29) (348 gold) a box of beasts (300 gold) a disc of storms (300 gold) a wand of flame (24) (195 gold) a crystal ball of energy (300 gold) a +3 rod of destruction (13/13) (1552 gold) a wand of frost (27) (217 gold) a box of beasts (300 gold) a +3 rod of destruction (12/12) (1500 gold) a fan of gales (600 gold) a plain deck of defence (210 gold) [Shop] Kahiniab's Assorted Antiques a +0 spear (96 gold) the +0 ring mail of Miracles {rPois+ rF- MR+ Int+3} (288 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. a phial of floods (1280 gold) a fan of gales (1280 gold) a scroll of teleportation (96 gold) a scroll of remove curse (96 gold) a wand of fire (2) (256 gold) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} (2483 gold) It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 broad axe (128 gold) a +0 falchion (96 gold) [Shop] Pleof's Book Shop a book of Control (845 gold) a book of the Sky (845 gold) a book of Enchantments (650 gold) a book of Enchantments (650 gold) a book of Alchemy (975 gold) a book of Spatial Translocations (845 gold) a Young Poisoner's Handbook (520 gold) a book of Beasts (715 gold) (11, 6, Orc:4) a +0 hand axe a +0 plate armour (18, 6, Orc:4) a +0 hand axe (12, 7, Orc:4) a +0 long sword a +0 leather armour (13, 7, Orc:4) a +0 dagger a +0 robe (13, 8, Orc:4) a +0 glaive a +0 chain mail (13, 9, Orc:4) a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe (13, 10, Orc:4) a +0 scimitar a +0 ring mail a +0 dagger a +0 robe (25, 13, Orc:4) a +0 giant club (17, 17, Orc:4) a +0 hand axe a +1 leather armour of fire resistance (18, 39, Orc:4) a +0 dagger (4, 44, Orc:4) a +0 mace (5, 44, Orc:4) a +0 mace a +0 club (6, 44, Orc:4) a +0 ring mail a +0 club (4, 45, Orc:4) a +0 flail (6, 45, Orc:4) a +0 ring mail a +0 falchion (4, 46, Orc:4) a +0 flail (5, 46, Orc:4) a +0 leather armour a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 greatsling "Xodapad" {flame, rElec rPois+ Str-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It insulates you from electricity. It protects you from poison. (5, 2, Lair:1) the +0 plate armour of Fun {Int+5} It affects your intelligence (+5). (13, 7, Lair:1) a +0 chain mail (-22, 20, Lair:1) a book of Necromancy (-20, 27, Lair:1) 27 arrows (16, 28, Lair:1) a +0 falchion (17, 29, Lair:1) 20 sling bullets of frost (4, 30, Lair:1) a +0 whip (1, 34, Lair:1) a +0 cloak (32, 38, Lair:1) a +0 ring mail (7, 42, Lair:1) 16 arrows of flame Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (20, 2, Lair:2) a +0 falchion (43, 17, Lair:2) a +0 club (2, 20, Lair:2) a +0 robe (55, 21, Lair:2) a +0 leather armour (46, 22, Lair:2) a potion of ambrosia {!q} (0, 30, Lair:2) a +0 quarterstaff (7, 32, Lair:2) 14 royal jellies (8, 33, Lair:2) 2 tomahawks of returning a wand of cold (2) 6 potions of brilliance (9, 34, Lair:2) a book of Unlife (-5, 41, Lair:2) a +0 war axe (20, 45, Lair:2) 24 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of poison (0, 2, Lair:3) a +0 leather armour of magic resistance (-54, 9, Lair:3) a +0 flail (-22, 27, Lair:3) a +0 robe (-62, 29, Lair:3) a wand of polymorph (8) (-24, 30, Lair:3) 2 slices of pizza (-23, 31, Lair:3) a wand of fire (1) (-57, 32, Lair:3) a +0 flail (-67, 37, Lair:3) a +1 hat of intelligence (-22, 42, Lair:3) a +0 mace (-7, 46, Lair:3) a +0 ring mail (-54, 48, Lair:3) a +0 scale mail (-56, 