nago Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, -15, D:1) a +0 hand axe (19, -3, D:1) a +0 hunting sling (22, -5, D:1) a +0 leather armour (22, 9, D:1) a +0 dagger (22, 10, D:1) a +0 flail (24, 20, D:1) a +0 hunting sling (28, 22, D:1) a +0 mace (32, 22, D:1) a +0 dagger (36, -9, D:1) a cursed -1 club (36, 14, D:1) 12 arrows (37, -13, D:1) a +0 dagger (37, -8, D:1) a +0 club (61, 0, D:1) a +0 ring mail (62, -14, D:1) a +0 club (63, 0, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 25, D:2) a +0 club (5, 10, D:2) a +0 club a +0 helmet a +0 animal skin a +0 club (7, 10, D:2) a +0 club a +0 club (8, 17, D:2) a cursed +0 leather armour (15, -5, D:2) an uncursed ring of ice {rC+, rF-} (20, -11, D:2) a +0 dagger (22, 20, D:2) a +0 club (27, 19, D:2) a cursed -3 spear (30, -14, D:2) 22 arrows (40, 3, D:2) 29 bolts (43, 25, D:2) a +0 club (49, 1, D:2) a +0 whip Level 3 of the Dungeon (10, 3, D:3) a poisoned needle (12, -1, D:3) a +0 club a +0 hunting sling (12, 0, D:3) a +0 dagger a +0 blowgun 6 poisoned needles (12, 3, D:3) a poisoned needle (17, -1, D:3) a +0 short sword (19, -3, D:3) a +0 giant club (27, 21, D:3) a potion of mutation {!q} an uncursed ring of magical power {MP+9} (28, 25, D:3) 2 potions of degeneration {!q} (33, -1, D:3) a +0 robe (34, 11, D:3) a +0 short sword (37, -3, D:3) a +0 club a +0 club a +0 club (40, 26, D:3) a +0 dagger (52, 17, D:3) a +0 flail Level 4 of the Dungeon [Shop] Enijair's Book Shoppe a book of Misfortune (220 gold) a book of Maledictions (275 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Geomancy (385 gold) a book of Cantrips (220 gold) Puwiagg's Handbook of Ensnaring Earth (550 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Petrify Transmutation/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Iron Shot Conjuration/Earth 6 a book of Death (770 gold) a book of Maledictions (275 gold) [Shop] Doushrir's Assorted Antiques a +1 cloak (230 gold) a scroll of identify (40 gold) a wand of disintegration (12/24) (320 gold) a scroll of amnesia (70 gold) a +0 ring mail (80 gold) a +0 dagger (40 gold) a potion of might (80 gold) a scroll of identify (40 gold) a scroll of remove curse (60 gold) [Shop] Jokhaff's Assorted Antiques a scroll of noise (25 gold) a +0 chain mail (112 gold) a scroll of identify (50 gold) the cursed +1 scythe "Bung" {vamp, rF+} (625 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It has a curse placed upon it. a +0 pair of boots of flying (287 gold) a scroll of remove curse (75 gold) a +1 ring mail of fire resistance (400 gold) a scroll of magic mapping (87 gold) a +0 robe of magic resistance (192 gold) a scroll of immolation (87 gold) [Shop] Potiol's Magic Scroll Shop a scroll of silence (97 gold) 2 scrolls of enchant weapon (195 gold) a scroll of fear (45 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of random uselessness (13 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of remove curse (39 gold) [Shop] Qocviaf's Assorted Antiques a wand of digging (6/24) (380 gold) a +2 dire flail of holy wrath (364 gold) a +0 halberd of chopping (152 gold) a +0 pair of boots (85 gold) a +0 ring mail of fire resistance (209 gold) a potion of heal wounds (95 gold) a +1 pair of boots (218 gold) a +0 shortbow (57 gold) a scroll of identify (38 gold) a +0 pair of boots (85 gold) a potion of might (76 gold) (0, 0, D:4) a +0 giant spiked club (2, -5, D:4) a +0 robe (2, 11, D:4) a stone (13, 18, D:4) a +0 ring mail (16, 23, D:4) a +0 giant club (37, -6, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Ybba Rei's Book Boutique a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Geomancy (455 gold) a book of the Warp (1170 gold) the Collected Works on Lightness (715 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Conjure Ball Lightning Conjuration/Air 6 a book of Enchantments (650 gold) a book of Clouds (585 gold) a book of Power (585 gold) a Young Poisoner's Handbook (520 gold) (4, 18, D:5) a +0 whip (6, 7, D:5) a +2 quarterstaff of chaos the +7 whip of Enaal {protect, rC+ Dex+7} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+7). It protects you from cold. a +0 robe (12, 2, D:5) a +0 dagger a +0 mace a +0 hand axe a +0 mace a +0 whip a +0 scale mail (16, 14, D:5) 13 poisoned needles (18, 19, D:5) a +0 scale mail (20, 12, D:5) a +0 morningstar a +0 dagger (28, 16, D:5) a +0 shortbow of freezing 4 arrows (28, 20, D:5) an arrow (29, 18, D:5) an arrow (29, 19, D:5) an arrow (31, 13, D:5) 17 arrows (34, 16, D:5) a +1 falchion (35, 16, D:5) a +0 robe (36, 11, D:5) a +0 flail a +0 dagger a +0 robe (37, 9, D:5) a +0 hand axe (39, -3, D:5) 15 arrows (47, 27, D:5) a +0 rapier (47, 28, D:5) a throwing net {=f, !d} (48, -4, D:5) 18 arrows a +0 shortbow (48, 17, D:5) a +0 rapier (49, -3, D:5) 2 arrows (52, -5, D:5) a +0 club a +0 ring mail (61, 3, D:5) 16 bolts (64, 46, D:5) a +0 short sword a +3 leather armour of poison resistance (65, 45, D:5) a cursed -3 dagger a +0 robe (67, 13, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Sas Bate's Magic Scroll Emporium a scroll of acquirement (572 gold) a scroll of enchant weapon (82 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) a scroll of holy word (82 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) (0, 0, D:6) 13 arrows (17, -10, D:6) a +0 great sword (23, -29, D:6) a +0 chain mail (34, -14, D:6) a +0 trident (36, -11, D:6) a +0 whip a +0 flail (38, 1, D:6) a +0 plate armour (38, 2, D:6) a +0 long sword (39, -29, D:6) a +0 ring mail (45, -27, D:6) a +0 short sword (45, -5, D:6) a +0 flail (50, -9, D:6) a +0 giant club (56, 4, D:6) a +0 mace