Dungeon Crawl Stone Soup version 0.18-a0-1804-g0930707 (webtiles) character file. 29 nago the Skirmisher (level 3, 30/30 HPs) Began as a Demonspawn Wanderer on Apr 25, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (1536 turns). nago the Skirmisher (Demonspawn Wanderer) Turns: 1536, Time: 00:01:20 Health: 30/30 AC: 3 Str: 13 XL: 3 Next: 1% Magic: 4/4 EV: 12 Int: 15 God: Gold: 59 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 quarterstaff rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: molten scales 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Missiles a - 44 stones (quivered) Armour c - a +0 shield d - a +0 robe (worn) Scrolls e - 2 scrolls of immolation {unknown} i - a scroll of remove curse {unknown} j - a scroll of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of fog {unknown} Miscellaneous g - a fan of gales Comestibles f - a bread ration {@e1} h - 2 meat rations {@e2} Skills: - Level 4.0 Fighting Level 1.0(1.6) Polearms * Level 2.1(2.2) Staves - Level 1.7 Dodging - Level 1.0 Shields - Level 1.0 Unarmed Combat + Level 1.5 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales (AC +1). You are partially covered in sharp spines. Message History You take 1 damage, and have 24/25 hp. Things that are here: a club; a goblin corpse You butcher the goblin corpse. m - a chunk of flesh {@w0} You see here a club. Autoeating chunks. Eating a chunk of flesh {@w0}. This raw flesh tastes terrible. You continue eating. x2 Health restored: 25 A rat comes into view. A rat is nearby! A rat is nearby! You closely miss the rat. The rat bites you. You take 2 damage, and have 23/25 hp. You barely miss the rat. The rat bites you. You take 1 damage, and have 22/25 hp. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat misses you. You closely miss the rat. The rat closely misses you. The rat bites you but does no damage. You hit the rat. You kill the rat! A giant newt comes into view. A giant newt is nearby! Health restored: 25 A giant newt is nearby! A giant newt is nearby! A giant newt is nearby! You barely miss the giant newt. The giant newt bites you but does no damage. You barely miss the giant newt. The giant newt barely misses you. You sock the giant newt! You kill the giant newt! A rat comes into view. A rat is nearby! A rat is nearby! Throwing (i - inventory): a - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You throw a stone. The stone hits the rat. The rat is severely wounded. Throwing (i - inventory): a - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone closely misses the rat. Throwing (i - inventory): a - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone closely misses the rat. Throwing (i - inventory): a - 44 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Health restored: 30; MP restored: 4 You are feeling hungry. a - 44 stones (gained 1) You see here a rat corpse. You butcher the rat corpse. m - a chunk of flesh {@w0} Autoeating chunks. Eating a chunk of flesh {@w0}. This raw flesh tastes terrible. You continue eating. x2 a - 45 stones (gained 1) a - 46 stones (gained 1) A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! Throwing (i - inventory): a - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You throw a stone. The stone hits the bat. The bat is moderately wounded. The bat is struck by your spines. You kill the bat! a - 46 stones (gained 1) You see here a rat skeleton. There is a stone staircase leading down here. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! Throwing (i - inventory): a - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger (hasn't noticed you) You throw a stone. The stone closely misses the kobold. The kobold shouts! Throwing (i - inventory): a - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# #.# #.# ####@# ####### #....# #######.....# #....# #...........# #....#####.####.....# ........# #...........# #.....# ........# #.K...####..# #.....# ........#####(....# #..#######.# ................).####..#....##.# ................................ You could see a kobold. Vanquished Creatures 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 3 kobolds (D:1) 3 bats (D:1) 3 giant newts (D:1) 7 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | nago set off with: a +0 quarterstaff, a +0 shield, a +0 robe, a bread ration {@e1}, a fan of gales 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 241 | D:1 | Reached skill level 1 in Staves 657 | D:1 | Gained mutation: You are partially covered in molten scales (AC +1). [demonic ancestry] 657 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 887 | D:1 | Reached skill level 2 in Staves 1359 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 1359 | D:1 | Reached XP level 3. HP: 30/30 MP: 4/4 1536 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_signposts Skill XL: | 1 2 | ---------------+-------+----- Staves | 1 2 | 2.1 Fighting | | 4.0 Polearms | | 1.0 Dodging | | 1.7 Shields | | 1.0 Unarmed Combat | | 1.0 Evocations | | 1.5 Action || total -------------------------++------- Melee: Quarterstaff || 82 Throw: Stone || 29 Eat: Chunk || 2 Armor: Robe || 16 Dodge: Dodged || 43 Vault maps used: D:1: dpeg_arrival_signposts Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 6.7 | 434.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.3 | 6.7 | 434.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------