53, Lair:3) an uncursed ring of protection from cold (-31, 53, Lair:3) 2 potions of poison (-7, 56, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (21, 16, Lair:4) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (15, 17, Lair:4) a potion of degeneration {!q} (29, 21, Lair:4) a +0 hunting sling (9, 22, Lair:4) a wand of flame (31) (10, 23, Lair:4) a wand of fireball (5) (2, 27, Lair:4) a wand of lightning (5) (13, 37, Lair:4) 7 needles of confusion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 bardiche (-8, 19, Lair:5) a +0 scale mail (12, 20, Lair:5) a +0 trident (32, 36, Lair:5) a +1 scale mail of positive energy (11, 40, Lair:5) 13 arrows (39, 40, Lair:5) 22 bolts of frost (-10, 42, Lair:5) 18 arrows (16, 44, Lair:5) a +0 ring mail (18, 46, Lair:5) an uncursed ring of positive energy (39, 49, Lair:5) a +0 long sword of holy wrath Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of sustain abilities (-8, 2, Lair:6) a +0 trident (27, 9, Lair:6) 20 sling bullets (-16, 14, Lair:6) a book of Death a wand of cold (1) (-16, 15, Lair:6) a +0 ring mail a +0 dire flail of crushing (30, 20, Lair:6) a +2 chain mail of magic resistance (-29, 26, Lair:6) a +0 ring mail (7, 37, Lair:6) a +7 great sword of holy wrath a +4 scale mail of fire resistance (22, 37, Lair:6) a book of Alchemy a wand of cold (2) (18, 50, Lair:6) a +0 glaive Level 7 of the Lair of Beasts (0, 0, Lair:7) 22 arrows (-34, 6, Lair:7) a +0 dagger (-29, 19, Lair:7) a +0 morningstar (-8, 22, Lair:7) a scroll of random uselessness (-2, 38, Lair:7) a wand of random effects (41) Level 8 of the Lair of Beasts (-40, 3, Lair:8) 13 arrows (-15, 6, Lair:8) a disc of storms (-59, 13, Lair:8) an uncursed ring of stealth (-29, 20, Lair:8) a +0 leather armour (-27, 24, Lair:8) a potion of poison (-4, 26, Lair:8) a potion of lignification (-33, 29, Lair:8) 2 slices of pizza a potion of flight a book of Necromancy (-63, 42, Lair:8) 21 sling bullets (-20, 42, Lair:8) the +3 greatsling "Maiqil" {velocity, -Tele rF++ Int+2 Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It greatly protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. (-9, 51, Lair:8) 8 arrows (-32, 55, Lair:8) 17 arrows (-23, 56, Lair:8) a +0 ring mail (-48, 58, Lair:8) a +0 chain mail (-59, 61, Lair:8) an uncursed ring of positive energy (-58, 61, Lair:8) an uncursed staff of conjuration {!a} Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (-12, 13, Shoals:1) a +1 trident of freezing (-23, 16, Shoals:1) a bolt (-24, 17, Shoals:1) a bolt (-23, 18, Shoals:1) a bolt (-19, 20, Shoals:1) a bolt (-29, 33, Shoals:1) a +0 trident (-3, 47, Shoals:1) a +0 helmet of see invisible (-34, 49, Shoals:1) a +1 trident of distortion Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (-43, 5, Shoals:2) 2 sling bullets (-38, 8, Shoals:2) 16 sling bullets (unseen) (-27, 8, Shoals:2) a stone (-38, 10, Shoals:2) 3 sling bullets (-44, 11, Shoals:2) a sling bullet (-6, 13, Shoals:2) a +2 trident of piercing a cursed -1 robe (-38, 16, Shoals:2) a sling bullet (-32, 29, Shoals:2) a +0 mace (-2, 29, Shoals:2) a +0 trident (-9, 30, Shoals:2) a +0 trident (-28, 36, Shoals:2) a scroll of immolation {!r} Level 3 of the Shoals (0, 0, Shoals:3) 24 sling bullets (-1, 2, Shoals:3) a +0 trident (-2, 3, Shoals:3) a +0 rapier a cursed +0 robe (0, 9, Shoals:3) a +0 scale mail (3, 