Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 23 nago the Vexing (level 2, -2/23 HPs) Began as a Gnoll Arcane Marksman on Oct 10, 2017. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:30 (749 turns). nago the Vexing (Gnoll Arcane Marksman) Turns: 749, Time: 00:01:31 Health: -2/23 AC: 3 Str: 12 XL: 2 Next: 95% Magic: 5/5 EV: 14 Int: 15 God: Gold: 19 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 short sword (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . q - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn l - ring of flight {+Fly,} MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Evoke Flight You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 short sword of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 20 sling bullets k - 7 curare-tipped needles p - 12 stones (quivered) Armour q - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery l - a ring of flight (left hand) {+Fly,} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} R - a scroll of remove curse Potions g - 2 potions of heal wounds {unknown} h - a potion of berserk rage {unknown} n - a potion of curing {unknown} Books c - a book of Debilitation Comestibles f - a bread ration {@e1} i - a royal jelly Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 4.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.5 Conjurations + Level 6.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.5 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The rat moves out of view. Throwing (i - inventory): p - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): p - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin but does no damage. The goblin is moderately wounded. Throwing (i - inventory): p - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin. The goblin is severely wounded. You hit the goblin. You kill the goblin! You barely miss the goblin. The goblin hits you with a dagger. You take 1 damage, and have 22/23 hp. You hit the goblin. You kill the goblin! You barely miss the rat. The rat bites you. You take 1 damage, and have 21/23 hp. You hit the rat. You kill the rat! Items here: )) ††† a dagger; a club; a rat corpse; a goblin corpse x2 p - 7 stones (gained 1) p - 8 stones (gained 1) p - 9 stones (gained 1) p - 10 stones (gained 1) p - 11 stones (gained 1) HP restored. p - 12 stones (gained 1) You now have 19 gold pieces. A goblin comes into view. It is wielding a dagger. The goblin shouts! Health restored: 23 A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! Throwing (i - inventory): p - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You throw a stone. The stone misses the goblin. Throwing (i - inventory): p - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): p - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger You throw a stone. The stone hits the goblin. The goblin is moderately wounded. Throwing (i - inventory): p - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (moderately wounded) You throw a stone. The stone hits the goblin. The goblin is severely wounded. You hit the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse p - 9 stones (gained 1) p - 10 stones (gained 1) p - 12 stones (gained 2) You fall through a shaft! The shaft crumbles and collapses. A worm and Sigmund come into view. Sigmund shouts! Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Unknown command. Sigmund hits you but does no damage. You closely miss Sigmund. You bite Sigmund, but do no damage. You closely miss Sigmund. Sigmund completely misses you. You hit Sigmund but do no damage. Sigmund is poisoned. Sigmund says, "Don't worry, I'll kill you fast." Sigmund misses you. Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! You hit Sigmund. Sigmund looks as sick as possible! Sigmund is lightly wounded. The worm bites you. You take 1 damage, and have 22/23 hp. You hit Sigmund. Sigmund looks as sick as possible! Sigmund is moderately wounded. Sigmund casts a spell at you. You resist with significant effort. Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. You hit Sigmund. Sigmund looks as sick as possible! Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! The worm bites you! Sigmund casts a spell at you. The puff of flame hits you! You die... ########### #.........# # #.........# .# #.........##.#. #.............. #..........#..# #....$w@....... #......@?$# #.....?...# ########### You could see Sigmund and a worm. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 7 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 215 | D:1 | Reached XP level 2. HP: 16/23 MP: 5/5 742 | D:1 | You fall through a shaft! 742 | D:2 | Noticed Sigmund 749 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_pentomino_x2 D:2: lemuel_coloured_pillars_altar, uniq_sigmund, uniq_robin Action || total -------------------------++------- Melee: Short sword || 51 Bite || 4 Fire: Hunting sling || 2 Throw: Stone || 28 Use: Scroll || 1 Armor: Robe || 3 Leather armour || 1 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 20 | 0.0 | 749 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 20 | 0.0 | 742 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_pentomino_x2 D:2: lemuel_coloured_pillars_altar, uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 21.2 | 50.1 | 374.5 Dungeon | 100.0 | 100.0 | 0.0 | 21.2 | 50.1 | 374.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------