Dungeon Crawl Stone Soup version 0.19-a0-1888-g6ba2374 (webtiles) character file. 109 nago the Charmwright (level 4, -7/36 HPs) Began as a Draconian Skald on Oct 17, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (2886 turns). nago the Charmwright (Draconian Skald) Turns: 2886, Time: 00:03:37 Health: -7/36 AC: 6 Str: 14 XL: 4 Next: 60% Magic: 6/16 EV: 12 Int: 13 God: Gold: 126 SH: 0 Dex: 11 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . e - +0 cloak rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) n - ring of magical power (curse) {MP+9} @: infused, very slightly contaminated, regenerating (expiring) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - 19 stones (quivered) Armour e - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery n - a cursed ring of magical power (left hand) {MP+9} (You found it on level 2 of the Dungeon) Wands p - a wand of polymorph (9/24) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of fog {!r} i - a scroll of recharging {unknown} q - a scroll of identify {unknown} R - a scroll of remove curse Potions d - a potion of degeneration {unknown} h - a potion of lignification {unknown} l - 3 potions of curing {unknown} o - a potion of berserk rage {unknown} Books b - a book of Battle j - a book of Misfortune (You found it on level 2 of the Dungeon) Comestibles c - 2 bread rations {@e1} k - 2 meat rations {@e2} Skills: - Level 2.1 Fighting + Level 3.7 Polearms - Level 1.3 Dodging - Level 2.0 Spellcasting + Level 3.9 Charms You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Regeneration Chrm/Necr #......... 38% 3 ####... x - Song of Slaying Chrm ##...... 10% 2 ###.... z - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Search for what [Enter for "@corpse&&!!rott&&!!skel&&!!sky&&!!necrop&&!!ugly&&!!vampire&&!!corpse rot&&!!&&!!botono", or ? for help]? @corpse&&!!rott&&!!skel&&!!sky&&!!necrop&&!!ugly&&!!vampire&&!!corpse rot&&!!&&!!botono Can't find anything matching that. Sorry, you're not good enough to have a special ability. Done exploring. Done exploring. As you read the scroll labeled VAOTYPPISA, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Inscribe with what? !r Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. Oops, that ring feels deathly cold. n - a cursed ring of magical power (left hand) A rat comes into view. You see here 24 arrows. Throwing (i - inventory): g - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You throw a stone. The stone hits the rat. The rat is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - rat Aim: a rat (moderately wounded) You reach to attack! You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. m - a chunk of flesh {@w0} You see here a rat skeleton. Autoeating chunks. Eating a chunk of flesh {@w0}. You start eating the chunk of flesh {@w0}. You continue eating. x2 You finish eating. This raw flesh tastes terrible. g - 21 stones (gained 1) You now have 126 gold pieces (gained 9). Magic restored. An ogre comes into view. It is wielding a giant spiked club. MP restored: 16 Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! An ogre is nearby! Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! An ogre is nearby! Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! An ogre is nearby! Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! Throwing (i - inventory): g - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (resting) You throw a stone. The stone hits the ogre. The ogre shouts! The ogre is lightly wounded. Spoiler Alert: The ogre can hit for high damage in melee! Throwing (i - inventory): g - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) You throw a stone. The stone closely misses the ogre. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Regeneration. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 13/16 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You now have 10/16 mp. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You now have 9/16 mp. Spoiler Alert: The ogre can hit for high damage in melee! Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) You reach to attack! You hit the ogre. The ogre is moderately wounded. You now have 8/16 mp. Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre. The ogre is moderately wounded. Your skin is crawling a little less now. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You take 18 damage, and have 18/36 hp. MASSIVE DAMAGE!! You now have 7/16 mp. Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre! The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... . ..##### (...... ....... ....... .......### #.(...O@.# ....####.# . #.# #.# #.# #.# ##.### #....# . #....## You could see an ogre. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) An ooze (D:2) A worm (D:2) 2 dart slugs A leopard gecko (D:1) A ball python (D:1) 4 bats 13 giant cockroaches (D:2) 3 goblins 5 hobgoblins 8 jackals A frilled lizard (D:1) 3 kobolds 9 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D:1 | Noticed a centaur 6 | D:1 | Noticed a minotaur skeleton 8 | D:1 | Noticed an elf 16 | D:1 | Noticed a gargoyle 247 | D:1 | Reached XP level 2. HP: 14/24 MP: 5/5 256 | D:1 | Learned a level 2 spell: Song of Slaying 475 | D:1 | Reached skill level 3 in Charms 1175 | D:2 | Reached XP level 3. HP: 26/29 MP: 6/6 1180 | D:2 | Learned a level 3 spell: Regeneration 1481 | D:1 | Reached skill level 3 in Polearms 1933 | D:2 | Reached XP level 4. HP: 25/36 MP: 1/7 2044 | D:2 | Found a hazy altar of Hepliaklqana. 2109 | D:2 | Found a faded altar of an unknown god. 2878 | D:3 | Noticed an ogre 2886 | D:3 | Mangled by an ogre Vault maps used: D:1: shiori_arrival_whats_in_store_for_you D:2: minmay_roachtagon, nicolae_overflow_crystal_walls, ecumenical_altar_2 D:3: old_standard_altar, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_unsneaky_path_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Charms | 3 | 3.9 Polearms | 3 | 3.7 Fighting | | 2.1 Dodging | | 1.3 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 128 | 97 || 225 Tailslap | 8 | 13 || 21 Throw: Stone | 43 | 27 || 70 Cast: Infusion | 4 | 2 || 6 Song of Slaying | 2 | || 2 Regeneration | 1 | 1 || 2 Use: Scroll | 1 | 1 || 2 Eat: Chunk | 3 | 4 || 7 Armor: Skin | 22 | 40 || 62 Dodge: Dodged | 53 | 53 || 106 Vault maps used: D:1: shiori_arrival_whats_in_store_for_you D:2: minmay_roachtagon, nicolae_overflow_crystal_walls, ecumenical_altar_2 D:3: old_standard_altar, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_unsneaky_path_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.8 | 6.8 | 314.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.8 | 6.8 | 314.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.3 +-------+-------+-------+-------+-------+----------------------