20, Shoals:3) a beef jerky Level 4 of the Shoals (0, 0, Shoals:4) a +0 club (-37, 7, Shoals:4) a +0 rapier a +0 robe (-19, 7, Shoals:4) a +0 spear Level 5 of the Shoals (0, 0, Shoals:5) the +4 scimitar of Doom {slice, rN+ MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (-17, 8, Shoals:5) the +9 war axe of the Hummingbird {flame, Noisy rC- rN+ Int+2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from negative energy. It may make noises in combat. (-15, 12, Shoals:5) the +0 robe "Hiurhol" {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (28, 18, Shoals:5) the ring "Judumyt" {+Inv rC- Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It makes you vulnerable to cold. It lets you turn invisible. It makes you less stealthy. (21, 21, Shoals:5) a +0 fire dragon armour (-2, 33, Shoals:5) 2 poisoned javelins (-1, 33, Shoals:5) a +0 rapier a +0 robe (1, 33, Shoals:5) a +0 rapier a +0 robe (-1, 34, Shoals:5) 2 poisoned javelins a +0 rapier a +0 robe a +1 antimagic rapier a cursed +0 robe (-2, 35, Shoals:5) a +1 trident of venom a +0 leather armour (-1, 35, Shoals:5) a +0 rapier a +0 robe (0, 35, Shoals:5) a +2 spear of venom 10 poisoned javelins a +0 leather armour a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a stone (5, 11, Spider:1) a stone Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (3, 8, Spider:2) a +0 trident of protection a +0 leather armour (4, 11, Spider:2) a +0 short sword (23, 25, Spider:2) a +0 spear (22, 45, Spider:2) a meat ration (6, 49, Spider:2) an uncursed staff of poison a potion of lignification {!q} (7, 53, Spider:2) a stone (-6, 59, Spider:2) a +0 chain mail (16, 63, Spider:2) a +0 shield a +4 chain mail of cold resistance a +0 eveningstar of flaming Level 3 of the Spider Nest (0, 0, Spider:3) a cursed -2 helmet (-2, 49, Spider:3) a beef jerky (13, 53, Spider:3) 19 arrows Level 4 of the Spider Nest (0, 0, Spider:4) 2 tomahawks (-32, 14, Spider:4) a +0 halberd (1, 29, Spider:4) a wand of flame (5) (13, 36, Spider:4) a +0 chain mail (15, 41, Spider:4) the +5 halberd of Purpose {chop, rC+ Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It enhances your eyesight. (11, 42, Spider:4) a +0 dagger (9, 43, Spider:4) a +0 chain mail (11, 43, Spider:4) a +0 long sword (11, 44, Spider:4) a cursed -1 hunting sling (14, 44, Spider:4) a scroll of amnesia (16, 45, Spider:4) a +0 leather armour (11, 46, Spider:4) a +0 plate armour (16, 46, Spider:4) a +0 rapier Level 5 of the Spider Nest (0, 0, Spider:5) a meat ration (5, 1, Spider:5) a +5 arbalest (22, 1, Spider:5) an uncursed staff of death a potion of invisibility (12, 17, Spider:5) a +0 dagger (-29, 21, Spider:5) 2 potions of ambrosia (-9, 22, Spider:5) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Level 6 of the Pits of Slime (0, 0, Slime:6) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (1, 0, Slime:6) the +0 Staff of Olgreb {rPois+} It protects you from poison. (0, 10, Slime:6) the +9 arbalest of Righteous Fury {velocity, rPois+ Str+7 Dex-3} Any bolt fired from it inflicts extra damage. It affects your strength (+7). It affects your dexterity (-3). It protects you from poison. Level 1 of the Vaults [Shop] Giariex's Magic Scroll Shop a scroll of torment (105 gold) a scroll of identify (28 gold) 2 scrolls of remove curse (84 gold) a scroll of brand weapon (280 