Dungeon Crawl Stone Soup version 0.20-a0-454-g2b43fbb (webtiles) character file. 122 nago the Cudgeler (level 5, 41/41 HPs) Began as a Barachian Monk on Jan 9, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:03:50 (2093 turns). nago the Cudgeler (Barachian Monk) Turns: 2093, Time: 00:03:50 Health: 41/41 AC: 10 Str: 11 XL: 5 Next: 6% Magic: 5/5 EV: 7 Int: 8 God: Gold: 136 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . h - +0 chain mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . f - +0 cloak rCorr . Harm . (no gloves) MR +.... Rnd*Tele + r - +0 pair of boots Stlth .......... (no amulet) q - ring of protection from magic {MR+,} d - +2 ring of evasion @: slow A: swims, slowness 1, teleportitis 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles e - 76 stones (quivered) Armour f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) h - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) r - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery d - a +2 ring of evasion (left hand) (You found it on level 1 of the Dungeon) q - a ring of protection from magic (right hand) {MR+,} (You found it on level 3 of the Dungeon) Wands o - a wand of polymorph (0/24) (You took it off Jessica on level 2 of the Dungeon) Scrolls i - a scroll of identify k - 2 scrolls of remove curse {unknown} n - a scroll of enchant armour {unknown} t - a scroll of teleportation Potions g - 2 potions of flight A - a potion of agility C - a potion of curing Books p - a book of Changes (You found it on level 2 of the Dungeon) Comestibles b - a slice of pizza c - 2 bread rations {@e1} m - a chunk of flesh {@w0} Skills: - Level 3.2 Fighting + Level 5.6 Maces & Flails - Level 3.0 Dodging - Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. You are occasionally teleported next to monsters. Message History You hit the orc. You kill the orc! There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. Health restored: 35 c - 2 bread rations {@e1} (gained 1) Some of the chunks of flesh in your inventory have rotted away. You now have 127 gold pieces (gained 14). l - 2 orange potions You now have 136 gold pieces (gained 9). An adder comes into view. The adder hisses angrily. Some of the chunks of flesh in your inventory have rotted away. Spoiler Alert: The adder is fast and can poison! An adder is nearby! An adder is nearby! You miss the adder. The adder barely misses you. You miss the adder. The adder barely misses you. x2 You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 5! You feel stronger. Health restored: 41; MP restored: 5 r - a pair of boots You see here an adder corpse. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. You butcher the adder corpse. m - 6 chunks of flesh {@w0} (gained 1) i - 2 scrolls of identify (gained 1) As you read the scroll of identify, it crumbles to dust. l - 2 potions of mutation Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. You are feeling hungry. This raw flesh tastes terrible. e - 80 stones (gained 15) Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. There is a stone staircase leading up here. You open the door. There is an open door here. A hobgoblin comes into view. Throwing (i - inventory): e - 80 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin but does no damage. Throwing (i - inventory): e - 79 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. The hobgoblin is lightly wounded. Throwing (i - inventory): e - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. Throwing (i - inventory): e - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded) You throw a stone. The stone barely misses the hobgoblin. Your chain mail prevents you from hitting the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Really quaff l - 2 potions of mutation {!q}? You feel extremely strange. You feel clever. You feel weirdly uncertain. Iridescent scales grow over part of your body. Really quaff l - a potion of mutation {!q}? You feel extremely strange. Your body twists and deforms. You feel resistant to poisons. Really quaff j - a potion of cure mutation {!q}? It has a very clean taste. Your body's shape seems more normal. You feel stupid. Your iridescent scales disappear. You feel less resistant to poisons. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# ##.# ##.# . ##.# .. ##.# ##..( ##.# ...... ##.###############...(.. ##...............†.((... ##..######## #@# ##..# #...# #.# ##..####...# #.# .#.......^.# #.# .#.........# #.# ...........## #.# ...>........# #.# .........##.## #.# ##.##'#####..# #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A gnoll (D:1) 3 adders A worm (D:3) 3 dart slugs 3 leopard geckos An orc (D:3) 6 bats 2 giant cockroaches 7 goblins 7 hobgoblins 3 kobolds 3 frilled lizards 12 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Barachian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 188 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 270 | D:1 | Reached skill level 4 in Maces & Flails 270 | D:1 | Reached XP level 3. HP: 26/29 MP: 3/3 1086 | D:2 | Noticed Jessica 1115 | D:2 | Killed Jessica 1115 | D:2 | Reached XP level 4. HP: 21/35 MP: 4/4 1268 | D:2 | Noticed Sigmund 1359 | D:3 | Reached skill level 5 in Maces & Flails 1831 | D:3 | Found a blossoming altar of Fedhas. 1956 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 2090 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 2090 | D:2 | Gained mutation: You are occasionally teleported next to monsters. [potion of mutation] 2090 | D:2 | Gained mutation: You are partially covered in iridescent scales. (AC +2) [potion of mutation] 2091 | D:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 2091 | D:2 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 2092 | D:2 | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 2092 | D:2 | Lost mutation: Your mind is acute. (Int +2) [potion of cure mutation] 2092 | D:2 | Lost mutation: You are partially covered in iridescent scales. (AC +2) [potion of cure mutation] 2092 | D:2 | Lost mutation: Your system is resistant to poisons. (rPois) [potion of cure mutation] 2093 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping D:2: first_bread, hangedman_decor_push, uniq_jessica, uniq_sigmund D:3: lemuel_statue_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 4 5 | 5.6 Fighting | | 3.2 Dodging | | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 126 | 107 || 233 Throw: Stone | 66 | 34 || 100 Use: Scroll | 1 | 5 || 6 Potion | | 3 || 3 Eat: Chunk | 1 | 4 || 5 Armor: Chain mail | 76 | 64 || 140 Dodge: Dodged | 54 | 44 || 98 Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping D:2: first_bread, hangedman_decor_push, uniq_jessica, uniq_sigmund D:3: lemuel_statue_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.5 | 7.0 | 303.0 Dungeon | 100.0 | 100.0 | 0.1 | 1.5 | 7.0 | 303.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.3 +-------+-------+-------+-------+-------+----------------------