Dungeon Crawl Stone Soup version 0.19-a0-458-gfd99d95 (webtiles) character file. 61 nago the Vexing (level 4, 0/21 HPs) Began as a Vine Stalker Enchanter on June 2, 2016. Slain by Terence ... wielding a +2 mace of draining (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (2024 turns). nago the Vexing (Vine Stalker Enchanter) Turns: 2024, Time: 00:04:05 Health: 0/21 AC: 3 Str: 10 XL: 4 Next: 7% Magic: 0/9 EV: 10 Int: 15 God: Gold: 101 SH: 3 Dex: 16 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . h - +0 leather armour (curse) rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect + (no gloves) SustAt . Harm . (no boots) MR ..... n - +3 amulet of reflection Stlth +......... (no ring) (no ring) @: very slightly contaminated, very heavily drained, not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe h - a cursed +0 leather armour (worn) (You found it on level 1 of the Dungeon) p - a +0 pair of boots (You found it on level 2 of the Dungeon) Jewellery n - a +3 amulet of reflection (around neck) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of teleportation {unknown} o - a scroll of recharging {unknown} Potions e - a potion of curing {unknown} g - a potion of cancellation {unknown} i - a potion of berserk rage {unknown} j - 3 potions of flight k - a potion of haste {unknown} r - 2 potions of resistance Books c - a book of Maledictions Comestibles d - 2 bread rations {@e1} l - 4 fruits m - 2 slices of pizza Skills: + Level 1.0(0.0) Short Blades - Level 1.5(0.0) Dodging - Level 3.6(0.0) Stealth - Level 3.0(0.0) Spellcasting * Level 4.2(0.3) Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Tukima's Dance Hex #....... 91% 3 ####... x - Ensorcelled Hibernat Hex/Ice #..... 58% 2 ###.... Z - Corona Hex #...... 38% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Terence hits you but does no damage. You feel drained. Terence says, "Did you write a will? You should..." Casting: Tukima's Dance Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence screams, "I want your blood!" Terence screams, "I'm going to kill you!" Casting: Tukima's Dance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a mace of draining and wearing a ring mail (chance to defeat MR: 54%) Terence resists with significant effort. Terence hits you with a mace of draining. You feel drained. You take 4 damage, and have 17/21 hp. You now have 0/9 mp. Unknown command. Health restored: 21 Terence looks scornfully at you. Casting: Tukima's Dance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a mace of draining and wearing a ring mail (chance to defeat MR: 52%) You miscast Tukima's Dance. You are very lightly contaminated with residual magic. Your skin glows momentarily. Terence hits you with a mace of draining. You feel drained. You take 1 damage, and have 20/21 hp. You now have 0/9 mp. Unknown command. You hit Terence but do no damage. You block Terence's attack. You barely miss Terence. You block Terence's attack. You hit Terence but do no damage. Your bite misses Terence. Your leather armour prevents you from hitting Terence. You bite Terence, but do no damage. Terence closely misses you. Health restored: 21 You hit Terence but do no damage. Terence hits you with a mace of draining. You feel drained. You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! You now have 0/9 mp. You barely miss Terence. You bite Terence. You drain his power. You feel invigorated. Terence is lightly wounded. Terence hits you with a mace of draining. You feel drained. You take 1 damage, and have 14/21 hp. You regained 2 mp, and now have 2/9 mp. You hit Terence but do no damage. Your bite misses Terence. Terence is lightly wounded. Terence hits you with a mace of draining. You feel drained. You take 1 damage, and have 13/21 hp. You hit Terence but do no damage. Terence closely misses you. Unknown command. You barely miss Terence. You hit Terence. You bite Terence, but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You feel drained. You barely miss Terence. You bite Terence. You drain his power. You feel invigorated. Terence is heavily wounded. Terence hits you with a mace of draining. You feel drained. You regained 4 mp, and now have 7/9 mp. You hit Terence. Terence is severely wounded. Terence hits you with a mace of draining. You feel drained. You take 4 damage, and have 11/21 hp. You now have 5/9 mp. You hit Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is almost dead. Terence hits you with a mace of draining! You feel drained. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/21 hp. MASSIVE DAMAGE!! You now have 3/9 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. You bite Terence, but do no damage. Terence is almost dead. Terence hits you with a mace of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ................................. ....##.#.##..#..#.#######....#### ....##.#.##..##.#..# #....## #...##.#.##..##.##.## #.....# #...##.#.##...#.##..# #.....## ##..##.#..#.#.#.###.## ##.....# ##...#.##.#.#....##..# #.....# ...#...........#.##..## ##....# ####..#.#.#.#..#@.##..# #....## ...#...........##@##..# ##....# ##.#..#.#.#.#..##..#..######....# ##.............###.##......#..... #.....#.#.#.#..# #.##......##.... ...............# #..#......##.... ....#.#.#.#.#.#####.##.....###..# .....................#......##..# ..##.#.>.............#....#.###.# You could see Terence. Vanquished Creatures An ooze (D:1) 4 dart slugs A giant gecko (D:2) 2 giant cockroaches 4 goblins 9 hobgoblins 2 jackals (D:1) 5 bats 4 giant newts 3 kobolds 13 rats 48 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 202 | D:1 | Reached XP level 2. HP: 11/13 MP: 4/6 211 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 299 | D:1 | Reached XP level 3. HP: 9/16 MP: 6/8 646 | D:1 | Learned a level 3 spell: Tukima's Dance 1014 | D:2 | Reached skill level 4 in Hexes 1285 | D:2 | Reached skill level 3 in Spellcasting 1475 | D:2 | Noticed Terence 1548 | D:2 | Reached skill level 1 in Short Blades 1548 | D:2 | Reached XP level 4. HP: 18/21 MP: 9/9 2023 | D:2 | HP: 5/21 [Terence/mace of draining (2)] 2024 | D:2 | HP: 1/21 [Terence/mace of draining (4)] 2024 | D:2 | Slain by Terence Vault maps used: D:1: dpeg_arrival_three_smaller_balls D:2: serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_broadway_c, co_window_2corner, co_window_2corner, co_window_paths_d, co_window_4corner_a, glass_columns_b, glass_columns_c, glass_columns_c, kennysheep_generic_room_6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.2 Spellcasting | 3 | 3.0 Short Blades | 1 | 1.0 Dodging | | 1.5 Stealth | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 147 | 26 || 173 Bite | 34 | 9 || 43 Cast: Ensorcelled Hiber | 3 | 4 || 7 Tukima's Dance | | 4 || 4 Use: Scroll | 3 | || 3 Stab: Sleeping | 6 | 2 || 8 Distracted | 1 | || 1 Eat: Chunk | 15 | || 15 Armor: Robe | 23 | || 23 Leather armour | 15 | 4 || 19 Dodge: Dodged | 78 | 11 || 89 Block: Other | 2 | 2 || 4 Vault maps used: D:1: dpeg_arrival_three_smaller_balls D:2: serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_broadway_c, co_window_2corner, co_window_2corner, co_window_paths_d, co_window_4corner_a, glass_columns_b, glass_columns_c, glass_columns_c, kennysheep_generic_room_6, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.4 | 6.4 | 464.5 Dungeon | 100.0 | 100.0 | 0.1 | 0.4 | 6.4 | 464.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------