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) 3 scrolls of remove curse (126 gold) a scroll of identify (28 gold) (0, 0, Vaults:1) 11 bolts of flame (58, 7, Vaults:1) 4 poisoned needles (31, 8, Vaults:1) a bolt (30, 9, Vaults:1) 17 poisoned needles (33, 9, Vaults:1) a +0 falchion a +0 arbalest 26 bolts a +0 ring mail (63, 12, Vaults:1) a bolt (64, 12, Vaults:1) a bolt (59, 14, Vaults:1) a +0 morningstar a +0 scale mail a cursed -2 arbalest 19 bolts (51, 15, Vaults:1) 23 bolts a +0 arbalest a +0 great sword (52, 15, Vaults:1) a bolt (50, 18, Vaults:1) a +0 hat of see invisible (25, 22, Vaults:1) a wand of magic darts (7) (9, 24, Vaults:1) a +7 flail of protection (20, 25, Vaults:1) a +0 arbalest 21 bolts (21, 25, Vaults:1) a +0 arbalest 19 bolts (22, 25, Vaults:1) a bolt (20, 26, Vaults:1) a +0 arbalest a +0 arbalest 26 bolts (21, 26, Vaults:1) 6 bolts (27, 27, Vaults:1) a +0 pair of gloves (32, 27, Vaults:1) the +5 dagger of Fate {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. (-1, 28, Vaults:1) a +3 hand crossbow of freezing (20, 28, Vaults:1) a +4 arbalest of freezing 11 bolts (15, 30, Vaults:1) a +0 ring mail (20, 33, Vaults:1) a +0 leather armour (17, 34, Vaults:1) a +0 leather armour (61, 38, Vaults:1) 21 poisoned needles (47, 42, Vaults:1) a +0 arbalest 20 bolts (53, 42, Vaults:1) a +0 flail (64, 42, Vaults:1) a +0 broad axe (36, 46, Vaults:1) a +2 battleaxe of freezing (52, 46, Vaults:1) 8 sling bullets (39, 47, Vaults:1) a +0 morningstar a cursed +0 arbalest 22 bolts a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) 3 needles of slowing (7, 2, Vaults:2) the +5 scale mail "Shocioxkeo" {+Fly rPois+ rN+ Str+3 Int+6} It affects your strength (+3). It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. It lets you fly. (-1, 6, Vaults:2) a +0 plate armour (42, 55, Vaults:2) a +0 battleaxe a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 hand axe a +0 leather armour (-39, 4, Vaults:3) the +1 pair of gloves "Loetaput" {Int+4 Slay+4} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (-47, 22, Vaults:3) a bolt (-45, 26, Vaults:3) 3 bolts (-45, 27, Vaults:3) 4 bolts (-44, 28, Vaults:3) a +0 giant club a +6 dire flail of holy wrath a +0 giant club (-44, 29, Vaults:3) a +0 arbalest 11 bolts (-26, 30, Vaults:3) a +0 giant spiked club (-30, 32, Vaults:3) a +0 arbalest 20 bolts (-9, 46, Vaults:3) the cursed -2 ring mail of Fallacy {rF+ MP+9} It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. (-2, 48, Vaults:3) a +0 plate armour a +0 long sword (-3, 49, Vaults:3) a +0 dire flail a +0 war axe a +0 mace (-2, 49, Vaults:3) a +0 leather armour (10, 49, Vaults:3) an arrow of frost (-3, 50, Vaults:3) a +0 plate armour (-2, 50, Vaults:3) a +0 chain mail (11, 50, Vaults:3) an arrow (17, 50, Vaults:3) a bolt a +0 scale mail (12, 51, Vaults:3) an arrow (15, 53, Vaults:3) a +0 shortbow 11 arrows (16, 53, Vaults:3) a +0 shortbow 12 arrows of frost (15, 54, Vaults:3) 10 arrows (-16, 57, Vaults:3) a +0 dagger a +0 robe (-44, 61, Vaults:3) a +0 flail Level 4 of the Vaults (0, 0, Vaults:4) a +0 long sword a +0 arbalest a cursed +0 ring mail (-59, 2, Vaults:4) a scroll of vulnerability {!r} a +0 leather armour (-61, 4, Vaults:4) a +0 chain mail a +0 war axe a cursed +0 plate armour (-60, 4, Vaults:4) a +0 short sword a +0 war axe a +0 flail (-59, 4, Vaults:4) a +0 arbalest of evasion (-60, 