Dungeon Crawl Stone Soup version 0.21-a0-205-ge9f4a53 (webtiles) character file. 156 nago the Slasher (level 5, -2/24 HPs) Began as a Vine Stalker Chaos Knight on Aug 19, 2017. Splashed by a jelly's acid (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (2555 turns). nago the Slasher (Vine Stalker Chaos Knight) Turns: 2555, Time: 00:03:05 Health: -2/24 AC: -13 Str: 16 XL: 5 Next: 37% Magic: 0/9 EV: 11 Int: 12 God: Xom [*.....] Gold: 2290 SH: 0 Dex: 13 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +2 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . q - +0 pair of gloves MR ..... (no boots) Stlth +......... d - amulet of magic regeneration HPRegen 0.48/turn h - ring of wizardry {Wiz+,} MPRegen 0.36/turn p - ring of positive energy {rN+} @: corroded A: fangs 2, frail 1, sense surroundings 1, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2290 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Missiles l - 16 stones (quivered) Armour b - a +2 leather armour (worn) q - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery d - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) h - a ring of wizardry (left hand) {Wiz+,} (You found it on level 1 of the Dungeon) p - a ring of positive energy (right hand) {rN+} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of recharging {unknown} k - a scroll of identify {unknown} r - a scroll of enchant armour {unknown} Potions f - 2 potions of flight {unknown} g - a potion of lignification {unknown} n - a potion of degeneration {unknown} s - a potion of haste {unknown} t - a potion of cancellation {unknown} Books o - Jife's Volume of Entrancing Orientation (Xom gifted it to you on level 2 of the Dungeon) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Lesser Beckoning Translocation 3 d - Metabolic Englaciation Hexes/Ice 5 Comestibles c - 2 bread rations {@e1} m - 2 meat rations {@e2} u - a chunk of flesh {@w0} Skills: - Level 2.6 Fighting * Level 4.7 Long Blades - Level 1.5 Armour - Level 0.7 Dodging + Level 2.4 Spellcasting You had 8 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Xom Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. You are frail. (-10% HP) You passively map a small area around you. Message History Your body is suffused with distortional energy. You feel clumsy. Your thinking seems confused. You feel frail. Your slimy green scales disappear. The jelly hits you but does no damage. Spoiler Alert: The jelly can corrode equipment in melee! Unknown command. You see here a dagger. You hit the ooze but do no damage. You bite the ooze. You drain its power. You feel invigorated. The ooze is lightly wounded. The ooze hits you. You take 1 damage, and have 23/24 hp. MP restored: 9 Spoiler Alert: The jelly can corrode equipment in melee! You hit the ooze but do no damage. The ooze seems to slow down. You bite the ooze, but do no damage. The ooze is lightly wounded. The ooze closely misses you. You riposte. You hit the ooze. The ooze seems to slow down. The ooze is heavily wounded. You hit the ooze. You kill the ooze! Health restored: 24 Spoiler Alert: The jelly can corrode equipment in melee! You hit the jelly. The jelly goes berserk! Xom is amused. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is lightly wounded. The jelly misses you. The jelly hits you but does no damage. You take 1 damage, and have 23/24 hp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. Your hands burn! The jelly is lightly wounded. The jelly closely misses you. You riposte. You hit the jelly. The jelly appears confused. The jelly is moderately wounded. You take 2 damage, and have 21/24 hp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. You take 2 damage, and have 19/24 hp. You now have 7/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! Throwing (i - inventory): l - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (moderately wounded, berserk, fast, unusually strong, confused) You throw a stone. The stone hits the jelly but does no damage. The jelly is moderately wounded. There is an open door here. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! The jelly barely misses you. You see here a stone. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You catch the helpless jelly completely off-guard! You hit the jelly. You burn the jelly. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. You take 1 damage, and have 19/24 hp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly misses you. You take 3 damage, and have 16/24 hp. You now have 7/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. The jelly seems to slow down. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. You now have 6/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. The jelly is poisoned. Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. You take 2 damage, and have 14/24 hp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. You take 1 damage, and have 13/24 hp. You now have 5/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is heavily wounded. You take 3 damage, and have 10/24 hp. You now have 4/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You strike the helpless jelly from behind! You hit the jelly. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is severely wounded. The jelly seems less confused. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/24 hp. MASSIVE DAMAGE!! You now have 1/9 mp. Spoiler Alert: The jelly (berserk) can corrode equipment in melee! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You die... Xom is highly amused! #.#####.##..........##.#.#.. #.# #...^..>.....#'##.#.#.# #.# #..##.#.........#.#.#.. #.# #..##.#.........#.#.#.. #.####..##.#....#........... ###......................#.#.# ##.......#############.#..#.#.. ###..####### #########.#..#.... #...############@....÷##.#..#.... ..#####......##J......##....#.... ###.##.......#)#......##....#..## ##.'.......(#.#(.÷...##......... #..'........#.#..÷...##..#.#(.## #..'......#.#.#...P..##..#.#..# #..##.....#.#.#......##..#.#..# #)####....#.#.#.P.P..##..#.##### ##.##########.##.....$##..#...... You could see a jelly (berserk). Vanquished Creatures 2 jellies (D:2) An adder (D:2) 8 oozes 4 dart slugs 2 hobgoblins (D:2) A ball python (D:2) 8 bats 5 frilled lizards 5 goblins 13 kobolds 3 rats 52 creatures vanquished. Vanquished Creatures (others) 6 fungi (D:2) 8 toadstools (D:2) 14 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 48 | D:1 | HP: 1/11 [dart slug/slug dart (6)] 61 | D:1 | XOM: divination: magic mapping 268 | D:1 | XOM is BORED! 268 | D:1 | XOM: harmless Tloc miscast 418 | D:1 | Reached skill level 3 in Long Blades 452 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 522 | D:1 | Reached skill level 1 in Spellcasting 648 | D:1 | XOM is BORED! 648 | D:1 | XOM: torment (10/16 hp) 713 | D:1 | XOM: god gift: 48 gold pieces 821 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/5 911 | D:1 | XOM: scenery: create altars 1423 | D:2 | Found a faded altar of an unknown god. 1531 | D:2 | Found a shattered altar of Ashenzari. 1938 | D:2 | Reached skill level 4 in Long Blades 1938 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 1938 | D:2 | Reached XP level 4. HP: 13/23 MP: 7/7 1940 | D:2 | HP: 4/23 [acid (6)] 1941 | D:2 | Reached skill level 2 in Spellcasting 1941 | D:2 | Reached XP level 5. HP: 4/27 MP: 2/9 2098 | D:2 | Identified Jife's Volume of Entrancing Orientation (Xom gifted it to you on level 2 of the Dungeon) 2098 | D:2 | XOM: god gift: Jife's Volume of Entrancing Orientation 2351 | D:2 | XOM: god gift: 2150 gold pieces 2383 | D:2 | XOM: give mutations 2383 | D:2 | Gained mutation: You possess an exceptional clarity of mind. [Xom's grace] 2383 | D:2 | Gained mutation: You passively map a small area around you. [Xom's grace] 2488 | D:2 | XOM: give mutations 2488 | D:2 | Gained mutation: You are partially covered in slimy green scales. (AC +2) [Xom's grace] 2488 | D:2 | Gained mutation: You are agile. (Dex +2) [Xom's grace] 2531 | D:2 | XOM: mild Pois miscast 2537 | D:2 | XOM: give mutations 2537 | D:2 | Lost mutation: You are agile. (Dex +2) [Xom's mischief] 2537 | D:2 | Lost mutation: You possess an exceptional clarity of mind. [Xom's mischief] 2537 | D:2 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 2537 | D:2 | Lost mutation: You are partially covered in slimy green scales. (AC +2) [Xom's mischief] 2554 | D:2 | HP: 2/24 [acid (5)] 2555 | D:2 | Splashed by a jelly's acid Vault maps used: D:1: nicolae_arrival_washed_ashore D:2: cheibrodos_fertilizer, chequers_ecumenical_altar_simple_redux, evilmike_ruin_ashenzari Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 | 4.7 Spellcasting | 1 2 | 2.4 Fighting | | 2.6 Armour | | 1.5 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 91 | 49 || 140 Bite | 26 | 18 || 44 Throw: Stone | 47 | 21 || 68 Use: Scroll | 1 | || 1 Stab: Confused | | 2 || 2 Eat: Chunk | 3 | 2 || 5 Armor: Leather armour | 29 | 13 || 42 Dodge: Dodged | 58 | 19 || 77 Rpst.: Falchion | 16 | 6 || 22 Vault maps used: D:1: nicolae_arrival_washed_ashore D:2: cheibrodos_fertilizer, chequers_ecumenical_altar_simple_redux, evilmike_ruin_ashenzari Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 3.1 | 7.8 | 462.5 Dungeon | 100.0 | 100.0 | 0.1 | 3.1 | 7.8 | 462.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 111.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 111.5 +-------+-------+-------+-------+-------+----------------------