Dungeon Crawl Stone Soup version 0.21-a0-225-g207ae17 (webtiles) character file. 8 nago the Poker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Aug 28, 2017. Quit the game on level 1 of the Dungeon on Aug 29, 2017. The game lasted 00:00:43 (166 turns). nago the Poker (Demonspawn Gladiator) Turns: 166, Time: 00:00:43 Health: 22/22 AC: 7 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 9 God: Gold: 42 SH: 7 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 shield rNeg . . . Faith . g - +0 scale mail rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn h - ring of teleportation (curse) {+/*tele,} MPRegen 0.08/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} j - 16 stones (quivered) Armour b - a +0 shield (worn) (You found it on level 1 of the Dungeon) c - a +0 helmet (worn) g - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery h - a cursed ring of teleportation (left hand) {+/*tele,} (You found it on level 1 of the Dungeon) Comestibles f - a bread ration {@e1} i - 3 chunks of flesh {@w0} Skills: - Level 2.0 Fighting * Level 3.2 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You closely miss the kobold. The kobold hits you but does no damage. You block the kobold's attack. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold is heavily wounded. You block the kobold's attack. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a dagger. You take 1 damage, and have 15/16 hp. You puncture the kobold! You kill the kobold! Things that are here: a dagger; a kobold corpse i - a scroll labeled AZXUKO ZECUZO You now have 42 gold pieces (gained 18). HP restored. j - 16 stones A frilled lizard comes into view. Health restored: 16 As you read the scroll labeled AZXUKO ZECUZO, it crumbles to dust. It is a scroll of identify. e - a potion of degeneration The frilled lizard hisses angrily. The frilled lizard moves out of view. A bat comes into view. Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration {!q}. The bat hits you but does no damage. You puncture the frilled lizard! You kill the frilled lizard! The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! Your shield prevents you from hitting the bat. You block the bat's attack. The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat You reach to attack! You hit the bat but do no damage. You block the bat's attack. You closely miss the bat. The bat hits you but does no damage. You miss the bat. You block the bat's attack. The bat hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat You reach to attack! You closely miss the bat. You block the bat's attack. Throwing (i - inventory): j - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You throw a stone. The stone hits the bat. The bat is severely wounded. You block the bat's attack. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. Throwing (i - inventory): j - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) You throw a stone. The stone hits the bat. You kill the bat! j - 16 stones (gained 2) A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Throwing (i - inventory): j - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. The hobgoblin is heavily wounded. Throwing (i - inventory): j - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You throw a stone. The stone closely misses the hobgoblin. Your shield prevents you from hitting the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You puncture the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Health restored: 22; MP restored: 2 You see here a hobgoblin corpse. You butcher the hobgoblin corpse. i - 3 chunks of flesh {@w0} j - 15 stones (gained 1) j - 16 stones (gained 1) A jackal comes into view. The jackal barks! Spoiler Alert: The jackal is fast! A jackal is nearby! A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## .. ... . #.. #). ##. ..# #.## ###..####..# ##.. ##.......##.# #..####.h....@.##.# ## ##....#.....##..#.##### .# #..<......# #....##.. .# .###...(..#.## ##....#.#####.# .......###...####..#..#.#...#.# ...#.### #...#...##........#.# ...#...# #.....##.......#...## #..##..## ##.†..##.....###...[# #...#...# ##....#......# #....# You could see a jackal. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Reached skill level 3 in Polearms 147 | D:1 | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 166 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_arbitrary_b Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Trident || 21 Throw: Stone || 4 Use: Scroll || 3 Armor: Scale mail || 8 Leather armour || 1 Dodge: Dodged || 4 Block: Shield || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 166 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 166 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_arbitrary_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 43.4 | 166.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 43.4 | 166.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------