5, Vaults:4) a +0 whip a +0 leather armour a +0 scale mail a +0 scimitar a +0 plate armour a cursed -2 plate armour (-60, 6, Vaults:4) a +0 club (-59, 6, Vaults:4) a +0 morningstar a +0 scale mail (-61, 7, Vaults:4) a wand of random effects (18) (-11, 37, Vaults:4) a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail of fire resistance (-10, 37, Vaults:4) a +0 mace a +0 leather armour (-1, 37, Vaults:4) 10 arrows (-12, 38, Vaults:4) a +0 club a +0 robe a +2 dagger of electrocution a +0 robe a +0 flail a +0 ring mail a +0 great mace a +0 ring mail (-61, 56, Vaults:4) a book of the Warp (-62, 57, Vaults:4) a +0 giant spiked club a +0 great mace a +0 ring mail (-61, 57, Vaults:4) a +0 giant spiked club (-60, 57, Vaults:4) a +0 giant club (-51, 59, Vaults:4) a cursed -1 chain mail Level 1 of the Realm of Zot (0, 0, Zot:1) a potion of flight Level 2 of the Realm of Zot (0, 0, Zot:2) a +2 cloak (7, 11, Zot:2) 15 arrows (21, 28, Zot:2) 15 arrows of frost (16, 41, Zot:2) a +1 cloak a scroll of immolation {!r} (13, 42, Zot:2) a +0 trident (14, 42, Zot:2) a +0 rapier a +0 cloak a +0 dagger (16, 44, Zot:2) a cursed -3 hand axe Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of torment (33, 35, Zot:3) a +0 halberd (34, 35, Zot:3) a +0 war axe (35, 35, Zot:3) a +0 trident (36, 35, Zot:3) a +0 rapier (37, 35, Zot:3) a +0 cloak (38, 35, Zot:3) a +0 cloak a +0 whip (39, 35, Zot:3) a +0 halberd (30, 37, Zot:3) a +0 battleaxe (46, 40, Zot:3) a +0 ring mail (49, 42, Zot:3) 24 arrows (40, 46, Zot:3) a stone of tremors Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 short sword (-34, 38, Zot:4) a +0 long sword a +0 cloak (-35, 42, Zot:4) a +0 scimitar (18, 48, Zot:4) a scroll of amnesia (12, 51, Zot:4) a +0 robe (-7, 52, Zot:4) a +0 cloak a +0 long sword (-3, 54, Zot:4) a +0 whip (-11, 57, Zot:4) a cursed +0 shield a +0 cloak a +2 broad axe of flaming (15, 61, Zot:4) a +0 hand axe (-9, 62, Zot:4) a +0 long sword Level 5 of the Realm of Zot (0, 0, Zot:5) a potion of lignification {!q} (-19, 11, Zot:5) a fire dragon hide (-22, 14, Zot:5) a +0 glaive Level 1 of the Depths (0, 0, Depths:1) a slice of pizza (-1, 2, Depths:1) a +0 plate armour (2, 9, Depths:1) a +0 great mace a +0 dire flail a +0 great sword of flaming (18, 9, Depths:1) a +0 giant spiked club (17, 10, Depths:1) a cursed -2 giant spiked club a +0 giant club (18, 10, Depths:1) a +0 giant spiked club a +0 spear a +0 robe (5, 14, Depths:1) 2 arrows (17, 14, Depths:1) a +1 hat (11, 16, Depths:1) 4 meat rations a book of Dreams (6, 18, Depths:1) an arrow (34, 18, Depths:1) an arrow of frost (5, 19, Depths:1) an uncursed ring of wizardry an arrow (5, 20, Depths:1) a +3 longbow 7 arrows of dispersal {=f} 2 arrows (35, 20, Depths:1) an arrow of frost (56, 22, Depths:1) a potion of lignification (55, 23, Depths:1) a +0 long sword (22, 25, Depths:1) a +2 morningstar of protection (-2, 26, Depths:1) a +3 battleaxe a +0 ring mail (0, 27, Depths:1) a +1 plate armour of poison resistance (21, 27, Depths:1) the +9 shortbow of the Four Realms {velocity, rElec rPois- rC+ rN+ Str+3} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It makes you vulnerable to poison. It protects you from negative energy. (29, 31, Depths:1) a wand of magic darts (19) (20, 33, Depths:1) a cursed +0 chain mail (46, 33, Depths:1) a +0 pair of boots (50, 39, Depths:1) a +0 scale mail Level 2 of the Depths (0, 0, Depths:2) a potion of degeneration {!q} (-5, 12, Depths:2) a +3 hand crossbow of freezing (13, 14, Depths:2) a scroll of random uselessness (22, 14, Depths:2) a +4 great mace of protection (-1, 15, Depths:2) a crystal ball of energy (-3, 19, Depths:2) a scroll of immolation {!r} (-2, 19, Depths:2) a +0 scimitar of holy wrath a +0 ring mail (0, 19, Depths:2) a +0 robe (3, 19, Depths:2) a +1 great sword of flaming (11, 19, Depths:2) a +5 falchion of slicing (0, 23, Depths:2) a plain deck of destruction (1, 34, Depths:2) a +0 short sword (20, 35, Depths:2) a +0 spear a +0 blowgun Level 3 of the Depths (0, 0, Depths:3) a book of Power (-32, 7, Depths:3) a -5 ring of strength (-30, 17, Depths:3) a +0 whip (unseen) (-30, 18, Depths:3) a troll hide a troll hide (14, 29, Depths:3) a bread ration (15, 29, Depths:3) a +0 ring mail (-44, 31, Depths:3) a +0 battleaxe of freezing (13, 31, Depths:3) a +0 plate armour (14, 31, Depths:3) a +0 hand axe (15, 31, Depths:3) a +4 flail of venom a +0 robe a +2 buckler a +0 ring mail (-4, 35, Depths:3) a +3 ring mail of poison resistance a +0 battleaxe a cursed +0 buckler a cursed +0 robe a +0 dagger (-4, 36, Depths:3) a +0 chain mail a +0 war axe (-4, 37, Depths:3) a +0 long sword (-4, 39, Depths:3) a +0 robe a +0 dagger the ring of Entrepreneurial Spirit {EV+1 Int+6} [ring of evasion] It affects your evasion (+1). It affects your intelligence (+6). (12, 39, Depths:3) 12 bolts of frost (-41, 40, Depths:3) a +0 arbalest 23 bolts (-8, 40, Depths:3) a +0 leather armour (-4, 40, Depths:3) a +0 dire flail a +0 dire flail (3, 40, Depths:3) a +3 great sword of flaming (-49, 41, Depths:3) 2 bolts of flame (-48, 41, Depths:3) a bolt (-43, 41, Depths:3) a bolt of flame a +0 arbalest 23 bolts (-42, 41, Depths:3) a +0 arbalest 31 bolts (-41, 41, Depths:3) a +0 arbalest 5 bolts of flame (-5, 41, Depths:3) a +7 blowgun (3, 42, Depths:3) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (8, 48, Depths:3) a shadow dragon hide (12, 50, Depths:3) a +1 plate armour of poison resistance Level 4 of the Depths (0, 0, Depths:4) a wand of fire (9) (1, 0, Depths:4) a cursed +0 leather armour (30, 0, Depths:4) a +0 dire flail a +0 dire flail (7, 14, Depths:4) the cursed +2 mace of Bueshroho {freeze, rF+ rN+ MR+ Int+3 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 22, Depths:4) the Disquisition on Hurtful Boosts Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Throw Flame Conjuration/Fire 2 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Bolt of Magma Conjuration/Fire/Earth 5 (21, 23, Depths:4) the +6 lightning scales {run, rElec} It insulates you from electricity. (3, 30, Depths:4) a +0 trident (26, 31, Depths:4) a +0 robe (32, 34, Depths:4) a +0 great mace a +0 dire flail (20, 35, Depths:4) 15 stones (17, 39, Depths:4) a stone (5, 46, Depths:4) an arrow (6, 46, Depths:4) an arrow (10, 46, Depths:4) a +0 shortbow (unseen) Level 5 of the Depths (0, 0, Depths:5) a scroll of brand weapon (-3, 2, Depths:5) a +0 dire flail a +0 leather armour (-18, 4, Depths:5) a +0 long sword (5, 31, Depths:5) the +2 mace "Luzeosh" {antimagic, rF+ rC+ Dex-4 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-4). It protects you from fire. It protects you from cold. It enhances your eyesight. (-15, 46, Depths:5) a wand of polymorph (11)