Dungeon Crawl Stone Soup version 0.22-a0-48-g87706774e6 (webtiles) character file. 6 nago the Vexing (level 1, 0/10 HPs) Began as a Vine Stalker Arcane Marksman on Jan 7, 2018. Slain by a gnoll (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (101 turns). nago the Vexing (Vine Stalker Arcane Marksman) Turns: 101, Time: 00:00:27 Health: 0/10 AC: 2 Str: 12 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 2 javelins (quivered) d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Books b - a book of Debilitation Comestibles f - a ration Skills: + Level 1.3 Fighting - Level 1.7 Throwing - Level 1.5 Dodging + Level 1.5 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You hit the jackal. You kill the jackal! You closely miss the kobold. The kobold hits you with a dagger. You take 3 damage, and have 4/10 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Warning x2: The jackal is fast! The giant cockroach is fast! You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is heavily wounded. The kobold misses you. Warning x2: The jackal is fast! The giant cockroach is fast! You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you but does no damage. Spoiler Alert: The giant cockroach is fast! You hit the kobold. You kill the kobold! Warning x2: The jackal is fast! The giant cockroach is fast! You hit the giant cockroach but do no damage. You bite the giant cockroach, but do no damage. The giant cockroach bites you. You now have 1/4 mp. You hit the giant cockroach. Your bite misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. Warning x3: The jackal is fast! x2 The giant cockroach is fast! You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach misses you. A gnoll comes into view. Danger x4: jackal x2, giant cockroach, gnoll (wandering)! The gnoll shouts! You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach barely misses you. Warning x3: The jackal is fast! The giant cockroach is fast! The gnoll can hit for moderate damage in melee, and throws nets! You completely miss the giant cockroach. Your bite misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. Danger x4: jackal x2, giant cockroach, gnoll! You closely miss the giant cockroach. Your bite misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. You bite the giant cockroach, but do no damage. The giant cockroach is moderately wounded. The giant cockroach barely misses you. x2 The jackal pauses to sniff the ground. Warning x3: The jackal is fast! The giant cockroach is fast! The gnoll can hit for moderate damage in melee, and throws nets! Danger x4: jackal x2, giant cockroach, gnoll! The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! The giant cockroach is fast! The jackal is fast! A kobold comes into view. Danger x4: gnoll, giant cockroach, jackal x2! The kobold shouts! The kobold closely misses you. Found a stone staircase leading down. Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! The jackal is fast! x2 Danger x4: jackal x2, giant cockroach, gnoll! A jackal comes into view. Danger x5: gnoll, jackal (wandering), jackal x2, giant cockroach! Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! The jackal (wandering) is fast! The jackal is fast! You see here a javelin. c - 2 javelins (gained 1) The gnoll misses you. Danger x4: jackal x2, giant cockroach, gnoll! MP restored: 4 Danger x4: gnoll, giant cockroach, jackal x2! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. You now have 3/4 mp. Warning x3: The jackal is fast! x2 The giant cockroach is fast! You barely miss the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Warning x3: The jackal is fast! x2 The gnoll can hit for moderate damage in melee, and throws nets! You hit the jackal but do no damage. You bite the jackal. You drain its power. You feel invigorated. The jackal is severely wounded. The jackal closely misses you. The gnoll barely misses you. MP restored: 4 Danger x4: gnoll, giant cockroach, jackal x2! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The gnoll hits you. You die... #$. ###### ## #...##....# .. #.........# ... #.... #8..###########... #....#$#........)....... #....8#8......(.###.#... #.....g...#####...#.#... ...#@#. ###....... ##.#h#.#######..####. . #.Kh#......s......†. #.##...#######.##...... #...(..# #.....#♣♣♣♣♣.♣ ...###...###hs...#♣.....♣ ! #......K....#♣.PPPPP .......###.....#♣.P≈≈≈P .................♣.P≈8≈P You could see a gnoll, 2 jackals and a kobold. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 18 | D:1 | Reached skill level 1 in Fighting 80 | D:1 | HP: 2/10 [giant cockroach (1)] 97 | D:1 | HP: 2/10 [jackal (1)] 101 | D:1 | Slain by a gnoll Vault maps used: D:1: tarquinn_simple_flora_water_a, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Throwing | | 1.7 Dodging | | 1.5 Spellcasting | | 1.5 Hexes | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 26 Bite || 7 Throw: Javelin || 6 Armor: Robe || 5 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_a, minmay_statues_item Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 32.7 | 101.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 32.7 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------