Dungeon Crawl Stone Soup version 0.20-a0-903-g7e3609c (webtiles) character file. 170 nago the Chucker (level 5, 0/48 HPs) Began as an Ogre Arcane Marksman on Mar 21, 2017. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:06:49 (3316 turns). nago the Chucker (Ogre Arcane Marksman) Turns: 3316, Time: 00:06:50 Health: 0/48 AC: 3 Str: 14 XL: 5 Next: 51% Magic: 6/6 EV: 10 Int: 19 God: Gold: 119 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 short sword (venom) rCold . . . Gourm . o - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Tele + (boots unavailable) Stlth +......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn h - ring of teleportation (curse) {+/*tele,} @: brilliant, lethally poisoned (0 -> -2) A: unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 short sword of venom (weapon) (You found it on level 2 of the Dungeon) b - a +0 morningstar (You took it off an orc on level 3 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} j - 8 javelins l - 18 poisoned needles p - 4 large rocks {!d =f} q - 28 stones (quivered) Armour o - a +0 robe (worn) Jewellery h - a cursed ring of teleportation (left hand) {+/*tele,} (You found it on level 2 of the Dungeon) Scrolls B - a scroll of blinking {!r} Potions m - a potion of might Books e - a book of Debilitation Comestibles f - a bread ration {@e1} g - 3 fruits i - 3 chunks of flesh {@w0} Skills: - Level 1.3 Fighting * Level 4.6 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting + Level 3.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Slow Hex ####.... 1% 2 ###.... z - Corona Hex ####... 1% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You miss the adder. The adder barely misses you. You barely miss the adder. You feel sick. The adder bites you. The adder bites you but does no damage. You take 5 damage, and have 34/48 hp. The leopard gecko hisses angrily. You hit the adder. The adder is heavily wounded. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 31/48 hp. You hit the adder. The adder is poisoned. The adder is heavily wounded. You feel sick. The adder bites you. You take 2 damage, and have 29/48 hp. You hit the adder but do no damage. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You take 4 damage, and have 25/48 hp. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 24/48 hp. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder is almost dead. You feel sick. You kill the adder! The adder bites you but does no damage. You take 1 damage, and have 23/48 hp. You hit the adder but do no damage. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 22/48 hp. You barely miss the adder. The adder misses you. You hit the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 5 damage, and have 17/48 hp. You completely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder bites you. You take 2 damage, and have 15/48 hp. You puncture the adder! The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 10/48 hp. Okay, then. You closely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 2 damage, and have 8/48 hp. You feel better. The adder closely misses you. You regained 5 hp, and now have 13/48 hp. Unknown command. Unknown command. You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 12/48 hp. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Unknown command. You take 2 damage, and have 10/48 hp. You hit the adder. You kill the adder! You feel sick. You take 1 damage, and have 9/48 hp. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you but does no damage. You completely miss the leopard gecko. The leopard gecko is severely wounded. You feel sick. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/48 hp. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/48 hp. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You die... #.# #.# . #.# # #### ........##.# ....#... ........+... .......) $.......##.# #####.## ........##.# #. ......?.##.# # ........##@# #..S..##l# ##.....##Z## #..Z.......+ #..........# l...........# .............# ...........#.# ...........+... You could see a leopard gecko and an adder skeleton. Vanquished Creatures An orc priest (D:3) Terence (D:2) 3 adders A worm (D:2) 2 dart slugs 3 leopard geckos 8 orcs (D:3) A ball python (D:1) 4 giant cockroaches 7 goblins 7 hobgoblins 7 jackals 2 quokkas 4 bats (D:1) 4 frilled lizards 10 kobolds 5 rats (D:1) 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 427 | D:1 | Reached XP level 2. HP: 10/27 MP: 0/3 438 | D:1 | HP: 6/27 [rat (2)] 742 | D:1 | Reached skill level 3 in Hexes 765 | D:1 | Learned a level 2 spell: Slow 1147 | D:1 | Reached XP level 3. HP: 15/33 MP: 1/4 1456 | D:1 | Reached skill level 3 in Throwing 2249 | D:2 | Reached XP level 4. HP: 41/41 MP: 1/5 2314 | D:2 | Noticed Terence 2323 | D:2 | Found a faded altar of an unknown god. 2567 | D:2 | Killed Terence 2567 | D:2 | Reached skill level 4 in Throwing 2944 | D:3 | Reached XP level 5. HP: 48/48 MP: 1/6 3307 | D:3 | HP: 10/48 [adder (4)] 3312 | D:3 | HP: 9/48 [poisoned by an adder] 3314 | D:3 | HP: 4/48 [leopard gecko (4)] 3315 | D:3 | HP: 1/48 [leopard gecko (3)] 3316 | D:3 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_split_and_join D:2: chequers_ecumenical_altar_simple_redux, uniq_terence D:3: nicolae_overflow_crystal_walls, first_bread Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 | 3.8 Throwing | 3 4 | 4.6 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 96 | || 96 Short sword | 12 | 63 || 75 Dagger | 42 | 23 || 65 Throw: Stone | 88 | 37 || 125 Large rock | | 4 || 4 Cast: Corona | 9 | 2 || 11 Slow | 4 | 5 || 9 Use: Scroll | 1 | 3 || 4 Potion | | 2 || 2 Eat: Chunk | 5 | 4 || 9 Armor: Robe | 36 | 12 || 48 Dodge: Dodged | 76 | 30 || 106 Vault maps used: D:1: minmay_arrival_split_and_join D:2: chequers_ecumenical_altar_simple_redux, uniq_terence D:3: nicolae_overflow_crystal_walls, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.8 | 6.4 | 433.3 Dungeon | 100.0 | 100.0 | 0.4 | 2.8 | 6.4 | 433.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 81.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 81.3 +-------+-------+-------+-------+-------+----------------------